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00:00 - 21:0021:00 - 00:00

12:00 AM
Finished finals yesterday gonna finally buy the new BioShock :D
Loved all of them so far
 
Bob
Mrm... I still need to play that
Wife really wants to also... I think that might be what's keeping me from getting it
I kind of secretly hate when she gets to play a game first
 
I have to say that's kinda silly
 
Bob
Mrm... Well, that's emotion for you.
I mean it doesn't bother me that much, but I don't really need to play the game after watching her
It happened with Portal 2, the single player part anyway
The alternative is buying two copies and literally playing next to each other (We tried with AC3 because we play the multiplayer)... It was weird.
 
So, a Zealot walks into the bar, and orders a drink. The bartender looks him over and says “gee, what’s with the long face pal?” The Zealot replies “Rough day at the base. One of the other Zealots was slacking off and a bunch of Zerglings came storming up our ramp. We cleared them out, but not before they took out a bunch of stuff. Gateways, Forges, even our Twilight Council”
 
Oh yeah well don't watch. Watching someone play it before you get to play it is a terrible thing
 
12:03 AM
The bartender nods sympathetically, saying, “Damn, not the Twilight Council. Tell you what,” he continues, handing the Zealot his drink “for you, no charge.”
I lol'd
 
Bob
Ha.
 
I like it
 
Bob
@ClassicThunder Hard not too; she's always around, being all spousey and stuff.
I suppose I've been gaming longer than her, she deserves some fond memories
She lets me fight the hard bosses anyway... Which is horrible because without having played the game half the time I don't even know the controls
 
lol my last gf did that and my sister did right until I moved out for college
Seems to be pretty common
 
Bob
12:13 AM
Heh.
I suppose it's more a social than a technical thing
 
 
11 hours later…
10:54 AM
Greetings kids
looks sternly at @Todders
 
11:39 AM
good morning @William'MindWorX'Mariager
 
whats up?
btw the old login button doesnt work anymore on your game
@William'MindWorX'Mariager the login button doesnt work on your game
 
Works fine for me
 
11:43 AM
it says ok
it says ok then you cant get out of the login screen
 
Oh, I see.
I'll get that fixed.
 
thank you!
the new login screen looks better btw :P
 
Should work now
And thanks. :) I just need to figure out a nice style for the textboxes.
I'm thinking something along the lines of the buttons. But I'm not sure yet.
 
Also, if you're interested, the reason it failed to login but still displayed "done" was because I had switched to XML data, but forgot to update the client. :P So the request worked resulting in the "done" text, but it couldn't read the data, which meant that GameState.IsLoggedIn was never set to true. The interface is bound to the GameState and animates and reacts depending on the properties.
 
11:51 AM
wow, wasnt expecting that :D cool how that works
 
Yeah, XAML is pretty sexy like that. But it does take some getting used to. Either you hate it or you love it. And I love it.
 
:D
never tried it
 
 
2 hours later…
1:37 PM
Woo!
No more flickering animations!
Much more sexy to look at now.
 
1:55 PM
@William'MindWorX'Mariager cool!
 
2:50 PM
hello @CodeAssassin
 
@PythonInProgress hi
 
anything up?
 
trying to get ps3 controller to work on my computer.
 
ahh see u later then
 
hi guys
@CodeAssassin wow that's cool, would love to play fez that way !
is it hard to get it to work? might try it myself tomorrow
 
2:55 PM
idk, never tried it
 
@user1103457 I just got it to work
Nah, it's not that hard.
I'm using the MotionInJoy Gamepad Tool
Makes things a lot easier.
 
ahh
So code, i still cannot get my python pgm to work......
 
awesome! Ah okay. Will look into it tomorrow then!
 
@PythonInProgress It is probably because you do not fully understand arrays. Have you every worked with arrays besides using it for your game?
 
nope
lols
also ,the counter that i copied directly from the internet doesnt work....
 
