last day (969 days later) » 

06:18
@roy_s I didn't know about the whole viewer being 8 bit... now it makes sense...
So I should just byass the whole compositor then?
@troy_s sorry. I'm a terrible typist... I'm saving to Open EXR and will open the file on Fusion to wee if I can get somewhere
@troy_s in fusion I can see the reflected transparency! But there is something off with the reflection of the cube that has a simple Diffuse shader
06:51
 
9 hours later…
15:48
@troy_s so far none of the proposed involving transparency effectively make the dark areas of the reflected objects transparent. Here's an example:
Where the landscape reflected on the winow would need to be occluded by the spaceship;
16:07
Still perplexed...

  last day (969 days later) »