« first day (139 days earlier)      last day (5198 days later) » 
00:00 - 21:0021:00 - 00:00

21:00
@Brant Agreed.
@Brant Nevermind nearly anyone who reguarly browses the site checks here often :)
I'm not aware of anyone who thinks game-recs are bad in chat. Way too free form to matter. but it would be nice if we found a DS player to help tjrobinson out rather than talking about game-recs.
Yeah, it's a pity I know of no DS game
yeah, let's not bring this up for what is probably the second time today, never mind the thousandth time in total
tzenes did recommend one though, in his first comment.
21:01
I'm kind of thinking I might be better off going to a DS specific site, all this politics is too much of a barrier to entry.
If the game is what I think it is, it totally fits your bill, @tjrobinson
@tjrobinson I'm sad to say you're probably right. :(
@WillfulWizard meh, the "politics" are there only when game-recs are asked.
I agree, but here we are, and I'm just trying to help out another user.
Sure, agreed.
21:03
Well, if you learn to turn a blind eye whenever the game-rec topic comes up, this place is remarkably politics-free.
So, enough defense
Looks ok, thanks
I have a vague memory of a DS puzzler where you had to draw lines through blocks to flip their colors
but that might not work well with the 'manual dexterity' bit
wish I could remember what it was called...
@tjrobinson How about Picross?
is a puzzle video game developed by Jupiter and published by Nintendo for the Nintendo DS handheld video game console. It is the second Picross game to be released by Nintendo in Europe and North America after Mario's Picross suffered a commercial failure in regions outside Japan, where many Picross games have been released for several Nintendo consoles. Like other Picross games, it presents the player with a series of nonogram logic puzzles to solve. It was first released in Japan, and was later released in Europe and North America. Gameplay Gameplay follows traditional Picross rules, ...
I imagine there are a zillion sudoku shovelware games out there as well, but that would be a lame gift. :)
21:12
@Brant Picross is definitely a contender, thanks
There's Picross 3D as well
Thanks all, that's probably enough ideas to get me started
Sorry you had such a frosty welcome.
No problem, I feel better now that I know that it's not everyone that feels that way.
@tjrobinson Even those of us that don't like game-recs aren't mad at the users. People are just trying to get their questions answered. We're just worried those kind of questions will drive quality out of this site as a whole, and prevent the other questions from getting real answers.
We could use to do a far better job explaining this to new users :(
"Ask a question... no not that one!"
3
21:20
:)
@WillfulWizard I think the people who think that should take a chill pill and worry about that problem once it's actually a problem, and not a theory.
@Brant I think the only thing keeping it from becoming a problem is our stance so far.
@Brant I'm deeply considering what you've said. I want to say its a problem that can't be reversed, because once the rep system is corrupt, how do we fix it. BUT we're also effectively scaring off new users at a fine pace.
sigh I wish game-rec had a solution. :(
I think the correct answer... is to go get lunch.
Right, that's the point I want to make. I'm not saying it'll never be a problem -- in fact it probably will be, and IMO the anti-game-rec arguments are solid -- but something about the way we're going about this just feels wrong.
That's probably because of me.
21:28
@Brant I'm off for food, but thanks for something to think about.
Anyway, to close off this discussion, here's a kitten riding a turtle.
Kitten riding a turtle is important, and a wonderful way to end such discussions.
@Brant - We (EpicAdvice) are still around :) We've been hard at work on a replacement engine for SE. Saw some clickies from the chat engine here and had to come see what was being talked about!
Yahtzee covers iPhone gaming http://goo.gl/U2WeE
@IvoFlipse - We probably won't roll into any of the SE sites, our sites generating a rediculous amount of traffic right now, and with our new engine already being beta tested, we plan on deploying an even stronger Q&A gaming engine.
21:41
Cool.
@Jesta Awesome.
I hope the new design is easier on the eyes :)
Heh, we still don't have a graphic artist :)
@Brant To be honest -- it is a problem.
Want proof?
840
Q: What's your favorite "programmer" cartoon?

Dan WilliamsPersonally I like this one: P.S. Do not hotlink the cartoon without the site's permission please.

@GraceNote: OK, you're scaring me now.
Here, have some proof.
> @Brant For the record, to respond to "I think the people who think that should take a chill pill and worry about that problem once it's actually a problem, and not a theory.", it should be noted that it was because it started to become a problem that all this discussion started. That's all been clouded because the more pertinent problem at hand is all of the infighting that happens as a result, and how it looks to people who get caught in the crossfire (especially new users).
Just for context.
@Jesta Make it so people don't need a color key and it'll be good enough. Jin has been producing several awesome designs you can take inspiration from. :)
21:47
Well, I'll grant you that. I guess the debate has become bigger than the problem at this point.
SE-Gaming has a color key in the same place, for accepted/answered/unanswered. I assume that's what your talking about? Or?