3:05 PM
Here's what I want you to do(I'm going to have to brb soon too). Open a new project and work with arrays and for loops. THEN go back to the game :)

http://www.i-programmer.info/programming/python/3942-arrays-in-python.html
 
ok sure
 
Here are some challenges:
 
1. Store random numbers in a 1D (meaning 1 Dimension) array. Then sort it from greatest to least
2. Store random numbers in a 1D (meaning 1 Dimension) array. Then sort it from least to greatest.
 
sounds good so far
what i need for the game needs to be 2d
 
3:06 PM
Okay here's one thats a bit more challenging
 
ok
@CodeAssassin are you gonna post the next challange? :P
 
Create a text based version of tic-tac-toe :) It doesn't need to be complete but it uses 2D Dimensional arrays :P
 
ok sure
 
ALSO while your at - look into Lists (in Python)
They are sort of like arrays but more Dynamic
 
sounds like fun (and a lot of reading)
 
3:09 PM
in the end it's all worth it
 
lists and arrays :D
yeah is should be
i have weird amazing music in the bkg
:P
 
want a link to download (not my download link, the authors)
wait ill give you his youtube channel
ok will get started now :D
 
Also learn to read documentation (it's going to be hard lol - but the more you know about your language's capabilities the better).
http://docs.python.org/2/reference/index.html
 
will do sir CodeAssassin
 
xD haha good :P
 
thanks so much :P
Hey code, i could just use a list maybe?
so
q = True
w = Flase
e = True
blockList = [q, w, e, r, t, y]
etc?
and
if blocklist[0] == True:
pygame.draw
?
 
back
sorry man :P
Nah - stick to arrays for now
Once you learn what arrays are - I guarantee you you'll catch on to lists quickly
|1|-|2|-|3|
|4|-|5|-|6|
|7|-|8|-|9|
Imagine this as a tic tac toe board
Since your making a text based one - you ask player 1 (who is X) where they would like to place their X (or token).
Let's say the user says: 9
Okay so it's up to you which dimension of an array you would want to use (preferably 2D) but let's say you went with 1D
You know that the items the array can store is 9
So first you need to make sure that the user isn't going out of the range and saying something like 10 or 0 or -1 (try to make your programs smart - because there are going to be players that are going to want to expose your game :) ).
Then you search for the corresponding position in the array (array index's are different from what you think they are - if it's the same for the Python Programming Language). Remember how you need to store 9 values in that 1D array
well in order to access certain values in the array such as the position 9(on the chart above) - it would be:
myArrayName[8] = 'X'
If you wanted to access the 1 then that would be:
myArrayName[0] = 'O'
Good Luck :)
 
3:50 PM
I prefer the XBox360 controller. Works perfectly with windows.
No need to install a bunch of extra things
 
hey guis @William'MindworX'Mariager @CodeAssassin
got most of the first program done, how to sort it?
bbl
 
@William'MindWorX'Mariager Windows = Microsoft
Microsoft = Xbox
 
heh, sometimes working with a web-less web stack, the SO solutions are less than desirable. Like... I have an external JSON file that I'd like to include in my JS, and all the answers on SO involve AJAX, which... doesn't really apply in my case
 
@CodeAssassin, Exactly
 
@William'MindWorX'Mariager It's not really a bunch lol - just one tool
 
3:56 PM
It's still a lot compared to plug'n'play. :P
And I prefer plug'n'play
My preference for the xbox controller also comes from how easy it is to use with Arduino/FEZ boards.
Very simple USB protocol.
 
Haha I have a Ardunio Uno sitting here right by me but I haven't used it
I'm thinking about making a World Clock as my first project - though I'm not sure.
Think :)

Here's a hint: If statements and < or > or = :) also for loops
so basically you want to do something like this:
for x in range(0,3)
print array[x]
@JohnMcDonald lol wat. im not a network doods. now mak me feel bad
The only thing i understood was JSON which I used for a Book Planner project(which I must revive)
 
@JohnMcDonald I remember Awesomium having a resource hook. You could hook it and prepend whatever you want to the .js files.
 
JSON is just data really, and I'm using a "web-less web stack" for UI, because it's HTML/CSS/JS without the web. So doing things like AJAX (Async Javascript And XML) doesn't really apply because everything is local, and I'd like it to be synchronous
@William'MindWorX'Mariager hmm
Ohh
I see what you're saying... yeah. The JSON I'm trying to include is prefixed with: if(!inXNA()){ // load the sample data
so, anything I can do with Awesomium won't really help, :(
 
Ah
I see.
So you want to load some dummy data for testing.
 
