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00:48
4
Q: Trying to retrieve current frame number for use in Cycles particle age material

John BurrillI'm trying to create a cycles material to make a particle flare out when it dies in a collision with another particle using Blender 2.72a. I've managed to get particles to attack and kill other particles using Boid physics, but getting the dead particles to do anything besides disappear or sit th...

 
1 hour later…
02:06
Just did the Mike Pan BMW benchmark. Got a decent time of 1:35.64 on GPU. Tested CPU, but it started over heating
Looked like it would have been around 3:45
 
15 hours later…
16:42
Is this off topic?
0
Q: Blender cloud for speeding up physics simulation

sanjeev mkI am working on cloth simulation, and I have a lot of test-and-edit cycles to do. But on my machine the test cycles - where the simulation is baked - takes too much time. It's a simple simulation, but there are lots of frames to bake, with a highly subdivided mesh. I don't need distributed comput...


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