Proposed Q&A site for those who wants to know precautions against different kinds of pollution and methods to prevent pollution, also to support different organizations and people who are working against pollution
Proposed Q&A site for people interested in business who already invest and/or want to invest money automatically. Tutorials how to create successful ATS.
OK so I have a few levels of a simple platform built out, so I just need some insight on how to assign images to bodies, and handle images, etc. The game is a simple platform game, with a ball as the palyer chacter and you have to try to reach the other side. I have some obstacles like join...
Gah! I'm caught up on all my shows. There's nothing new to watch. I'm going to eat something and drown my sorrows in work and maybe a game or something. Enjoy keeping @SaintWacko awake.
An allied CS has a quest open to get my religion (Atheism). The CS is mostly Christian (the enemy civ) so when I try missionaries, it does not affect it very much. So I got an inquisitor to try and get Christianity out of the CS. My unit is right next to it, and there is no option to heresey or a...
@Blem Cool. Not sure Disney would allow any sort of official Disney princess fighting game so maybe a fan group could pull one out - it's been done for ponies youtube.com/watch?v=7EWRcu9b8hM.
I am going to buy a tablet and my budget is Rs.10000 (price in India, equivalent to 160 usd). I am confused between two models.
Please help me out which one to buy among these two.
1. Iball i9018
Specs:
Model ID Slide i9018
Processor: 1 GHz Cortex-A7 Dual Core
Graphics: Mali...
and Google Translate is choking on "Sie werden daher gebeten, dieses Schreiben aufzubewahren, auch wenn Sie derzeit steuerlicht nicht gefuehrt werden sollten."
Recently my graphics card crashed and I was unable to save my game before I restarted. If I started back from a previous save, would events be the same, or different? Would CS's give the same quests? Would the same technologies be stolen? Same cities settled? Thank you.
Using "e"s is fine as long as you're aware that "ae", "oe" and "ue" combinations sometimes don't mean the same as "ä", "ö" and "ü", especially in word combinations and proper names.
That's what I was fearing. I extrapolated this rule by looking at an elevator screen announcing having reached the "STUFFSTUFFSTUFFAESTUFF" when the button was labeled "STUFFSTUFFSTUFFÄSTUFF"
(not sure why it couldn't just say 0 or -1, but that's just me)
"Duisburg-Baerl" is pretty much the worst case for anyone not coming from the area. The "ui" is not a diphong, but an alternative form of "ü". The "ae" is not "ä", but a long "a". In modern German, the name would be written "Düsburg-Bahrl".
I've seen achievements, statistics and even the in game radio host mention "Power Parking", but nowhere have I actually found instructions on how do it. I have found carparks, and have launched myself off some of the roofs, but this doesn't seem to have anything to do with Power Parking.
So how...
My sister and I made a really cool house. She wanted to download the seed so she could have it too. Problem is, in 7.3 it just say "quit to menu" or whatever. How do you quit and copy seeds?
@Lazers Either the game save stores a seed from which all determined aspects are derived or the values are randomly generated each roll. If yes, then people could always play a given scenario predictably, and if no, players could repeatedly load their game until they get the rolls they want. A stored seed is an uncommon practice in games so I would be inclined to believe the events will not be identical.
@Lazers Couldn't this guy just load their game and find out?
@skovacs1 I believe Civ V doesn't actually save the world, since that would take up too much space, but rather regenerate it from the seed every time you reload
@PrivatePansy Whether storing a seed or using a new seed each time has nothing to do with "(saving) the world." In my description, both cases has the game roll to determine events, whereas you reply implies that one of my described cases involves storing the state of the world to come.
@PrivatePansy The point is that I said absolutely nothing about saving the world.
@PrivatePansy Also, as @FEichinger correctly identified, I was referring entirely to the AI seed, not the world seed.
Regenerating the world events from the AI seed would be ridiculous.
Regenerating the tiles from the worldgen seed? No problem, but you need to store the contents of the tile already anyway (units, buildings, etc.), so that may also be futile.
@FEichinger Using a simplistic RNG, as say FFXII did, means that AI events can be predictably reproduced. Most games don't do it though because it's silly.
@FEichinger And if the AI is predictably deterministic based upon the stored seed in the save, then world events should unfold the same across different loads of the same save game, given the same user actions, meaning the answer to the user's question would be yes. And in pretty much any other instance, the answer would be no.
@alexanderpas Any user-game interaction blocks out that part. Which means it usually doesn't apply no matter what. There's some things that do work, but usually, it doesn't.
@FEichinger no need to store actions at all. all you need to sore is the state of the map and the relations between factions, the seed, and the number of times the PRNG is called.
In any case, my point is that the question's answer could be a "yes" in a machine derived entirely from save game + the same user input, but in any other case where other values such as the system time or something else is used, the machine will give different output and the answer will be "no"
I was talking entirely agnostic to how the world state is being managed and simply AI behaviour as that is all the OP is asking about.
User was playing. Lost progress. Reloads previous save. If they give the game the exact same input, will the game end up in the same state where they were when they lost their progress? Assuming the game reloads the state of the game as it was when last is was saved, and given the same user input, will the AI behave the same as it did before progress was lost?
@FEichinger take a simple tic-tac-toe AI. all you need is the seed and the current state of the game to have the AI respond the same every single time. Every single turn, the AI looks at the current state of the world, and behaves accordingly.
