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02:57
Heh... that's the weirdest Windows bug I've experienced, the start menu won't show up.
 
5 hours later…
nwp
nwp
07:28
That's what grandparents say when you secretly install Linux and they don't quite notice.
4
 
5 hours later…
12:40
Heh unfortunately, that's not the case..!
13:10
You know when your start menu doesn't show, and you check on some sites on the internet how to fix it, and they suggest that you click on the start menu to reach whatever tool? That's EPIC!
nwp
nwp
Have you tried pressing the WIN key? :P
Yeah :P That's when I get a "CRITICAL ERROR" message from windows, telling me that my start menu isn't working, suggesting that I sign out/sign in again so that they try to fix it.
nwp
nwp
That does sound like a serious issue.
Indeed!
nwp
nwp
There are some system check options you can try. Assuming WIN+R still works.
13:15
Yeah, win+r works, win+e works, I can find my way around, reaching some settings, etc.
I'm trying to backup my stuff and will try a recovery of some sorts.
Drobpox appears to be working, but I can't see google drive's icon in the taksbar.
nwp
nwp
Something like support.microsoft.com/en-us/topic/… might help.
My GPG Ui agent doesn't work either, so I'm not sure I'll be able to commit my git related stuff..
Thanks! It doesn't mention Windows 11, but I'll give it a try
nwp
nwp
I'm not sure how to start cmd as admin without the start menu.
I don't know either; maybe I'll find the cmd.exe, then create a shortcut on the desktop, then rightclick and run as admin?
nwp
nwp
Yeah, that's what I thought of too, but I don't know where that is.
Probably just C:\Windows\System32 or something.
13:22
Yep
nwp
nwp
Something something System32 virus
That's so old by now.
Probably still works.
I'll go afk now, need to prepare breakfast and do things...
Thanks for your support
:)
nwp
nwp
If you don't return we know you broke it completely :D
13:54
Well it "repaired some things", but it did not fix the issue, apparently.
 
2 hours later…
15:26
Used Unreal for the first time this weekend. (Well, proper main-line Unreal, not the "LEAD Engine" fork we build Splinter Cell on)
How does it feel?
Not too bad. Mostly just setting up blueprints for my students to use, and those behave very similarly to the graphs we used in Snowdrop.
Though it seems to be easier to crash than Unity. 😅 At least for the particular way I was misusing it before I found out how to properly check for an unassigned value.
So you let your students try different engines?
This project is actually from a different class. I'm teaching playtesting and data gathering, and instead of giving them an example game to test like last year, I invited them to test the games they've been building in their Design Practice stream.
Most are using Unity, so I built a little package to make it easy for them to log telemetry events to a database I maintain using that engine. Now I'm porting it to Unreal and RPGMaker.
Ah, cool!
15:32
There is a certain beauty to seeing the flow of a process visually... even if it's a little convoluted at times.
Yeah; that's essentially programming for non-coders..!
I'm not convinced it's for non-coders. You have to use all the same coding reasoning, it's just the syntax is different.
And... um... less space-efficient...
ooof! yeah
So far my biggest pet peeve with the engine is they decided to make "single value" / "array of values" / "set of values" / "map of values" into symbols, so scanning around for keywords I found no leads about how to make an array variable, and was doing it wrong for almost a full day.
Does this have something to do with needing to eventually de/serialize c++ objects?
15:43
Not sure. My beef was more about the UI presentation. The underlying variable types make sense, once you know how you can actually select them. Though I am a little sad that the TQueue type available in C++ isn't exposed natively in blueprints, leading me to abuse arrays in an inefficient way.
I'll need to take a look at that engine.
When I get time.
Our next project will be more heavy in terms of vehicle AI and pathfinding, and I'm not sure we'll get away with it easily if we don't have means to design/test stuff "live".
16:09
@DMGregory is it spring break for you?
16:33
Not exactly. Reading week for Sheridan was last week, and York's was the week before that. This week it's Sheridan's "Design Week", where ordinary classes are on hold and students participate in a week-long game jam.
 
6 hours later…
22:11
@DMGregory while they are still legible, yes :)

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