« first day (4077 days earlier)      last day (1239 days later) » 

02:28
terrible for gaming; can't click left and right simultaneously. last i checked anyway
 
11 hours later…
nwp
nwp
13:41
I once again failed for hours loading a scene that has a camera without loading that scene's camera. It's very frustrating.
 
1 hour later…
14:59
@nwp Can we help?
nwp
nwp
I asked on Discord and made some progress. I'll suffer a bit longer and might write a proper question once I give up trying to figure it out, thanks.
Suffering doesn't sound good...
 
2 hours later…
nwp
nwp
16:31
I figured it out eventually. Most of it was me being dumb, so I'm glad I didn't ask 🤡
I'm of the opinion that losing hours to a problem and sapping my motivation through frustration is more harmful than looking a bit naïve for a few minutes but getting help to overcome the issue faster. 😉
4
nwp
nwp
17:15
I suppose you're right, but I feel bad for bothering people with pebkac problems. It boiled down to me losing track of which scenes had cameras.
 
5 hours later…
22:03
I mean, it's not like there's any shortage of pebkac problems on the main question feed anyway... 😉
If we were especially bothered by such questions, we probably wouldn't spend that much time on this site.
22:18
Im sick of having a java backend and a c# unity client... it just makes everything worse... so i started to migrate my java server to c#... and damn the first result is impressive. I implemented a little simulation of 2 million moving entities and its running at nearly 30fps. The networking is still missing, but its still pretty impressive :o
Damn... that was only the debug mode... in release it runs at 100 fps :o

« first day (4077 days earlier)      last day (1239 days later) »