No, I meant, having to explain to people that green is no answers (which is actually bad!) and blue is answers but no accepted and purple is accepted answer
Ahh, well how would you know on SE that a "Black 0" means no answers, a "Green-Lettered #" is how many answered are provided, and a "White-Text, Green-Background #" means how many answers are provided with an accepted answer?
Or do you just disagree with the color choices :)
Btw, it's been a while, this chat's pretty awesome
If you want a room for Epic Advice I guess you can have it, just there's the 20 rep requirement for your users :(
Nah, we're so far behind in versions it'd just be a pain. Im super envious of how much faster the gaming SE is than EA lol.
21:54
I don't know how much control you have on the site, but yslow says you could use some more caching.
Yeah, don't have that much, SE 1.0 was pretty limited. Everything we could do was only in JS.
It's kind of a shame you can't just migrate to a stackexchange 2.0 site of your own, or merge with gaming
I mean, IMO
Oh, it is possible to migrate, I just don't think they want to ;)
We'll, we want to be more than just "moderators" essentially.
We have some crazy ideas we want to try and pull off :)
Yeah, that's totally true
21:57
What software are you looking at -- Shapado, OSQA, your very own?
@badp - You mentioned Jin? Is that a user? I wanted to see these designs you were talking about
We wrote our own, right now its a custom engine built in PHP ontop of MongoDB wrapped in JQuery/JQuery-UI
Click on any site that isn't part of the trilogy
Of those, all except AskUbuntu and English have been designed by him.
Didn't Jin make Sketchy too?
21:58
Jin did the "sketchy" template the beta sites use, too.
Oh, right, my bad.
but everyone's sick of looking at that skin by now
Yeah a lot of those have some really nice designs now
Loving the cooking one
@Brant I guess they're rather annoyed by what having that skin means.
Aye
Sites don't get their own design until they graduate from beta
22:07
@Jesta ohai, how y'been?
Hey there Feist, err @LessPop_MoreFizz :)
@Jesta My disguise! Revealed!
lol, sorry its been so quiet since the contest lol. I've put in about 900 hours of programming on our new engine since late August :)
I wrapped that sentence in lol's.... too much HTML lately...
@Jesta I'm excited to see it.
We haven't even skinned the EA version yet, otherwise I'd have a preview ;)
23:04
@Jesta I'm happy that you guys are doing well, but it would be better for you to be on a larger site, simply because it draws more attention and has better SEO
and while those 900 hours were probably a good learning experience, wouldn't it have been better to spend 900 hours asking and answering questions?
I'm just glad to see the site is still doing well. I hope it grows no matter what engine you run on.
I hope you'll be a softer entry point then elitist jerks, even though they have so much valuable information
@IvoFlipse EJ is emphatically not meant as an entry point, to be fair.
I know
but I think if their content was ordered more in a Q&A fashion, it would still have high quality and be accessible
they have great value, it just takes a lot of experience to extract it at times
@IvoFlipse but EJ isn't a Q&A site.
that misses the point.
it's a site geared towards actual discussion, testing, and modelling of mechanics.
23:18
I know, but when all the testing and modelling is done
Ask any EJ mod, and they'll tell you that the people who come in there and ask questions that belong on a Q&A site should, in large part, all be banned.
you get questions like: what's the best rotation for X
@IvoFlipse EJ would prefer that you ask whatever question you have elsewhere, and if you need to provide proof, link back to them.
@IvoFlipse Yes, and for the most part, people who ask such questions are banned.
I know they are banned, I'm just saying that with a Q&A model they could host their own information in a way that's more accessible
there's a reason this forum is so busy.
23:19
quality
@IvoFlipse It's a role that EJ as a site is uninterested in filling. You're not the first person to suggest that "EJ could be more helpful if they presented [useful information in different, new user friendly way X]"
The reason they don't has nothing to do with feeling that their way solves those problems better.
well I'd prefer that we would host that knowledge, but we don't
The reason they don't is because they feel those problems aren't theirs to solve. They would rather people go elsewhere than clutter up their site with what they view as noise.
it's their right to do whatever they feel and I enjoyed their site while I was playing WOW
There are many ways to achieve successful knowledge exchange. One is to design and build a system that successfully combines concepts from forums, wikis, and Q&A sites. Another is to host a forum and ban everyone who posts stupid shit.
2
23:22
That said, nothing stops us from perusing the forums, collecting and rephrasing the popular wisdom in one coherent answer, then posting it here.
but even if your an expert, you' re not interested in browsing page after page after page
That said, "ban everyone" is a moderation nightmare. Fiddling with infraction reports, points, autobans, automutes, rules, letter vs spirit thereof
ugh, that must feel like work.
@badp It is indeed. It's especially fun when you can catch an EJ mod blowing off steam on a particularly terrible post.
Well, designing stackoverflow was probably also a nightmare.
Both are successful, but in different ways and to different people.
EJ is very simple: if you don't have any value to add, STFU!
23:25
@IvoFlipse Pretty much. Put another way: the only question worth asking is one which the process of answering will produce new knowledge.
