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Duga
00:02
RELOAD!
[
Cardshifter/Cardshifter
] 2 commits. 5 opened issues. 1 closed issue. 10 issue comments.
[
retailcoder/Rubberduck
] 17 commits. 7 opened issues. 3 closed issues. 10 issue comments.
[
Zomis/Duga
] 1 issue comment.
[
Zomis/Duga
] 1 closed issue.
[
Zomis/Rubberduck
] 2 commits.
Ethan Bierlein
01:02
@QPaysTaxes What would you think if Cactus had it's own "language"?
@QPaySTaxes Probably wouldn't be until a later version, but sorta like Cardshifter's language.
Totally agree. I've done it before
Nah, I made a "psuedo-language".
But, still pretty close.
Lol
Any others?
Recursive factorial maybe?
Wait, so how did you make this language? Aliasing keywords or something?
Oh
Ah
Nom
Nom
Nom
Nom
?...
Me too
2 hours later…
Quill
03:50
> I'm not writing the entire gosh-darned engine right now >:(
Gotta love those comments
8 hours later…
Quill
12:09
:-)
Ethan Bierlein
Yo
Oy m8, il bust ur hed m8
OY M8
I am very L8
Quill
wow chill there
Ethan Bierlein
There are lots of pl8s
Quill
It's really hard to condone this kind of behaviour, but also star it at the same time
Ethan Bierlein
We're sorry. Sometimes we get really off-topic in here.
It's funny, we'll be talking about the engine, then @QPaysTaxes will mention something while discussing, and then BLAM. Totally different topic.
Quill
12:20
Hilarity ensues
shhh
It's not my fault I fail english
You guys watch
Silicon Valley
?
Ethan Bierlein
It's okay @Quill my final grade in English this year was a C.
I mean C++!
sarcastic laughs
Quill
sitcom audience laugh
Ethan Bierlein
HELLO. I AM SITCOM LAUGH ROBOT. HAH HAH HAH HAH HAH HAH HAH HAH HAH.
2
Quill
I havent got a final grade, but I barely passed the Macbeth unit ;-;
Ethan Bierlein
My English teacher made us spend the entire year memorizing literary terms from books. Then we'd take huge 500-point tests on those terms.
Quill
12:30
I nearly topped the Poetry unit
I was going to brag, but I decided against that
10 hours later…
Ethan Bierlein
22:15
If you want to... I'm still going to write the final product in Python3, but if you feel the need for another prototype.
*I'm okay with that.
Hmm, for now, let's just focus on building the engine with a Python interface. We can design a scripting language later at some point.
Even if we don't neccisarily build a scripting language, we can always just use JSON, or keep a Python interface.
Do'h! Duh.
Duga
22:42
[
ShearOfDoom/TextEngine
]
ShearOfDoom
starred us
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Jun
2
Jun '15
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4
The Cactus Game Engine
General discussion about Cactus: (
github.com/ShearOfDoom/Cactu...
cactuses
don't-eat-the-cactus
python-is-the-best
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