I've seen a game once (airport tycoon, if I recall), where the tutorial, where it showed how you could place buildings, did not work correctly. It was showing the player how to place buildings, so it tried to do thand, then figured out that it could not, then skipped to the game.
@GabrieleVierti Yeah, heaters are having a hard time to keep up, mostly due to the fact that our windows are old and need to be replaced. We dress more inside too :P
That was a good exhibition. Lots of concept art, but also planning documents like mood boards. Also several short films (5-20m) and installations examining game design, diversity, violence, etc.
I could've guessed that. Well I'm lucky enough that there is something happening around here. There is like a local monthly game dev meeting here why I sometimes attend
havent had much time this weekend. But changed from single character turns to during a whole turn you can controll all characters into all attack at once
when you are 3D modeling you should always follow a reference of some sort. When modeling a complicated hard surface 3D model like a car artists usually follow blueprints: