« first day (2155 days earlier)      last day (1368 days later) » 

1:01 AM
 
 
1 hour later…
2:12 AM
@JBH It'd be really, really cool? I mean, we do a lot of things for pretty much solely that reason.
Also, running a massive set of supercomputers (possibly after uploading humanity to said computers). Although, if it's just to run a bunch of simulated human brains, that's kinda just a higher-tech version of the farmland idea.
Maybe a massive set of lasers for colony ships (probably only feasible in a "something bad is coming, we gotta get out of this solar system" scenario)?
 
 
1 hour later…
3:29 AM
hi
 
 
13 hours later…
4:19 PM
0
Q: Certain links break layout

RenanLi Jun had opened this question a couple days ago. It had to do with one specific answer having a broken layout in Firefox. Li Jun deleted the question so now only users with 10K+ reputation can see it. The answer with broken layout was this one. The link that broke layout was probably the first ...

 
JBH
4:53 PM
@Gryphon I must admit that "really cool" is always a possibility, but it tends to give way to economics. The cost of building the blasted thing would need a small interstellar empire to afford. A supercomputing array is a great idea (there's never enough computational power - video games keep gobbling it up), but the lasers for colony ships don't make sense. The mass required to build a dysonsphere is greater than the available metals in a single solar system if you mined every planet to...
...dust (i.e., you need to import mass from other stellar systems or extrasolar systems just to build it in the first place, making powering ships entirely moot).
 
 
3 hours later…
8:13 PM
@JBH In some kind of post-scarcity society, economics may become less of an issue. For the "propulsion lasers" idea, it is possible to throw those laser beams to other systems, so if you already have some kind of (very expensive and/or time-consuming) method of interstellar travel, you may be able to get some use out of the thing. Not a likely scenario, but cool stories aren't usually built around likely scenarios.
 

« first day (2155 days earlier)      last day (1368 days later) »