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00:23
1
A: Looking for an android drag & drop photo puzzle source code to study it.

TetradI suggest you change what you're looking for. There's no reason that you specifically need to search for the code for this type of game that's already made on android. Ideally the game code wouldn't be super platform specific, so if you're just looking to it for "learning", you could ignore all ...

That guy's comment on my answer is hilarious
 
14 hours later…
14:47
@Tetrad Wow, that guy's a brat.
 
2 hours later…
16:29
is the scope of the site limited to digital games?
generally
Is it really considered "development" when creating a board game?
the proposal was for "video games" and I think that's generally what people are there for, but if it's a design question you could probably slip in without people bitching too much
@TreDubZedd is design considered part of development?
Hmm...my head might explode...
All those things I've taken for granted are suddenly called into question...
16:36
me and my friend have kind of accidentally fallen into doing some non-digital game design.
"oops"
16:58
@lathomas64 I'd be interested to hear about the design process, regardless of whether it's digital.
17:15
Good evening.
Heya, @mpistrich
evening @mpistrich
17:56
We need more questions like this:
4
Q: How to design a replay system

daddzSo how would I design a replay system? You may know it from certain games like Warcraft 3 or Starcraft where you can watch the game again after it has been played already. You end up with a relatively small replay file. So my questions are: How to save the data? (custom format?) (small filesi...

The question is about a very specific system, but not so specific that it only applies to the asker.
It seemed like the quality of questions quite improved today.
the top 4 questions on the site got bumped because I was removing the design tag, so don't get your hopes up too much
hi...looks like a crowd in here...
Heya, @Extrakun
18:07
hi @TreD
hi @TreDubZedd
is that how you get the 'zang' sound?
Guess so--I've got my system muted, so I wouldn't know for sure.
Ah
do you do games full time?
I'm a gamedev hobbyist, more than anything. Paid-for development is in aerospace.
wow.
That sounds complex. I mean, the aerospace part
I'm mainly the UI guy, so it's not so bad
I'm trying to get my head wrapped around the satellite simulation stuff the company's doing, though
18:13
civilian or military?
Can't it be both?
yes, that's true
How 'bout yourself, @Extrakun? What brings you here?
I do PHP for my day job. Nothing grand :D
been interested in doing games for a long time, but I'm better with architecture than with animation/physics, so I have been struggling for a while.
so mainly have been lurking about and looking out for questions on those stuff
Any questions, in particular? 2D? 3d?
18:21
I keep it to 2D for now. 3D just makes my head explodes...
I haven't decide on a project to work on yet. Still deciding on platform.
What do you develop games with?
I've only really built two games, both ports from board-ish games: Yahtzee in WinForms, and Labyrinth in C# with OpenGL.
I see...
I'm also trying to decide on a platform for my next game, while trying to design it in the meantime.
C# with Tao.SL?
18:24
I built a small engine with SDL.NET and Tao.SL as a proof of concept.
During my university days, for one of the research groups. They were working on their own animation standard
So far, my latest project has been C++ using Qt 4 and OpenGL.
Yup, Qt4 is neat. I prefer it to vanilla C++...
Right now I am deciding between Flash, HTML5 and ClanLib.
or even DarkBasic, TBH. I'm not good with neat animation effects like easing, springing, interpolation and etc. Or things like moving objects along a path.
 
1 hour later…
19:36
@Extrakun hello
19:58
@Tetrad but the question Ari is citing was only posted an hour before you edited it it looks like
20:10
@AttackingHobo hi, was away for a while
So tired
from doing...?
me too it's 4am here
Drank some coffee around 2 in the morning, and for ten hours or so I was wired and feeling sick.
Now I'm in class, then I have to go back to work for awhile then home where I will probably have to do some stuff before having to really get my homework done
studying while having to work is tough
sleeping now
20:30
@Tetrad but the question Ari is citing was only posted an hour before you edited it it looks like
20:51
@lathomas64 I think @Tetrad was referring moreso to @TreDubZedd's comment.

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