« first day (5312 days earlier)      last day (5 days later) » 

14:42
lol - true. I did think that was one of the silver linings to the whole mess. I've been hearing of 405 type regression errors with that feature though :/
so far it has not happened on my project, twice per year or so I travel to the office - but it is more like a sightseeing/ restaurant/ talking visit than actual work related
 
2 hours later…
17:06
I know this is a stupid, completely opinion-based convention, but should Y be 'up' or Z be 'up'?
If Y is 'up' then the coordinate system should be left-hand, so that 'forward' is +Z
for me feels Y logical to be up as it is in a normal 2D diagram and Z adds to the last depth
17:23
^ Agreed. My own personal experience is that the last bit of the accepted answer to the linked question is very true:
> Use what is easiest for you, but be aware that any choice is arbitrary and that you may need to convert between them and use multiple coordinate systems within one program.
Usually comes out as "future me will have to deal, because now me needs to get something done."
You can always add a ConvertToZAsUp() helper, add a wrapper or whatever if you need.
@Zibelas Yeah, it's not really relevant to me either. Some of my friends have been hearing their higher ups tilting toward it. Their profits & metrics are up though, so it's hard not to see it as something other than a management / C suite flex.
17:44
i never had a problem with either y or z, it doesnt really come up. Sure, once or twice you think about it but its not like your game will have 10 different movement scripts. And after testing it once and you see it is flying in the wrong direction, you know whats the mistake is after it does it three times
maybe, just maybe it will make an automated process harder if you import a lot of models from different sources (market, maya, blender, whatever) and they use a different system. but even that should not really be a problem

« first day (5312 days earlier)      last day (5 days later) »