That's correct. And I'd rather it didn't pollute the actual code
 
4:06 PM
Understandable
 
I guess ajax would work, but it just seems silly
The file is right there
But I suppose if I plan to upload it to web, which I've been doing, I should probably use ajax
:) Thanks for listening
 
I wish I could use multiple styles in XAML.
I can inherit styles but I can't apply two styles to the same item.
So to apply multiple styles to the same item, I have to have an inheritance chain.
 
hmm
Really?
 
4:21 PM
I wanted to have my buttons have their current look and then have a swappable color style.
 
lols
could you declare a variable and say if x = true then declare the style?
 
Sure I could do anything I want from codebehind, but I'd rather avoid that for the view.
 
for sure
 
Trying to respect the whole MVVC model. :P
 
4:23 PM
?
 
Model–view–controller (MVC) is a software architecture pattern which separates the representation of information from the user's interaction with it. The model consists of application data, business rules, logic, and functions. A view can be any output representation of data, such as a chart or a diagram. Multiple views of the same data are possible, such as a bar chart for management and a tabular view for accountants. The controller mediates input, converting it to commands for the model or view. The central ideas behind MVC are code reusability and separation of concerns. Component int...
 
yeah... hmm, looks like you're right. Only 1 style, but you can use inheritance
:/
 
looking at my CSS, I don't think I have many (if any) cases where that wouldn't work for me
 
:/
lols
@CodeAssassin im stuck :P
@CodeAssassin i can generate the list/array and pull variables but i have no idea if i can do a whole loop of if a >b if a= b if a<b....
 
4:37 PM
How does this look?
Hit the register button to see what I'm talking about.
I'm unsure if it's going to be annoying for the user the way it resizes.
 
Nah, looks good man. Except like others have mentioned: confirming an email address, or something without *'s is a little bit of a nuisance
:p I'm bad. I just copy/paste when websites do that
 
hey will?
@William'MindWorX'Mariager it still opens a new login window facepalm
 
Hehe, that part isn't finished yet. :P Just making the final touches on the UI.
 
ahh
i see :D looks good!
font is much better
@William'MindWorX'Mariager and there is no way to logout now
 
4:48 PM
Nope. :P
 
It's coming though.
 
good
my task that CodeAssassin is making me do is hard for some reason
i have to make a list and order it least to greatest
the least to greatest part is hard
 
5:13 PM
@William'MindWorX'Mariager you there buddy??? :O
 
I AM!
I AM RIGHT HERE BUDDY!
 
GTALK
I have sensitive information to send you
email is obviously not sufficient
 
JWH
5:50 PM
Hey guys...
I've asked this before, but want to get some more opinions.

How do you think they made Myst III?
http://www.youtube.com/watch?v=eMwQrRvPVjg
My theory is they place the players POV in the centre of a 3D sphere, and the inside of this sphere is has a 2D texture of the prerendered world applied to it
 
JWH
a bit like Google's street view
what do you think?
 
umm i dont really know
never looked at the game (or even played it)
so i wouldn't know how
 
JWH
It's a bit of a cult game to be fair
 
mmmmhmmmm
 
JWH
5:53 PM
just want to see what people think
 
ok then, see u
 
No I think the world is 3D, but it might be that each "room" is inside a sphere like you say
But I'm pretty sure there are 3d objects inside the room and its not just textured
anywho
I'm out
 
JWH
Interesting..think you're probably right!
Don't know if you notice, but the sea is moving with ripples and waves
True 3D or animated texture?
Been as the POV is predefined, I think animated texture
 
I noticed the the let's play video that the player is moving some objects.
So some parts are either prerendered from a ton of angles or they're 3D objects.
 
JWH
Do you mean at around the 5:08 mark?
05: 15 to 05:52 is definitely a pre-rendered movie
This game is about 10 years old now. I was thinking, what with current technology, does any one think it would be viable to have the whole texture on the inside of the sphere animated?
Still 2D, still pre-rendered, but moving
For each room, you'd be looking at 72 hi res images a second, and the looping movie would probably be around 10 seconds long
720 hi res images over ten seconds
Do you reckon a java application running on a normal computer could handle that?
Just run some tests
pretty insane, I don't think so :L
 
6:44 PM
Indeed, myst is prerendered.
 
