14:02
Btw @Phonon would you happen to know how to compute an edge density map
> We define an edge density map for the same blob so as to complement the colour histogram. First, an edge detector (like horizontal and vertical Sobel operator) is applied to the intensity image. Then, after noise filtering, the resulting horizontal and vertical edges of a pixel are respectively quantified into 16 bins each. This will create a one-dimensional edge histogram of N=32 bins.
So what do I exactly quantify here? What decides in which bin something goes
I reckon it must be something like this:
I get that this just shows the edges (d'uh), but how to turn it into a frigging histogram :\