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6:12 AM
@Mephistopheles Yes
We've lost two mods Monica and aCvn. HDE and I are...on strike I guess. Monte and LDutch are moderating as normal. Tim B hasn't been particularly active lately cause of real life.
Actually it looks like Dutch is marked absent too. Not sure if it's related...
 
 
10 hours later…
4:08 PM
Morning wubbers
@Mephistopheles I <3 the DnD, I am actually still working on my conversion for 5e that puts it in a Greek demigod setting, you replace all of the 5e races with a "Child of x god"
 
4:28 PM
@James I wanted to integrate Greek myth into my setting too, along with the Norse, Egyptian and Sumerian pantheons. Nothing explains a a positively, absolutely f#cked world better than a divine battle royale in the past.
 
4:55 PM
@James I'd be interested in seeing that when it's finished.
 
 
1 hour later…
6:10 PM
0
Q: What would be the best propulsion system for this aircraft carrier?

MephistophelesSo, I was watching a funny movie about undead pirates when the realization hit me, I never once tried to create naval superiority for my Mary Sue. Well, guess I just do it now. Titanic 2: (n)Ice to meet you is the unholy offspring of Project Habakukk, CMF and Patrick Star. Titanic 2 is a 1.2 ki...

Project Habakkuk or Habbakuk (spelling varies) was a plan by the British during the Second World War to construct an aircraft carrier out of pykrete (a mixture of wood pulp and ice) for use against German U-boats in the mid-Atlantic, which were beyond the flight range of land-based planes at that time. The idea came from Geoffrey Pyke, who worked for Combined Operations Headquarters. After promising scale tests and the creation of a prototype on a lake (Patricia Lake, Jasper National Park) in Alberta, Canada, the project was shelved due to rising costs, added requirements, and the availability...
 
6:42 PM
@Bellerophon I'm basically replacing all the races out of the book with demigods. They are designed to be a bit more powerful than your average PC. Each divine parent has three paths, so for example if you choose hades you get some basic benefits like you would for a race but then you get to choose Path of Fear, Death, or Shadow.
Each path has various abilities as you level up. So for the path of Fear for example at character creation you get +2 charisma, at 3rd level you get expertise in intimidation, but have disadvantage on all persuasion attempts and you can also summon darkness to make yourself scary and get adv on intimidation twice per day. Then at 6th level you get "frightful gaze"
Which is this: Your body emanates darkness and you appear as a horrific beast from the underworld with glowing golden eyes. Each creature in a 15 foot cone must make a Wisdom saving throw or take 6d6 psychic damage and become frightened. On a save take half damage and not frightened. 2 times per day (3 at 12th and 4 at 18th) DC based on CHA
Then there will be additional benefits at 10th, 16th and 18th you get additional abilities (which I haven't designed yet)
 
Sounds pretty good.
 
It's going to take a while to get it altogether...I wish that were my job
I could knock it out in a month and then get people play testing.
 
 
1 hour later…
8:17 PM
@James So how does it work? Zeus has a few dozen kids, those kids get it on and keep breeding? So the first generation is incest, but after that it gets less icky?
 
@Ranger uh...what?
Weirdo
Zeus makes babies with human women. The end.
 
@James So all the demigods are first generation? So every character would have a deity as their parent?
 
8:49 PM
@Ranger Correct
No legacies.
I mean I guess a demigod could have a kid with a normal human and powers could still be there...but that's meh. Lame in comparison.
 
I was setting up a world somewhat like that. The gods were generally removed. First generation demi gods were super powerful... heroes, kings, great wizards, other such... and very long lived, but still mortal (ala elves in most settings). Their children had increasingly decreased powers/lifespans.
 
9:53 PM
 

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