6:54 PM
Mhh... according to en.wikipedia.org/wiki/Myst_III:_Exile, 360° panoramas where used, but it's hard to find sources extending upon that statement.
 
JWH
7:07 PM
I know, I've trawled through the making ofs for all the games, and cannot find out how they make them :L
I think all animations apart from very basic ones are prerendered movies though
How do you reckon they do the water?
The moving water?
I mean, if the inside of the 360 sphere is textured, how is the water moving? Is the 'water' a separate object...maybe a 2D plane with an animated water texture on it?
 
7:21 PM
If I remember correctly, most animations forced your view to a certain position/orientation. They were most probably movies. About the water, I'm not sure. Replacing a part of the textured sphere with different frame of an animation is certainly possible, as long as the animation frames fit into memory.
 
7:52 PM
(the) Making of Myst III: youtube.com/watch?v=zc8c5HpIDtU . Part 2 talks about the graphics - youtube.com/watch?v=XfvOVGpu9i8
 
8:03 PM
@JWH Part 4 explains how they did the animations and water.
 
8:16 PM
@William'MindWorX'Mariager It works! logging in looks good, and the logout button works. the logout button is slightly weirdly placed though. if you ever need a beta tester email me!
 
@PythonInProgress How's arrays coming along?
 
ok, i got the first thing almost done, still the sorting is really glitchy..... should i use the sort() function?
@CodeAssassin idk whether i should use the sort function or not...
 
@PythonInProgress Nonono. Just loop through it and have a variable called tempGreat or something and go like this:
tempX = 0
for x in range(0,3)
if(x > tempX)
make x equal to tempX
Make sense?
 
so wait
@CodeAssassin if a > b:
a = x
b=a
wait nm
it should be
if a > b:
x = a
a = b
b = x
to flip them
so it saves a in x, then moves b to a then moves x (which has a in it) to b
 
:) Good Job
So go implement it :D
 
8:31 PM
lols kk
 
8:47 PM
@PythonInProgress @CodeAssassin to swap two variables I like this mechanism much more: if (a>b)a^= b ^= a ^= b;
 
what i am confused
this is python i am writing in, what programming lang is that?
 
@PythonInProgress it's some dirty c code.
 
ahh i started learning c sharp then gave up and learned python
 
it basically translates to
if a>b:
	a = a ^ b;
	b = a ^ b;
	a = a ^ b;
 
hello youse
 
8:49 PM
@PythonInProgress I mean if operator ^ means xor in python
 
does anyone know a framework that works mobile and desktop, and allows scripting somehow?
 
@EfEs cocos2d-html
@EfEs unity3d
 
oh god not cocos2d hahahaha
I thought unity
 
@EfEs what's wrong with it?
 
but it slows down on mobiles hard
I worked with cocos2d-x for a while
C++
 
8:51 PM
@EfEs yeah I'm using it right now and I'm almost in post beta state
 
I worked for a company that used it
a year ago
we had to rewrap everything and it crashed more than not
I quit, but I think they got several games out
so not so bad
 
of course the PC port of cocosdension has many issues...
 
anyway I don't do HTML5 so I cannot use it :(
 
but besides that it's actually a good/stable framework
@EfEs cocos2d-x also offers lua scripting
 
hmmmm
if it does, then libgdx too
by the same principle (?)
 
8:55 PM
I've never tried libgdx, so I can't either suggest it or reject it
also there is SDL/SFML
 
I'm such an idiot, 2 days asking around and I was just doing the wrong google search -.-
 
@EfEs yes, yes you are...
 
hmmmmmmmm
python or lua
 
looking at their syntaxes lua seems to offer more, while python looks more mature/stable
 
8:58 PM
but I've never tried either of them for a real project, so I can't really suggest either
 
@Gajoo hey gaj? can you troubleshoot for me? do you do python?
hey @Almo
 
what up
 
i dont remember, do you know python
 
@PythonInProgress nope, just a simple tests checking language features a long time ago (python 2.4 era)
 
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