@Brant I don't know, much of what happens on SO happens on an ad-hoc software that is built from the ground up to make it happen. That's nothing like what I see in that Banhammer forum.
Nope, both SO and EJ go about things in a completely different way. Despite that, EJ is still a great WoW resource... for certain people.
to be honest @LessPop_MoreFizz, if I ask for the best cast cycle for a warlock in patch 3.2.2 I would simply expect three lines, one for each spec with a break down for gear
(i.e. the ones who already know what a spell damage coefficient is)
that's only a small aspect of their raiding compendium
and there's a different between the process of calculating/theorycrafting the resuts
or simply stating the answer found somewhere
@IvoFlipse Sure, and the point is that EJ is not the place to go to ask that question, unless the patch has just hit the PTR and people are still working on the model.
@badp That's an inside joke from the off topic benefactors forum.
I guess my point is that they would get more traffic (as if they care) if they would simply summarize those results in a Q&A fashion
@IvoFlipse And my point is that as you just noted, they don't care about getting more traffic.
Why do they need more traffic? They're already successful, they already have their target audience.
Our target audience is people who want to get answers. Theirs is people who want to find the answers.
@Brant So we're just a GameFAQs linking place?
23:31
@Brant They have their target audience, and a massive audience they'd love to get rid of.
even people giving answers look online for sources or inspiration
if they want to get rid of them, they should hide behind a paywall :P
@badp No, but a Q&A engine really isn't suited to the sort of collaborative simulation building or modelling that goes on at EJ.
or invite only model
@badp For the same reasons that forums are bad at Q&A, Q&A sites are bad at discussion.
In the aforementioned mods blowing off steam category.
perhaps if I still played WOW I would ask the questions here ;)
> Somewhere in the attic, there's a portrait of you getting smarter.
23:36
So simple, so devestating, so almost certainly over the head of the person targetted.
...and above mine as well.
The Picture of Dorian Gray is the only published novel by Oscar Wilde, appearing as the lead story in Lippincott's Monthly Magazine on 20 June 1890, printed as the July 1890 issue of this magazine. Wilde later revised this edition, making several alterations, and adding new chapters; the amended version was published by Ward, Lock, and Company in April 1891. The title is sometimes rendered incorrectly as The Portrait of Dorian Gray. The novel tells of a young man named Dorian Gray, the subject of a painting by artist Basil Hallward. Basil is impressed by Dorian's beauty and becomes in...
I was just about to link it @LessPop_MoreFizz :)
I guess I should review English literature in another life.
stop watching dubbed movies is a start
23:43
The Picture of Dorian Gray is an American horror-drama film based on Oscar Wilde's 1891 novel of the same name. Released in March 1945 by Metro-Goldwyn-Mayer, the film is directed by Albert Lewin and stars George Sanders as Lord Henry Wotton and Hurd Hatfield as Dorian Gray. Shot primarily in black-and-white, the film features two inserts in 3-strip Technicolor of Dorian's portrait as a special effect (one of his portrait's original state, and the second after a major period of degeneracy). Plot Dorian Gray is a handsome, wealthy young man living in 19th century London. While generally ...
I saw a recent adaptation, which truly sucked
@IvoFlipse Our dubbers are awesome. Here, there's one dubber per actor, not one dubber per gender. :P
@badp altrough, even then, dubs can still go wrong. like having the wrong ethnical accent.
@alexanderpas oh noes.
with you guys, everybody sounds like they're from Little Italy
23:46
Oh hay, it's dark out! Happy Hannukah everybody!
Bruce Willis looks like he's frigging Al Pacino
Happy Hannukah?!?
Can our mothership fire 8 lazers over the next week?
@IvoFlipse Yes!
Hanukkah (, Tiberian: Ḥănukkāh, nowadays usually spelled חנוכה in Modern Hebrew, also romanized as Chanukah), also known as the Festival of Lights is an eight-day Jewish holiday commemorating the rededication of the Holy Temple (the Second Temple) in Jerusalem at the time of the Maccabean Revolt of the 2nd century BCE. Hanukkah is observed for eight nights, starting on the 25th day of Kislev according to the Hebrew calendar, which may occur at any time from late November to late December in the Gregorian calendar. The festival is observed by the kindling of the lights of a unique cande...
@LessPop_MoreFizz No, but you should try getting 8k over the next week
You know, to compensate.
@badp Where there were only enough answers to rep cap @LessPop_MoreFizz for one day... they rep capped him for 8 days! A Modern SE-Hannukah Miracle!
Well, what are you doing there still? The clock is ticking!
23:52
@badp But the rep is supposed to come miraculously. I'm not supposed to have to work for it!
Please doublecheck. Grammar and whatnot.
cities, not cites, but I would say towns personally
@badp zero punctuation!
and I'd change 'zombie attacks' to 'Attacking zombies.'
oh hay, I have the rep to fix it myself
00:00 - 21:0021:00 - 00:00

« first day (139 days earlier)      last day (5198 days later) »