Hi guys, I have a question for you. (Unity)
I wanted to import a 3d model into my project. It's a .blend file + a folder with all the textures. Fine. I imported both the .blend file and the textures and it seemed fine at the beginning. But then I noticed a small problem: some materials are missing and appear completely white in my scene. Well, maybe "missing" is not the most suitable word because I had those materials, but they didn't have the base map texture. I checked the Textures folder to add them manually, but I did not find them. Here comes the crazy part. If I open the .blend file i…