Um... it's really annoying to me if I'm having conversations in multiple rooms. I type /quite/ quickly. I'm happy for lag to be introduced, but I'd rather not have to click "retry"
Also, I don't seem to have mod access in the IC chat.
But yes, I'm serious about allowing moderators to play red team. :)
Basically as we're running the In-character aspects of a game in that room, players frequently mis-type and the edit period expires before we can resolve it
The usual scenario is: "x says something, y says "but, that's not what happened" and the timeout on edits dings"
@MarcGravell I got a "timeout" locally, so I retried twice, gave up and refreshed the page; so apparently it was reporting a timeout but actually going through
> Look at you, hacker. A pathetic creature of meat and bone, panting and sweating as you run through my corridors. How can you challenge a perfect, immortal machine? -- Marc Gravell/SHODAN
If we're giving feedback, the chat login message isn't particularly clear - I hadn't realised I had to create an account on stackexchange.com - it appeared as though it would log me in with any of my *.stackexchange.com accounts
I like the design of Chat.SE. What will it's main purpose be (as opposed to Chat.SO and Chat.MSO)? Will all the Chat rooms be merged into this one eventually?
@PiersMyers From what I understand it's a central location for chat for the majority of the *.se sites until they reach the mass needed for a single chat location, might be wrong though