@skovacs1 I believe Civ V doesn't actually save the world, since that would take up too much space, but rather regenerate it from the seed every time you reload
The AI cannot be saved like that, and even saving the map like that is of questionable benefit.
@FEichinger all you need to store is the changes made to a tile (like the location of cities and improvements, and where nukes were used), not the tiles itself (they can be regenerated from the world seed), diplomacy etc. status, and AI seed
@alexanderpas If you already save structures (which are in some cases even tile-dependant), there may not be much difference in saving another value for the tile. In the long run, loading times may be faster by directly reading, rather than running an RNG all the time.
Which is why I said questionable benefit. It really boils down to the speed of the RNG compared to the speed of a direct load, and the amount of expected operations.
Based upon the game's complexity and implementation, either memento approach could be just as valid as long as it restores the game to the state it was in.
My opinion on this matter is not to support piracy, but not to act on it unless we are sure the game the question is asking about is pirated. Unfortunately, many games do not have anti-piracy measures and so act exactly like the legitimate version, including receiving updates. Before I came to St...
@FEichinger The meta question is " when does a question support piracy etc?" and the "answer" they give is: "I don't support piracy. We should make sure it's pirated. Ramble. I still don't support piracy. Shouldn't we just clean up or close?" Nowhere in the body of that answer does it identify when a question is considered "supporting piracy"
@skovacs1 Yeah, it really is "Not an answer". It should be asked as another question (though it seems to be a duplicate of the question already, so, erhm...)
@PrivatePansy Doesn't that depend upon the situation as much as the country. There are so many here, it's hard to answer without going at length. Could you maybe provide more detail? What kind of device(s)? How many? How much data are you looking for? Personal or business?
@PrivatePansy Hrm. The low-end plans are way cheaper than most equivalent plans here, but the price for yours ramps up really fast so your high-end pricing quickly outpaces ours.
One of the better data plans here is with Telus because they typically put the data plan separate from the phone plan stuff, but they tailor it based on what devices and how many you intend to put on the plan. They charge more to add phones to the shared data plans and less for other devices and if you already own the device.
@PrivatePansy That is messed
Rogers is another of the providers here, but they ridiculously gouge on data, even if it usually comes with unlimited talk minutes.
The thing that annoys me the most is the transparent lack of competition here
All three telcos have the exact same plans with the exact same specifications and numbers. They differ only in their names and some of the very minor bonus crap which nobody cares about.
We have many. Koodo, Fido, Rogers, Telus, and Bell with sizable coverage, and then a whole bunch of small guys with much less coverage, but better prices.
All the big guys, except Telus are pretty terrible for data plans because they both charge too much and cap too low. The small guys are great if you stick to certain metropolitan areas because they have excellent data plans and much lower pricing - great if you don't move around much.
For your lower-end plans like 2GB and 4GB, you're probably beating the big guys here for cost. Your 6GB is a little pricey and your 12 GB is getting pretty up there.
@FEichinger MMORPG = Don't care. Subscription fee or f2p, I just can't bother. Too big a time investment. Too grindy. Lacking a narrative I care about. I'm anti-social and do everything SP if I can so the whole MM thing is lost on me.
@skovacs1 Pretty much everything they said turned me away a little more. At first, I was really excited for it, sounded like a pretty neat concept. But now? It fell in the same trap as every other MMO.
@skovacs1 I think its because they offer miniscule amounts of data with their plans, so they expect people who want data to just use this because they can't be bothered to rustle up a plan for them
Also, 4G data is double that price, which makes it rather more expensive
@FEichinger All MMOs seem good on paper and in pitches. Even fun for a bit, but ultimately they fail me the same. I'll never play them enough to justify sub fees and ridiculous amounts of grinding or pay-to-win just to get anywhere is not fun. Story falls flat as a series side quests while the main campaigns either run short or are barred by the above grind gate. I just like to play my own game and ignore everyone else, but pvp and raid imperatives force multi-player on me.
When I open any item catalog in Little Inferno, some items have a different border color. I can see a black border, a silver border and a gold border. What do they mean?
@skovacs1 That really depends on the game, imo. Usually, you have this linear, padded-out crap, obviously. But some games are real gems in terms of player freedom and horizontal progression. Problem is: Those tend to be run by stupid idiots (rather than greedy idiots).
Wow, the game is dead slow. Just getting in takes, what, 5 minutes? And after tweaking some graphics options the game told me it needs to restart, otherwise continuing may result in graphics glitches
@FEichinger That's fair. I'm sure some are exceptions to the experiences I've had. Either way, I only have so little time and resources and so I have to decide what's worth my time and, like Sports games, I have decided MMO is a classification that I avoid. The whole MP element turns me off of many things because simply arranging MP play sessions is a pain, even if I sometimes have enjoyable MP experiences.
You have to click precisely onto the text. (In your case the IMMIGRATE on the entry permit)
Like this:
Sometimes the click registers just outside the text, and therefore registers on the entire document. Which, obviously, isn't specific enough.
Is it possible to get multiple booster packs from the same game? I've just got one that I sold on the market and now I can't even find the game listed in the badges page on my profile.
It occurs to me my food expenses would be lower if I didn't need to feed my Mother-in-Law and Uncle. Is there anyway I can feed my wife, son and myself, without feeding them?