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Q: Is Unity EventSystem pixelDragThreshold inconsistent between PC and mobile?

Eric FultonI've noticed that when I change the resolution setting in Unity on Windows/Mac/Linux, pixelDragThreshold still seems to respect the monitor resolution rather than Unity's resolution setting. However, when I change resolution on mobile (again, using the Unity SetResolution API), the pixelDragThres...

this looks like a good question to me.
I'm unfortunately not able to answer it
 

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