> “We did consider a player customization system,” says Newman. “We looked a bunch of them, we watched them on YouTube. In some cases people were spending a couple of hours designing their character. The character design part of the game had more work put into it than the game itself. And these were games where what you looked like was completely irrelevant, where it was obviously just on some list that a publisher handed a developer.
“So we thought fuck all that. Fuck spending months making a character designer, lets make the game about the game. Then the more we started thinking in that …