@MechMK1 just dropping by to tell you a little something I just discovered. They did it again in another game made by the same company. Sunless Sea, look at the quest called "Speak to the Carnelian Exile"
@MechMK1 yep. Seems that they added a quest with the same concept in another game they made
From what I read, Sunless Sea has a quest called "Speak to the Carnelian Exile" that basically does the same thing - it cripples your character to the point of rendering it unplayable.
@Derpy I really wish I would understand Sunless Sea more
But as soon as I try exploring, I run out of supplies :D
I guess it's a lot like Cultist Simulator (also a game by those designers), where you need to fail a lot in the beginning before you get how to sustain yourself.
Funnily enough, cultist simulator has no such quest or similar path that cripples you
No spoilers, but there is a path that makes you become non-human, but it ultimately leads to a minor victory, so it's fine.
@MechMK1 the funny thing is that the company made policy about not spoiling the end of Mr Eaten is somehow still working with players mostly respecting it even after years.
@MechMK1 They managed to actually get the players so involved in the game that they did respect the "do not spoil the ending", yet such power is wasted on a thing that means nothing.
@Derpy but is it wasted, though? Or is the shared experience of going through it and not letting anyone else be part of it unless they invested their fair share the actual reward?
@MechMK1 yep... and no. Because after that you are also done with the game, basically. Anyway that wasn't exactly what I meant, sorry for being unclear.
What I meant is that given they managed to involve the player so much that they are still keeping a game feature secret... it is a pity they couldn't do more.
@Derpy Well, that character is done with the game. The idea, as far as I understood it, is that Mr. Eaten is supposed to represent the desire for players to do anything, regardless of what it would actually mean for the character.
@Derpy What would you consider sufficient to be "more"?
@MechMK1 So is Chara, but that also represent the fact that the game does mean nothing to you - it is just a game made of bits. And look - Undertale endings and effects are well know, no one tried to keep them secret.
@MechMK1 Well, that is tied to a dream I had time ago. A not-so-fresh muffin, if I had to guess a cause. Anyway, I imagined an online game, something with pirates if I recall correctly (probably I had just read about the MS Sea of Thieves game).
The game I imagined had a sort of quest, with no marker, no evidence that it even existed.
just a very convoluted and long set of steps - following it would in the end result in you discover that the map of the game was actually half of the map.
There was a whole second half, never documented anywhere.
the only clue is that you could sometime see players come from this "second half" with equipment that was never to be found in the first half.
and all the few players that managed to come to this second half basically decided to keep it a secret.
Furthermore, who would go and make a game only to advertise 50% of it? It is like making a platform with 100 levels and then keep advertising that only 50 levels exists.
That's actually not a bad idea, but the difference between undertale, your idea and Fallen London is that undertale and pirates are more mass-palatable
@MechMK1 I guess that the only way to make it work was if the game had a very specific way to hide the existence of the "others" players, the one who made the jump.
@MechMK1 Another idea I had is a game that have two fighting factions. Add an almost indecipherable way for the player to give up their faction and join the other one. And have no way for the player to communicate in game with the original faction after they made the switch.
Imagine Diablo, imagine Blizzard suddenly saying "we are adding corrupted soul npc to the game - now you game has a random chance of being invaded by dark fallen heroes npc that will try to kill you and fail your quests". And what the players don't know is that those npc aren't npc, but just players that did something weird in their games.
but yep, that would mean creating a "second half" to a game and getting no credit for it.
But can I be honest? I don't think Dark Souls is as good as everyone acts.
Don't get me wrong, I really enjoyed the game.
But so much of the praise in my opinion is just...weird. Like "Oh look, there are so many things that 90% of players won't see". Yeah, that's not a good thing
@MechMK1 I don't think Dark soul has that much of content that "90% of the players won't see", unless I am missing what specific content you are talking about.
Mostly, it requires multiple playthru.
I mean, if I had to think of one thing that most gamer won't directly see in the Soul series is the final part of the tutorial in Demon Soul
mostly because it is easy to assume that the Vanguard would be scripted as unkillable and you get only one chance to defeat it.
Remoting from a Tails machine to a Windows one.
I have been working for a couple of days on making it work with no avail.
Using Tails with small persistent modules installed (iceweasel, remmina, proxychains & a couple others).
I contacted the small Tails dev team on their XMPP.
They asked m...
Your answer to: how his "how do I make an XSS proof of concept" more of a security question than "Why can't remmina over tails w/proxychains connect to a winRDP that doesn't run a hidden service"?
First of all, I can't identify an actual question to be asked. This is usually an indicator that this is more of a "this is my situation, please help" (which is off-topic on most sites) and less of an actually answerable question.
Yes, that's a good start. The next thing you would have to do is to add some network traffic. Stuff not connecting usually requires some wireshark dump indicating some action
Yes, but you don't ask about network security. You don't want to secure a network, you want to use a specific networking tool. "Why can't I connect to this website?" is not a security question, even if the website in question is about information security.
One rule-of-thumb that I personally follow is "Is this about Information Security?"
I've been using my boyfriend's phone for a few months I never use Bluetooth cos I don't know what it is or what it does. Today he borrowed my phone to go on Facebook later on I noticed the Bluetooth symbol was on the top of my phone I swiped down and pressed on blue tooth and under the symbol the...
People have different standards, and sometimes I think questions are okay that others think are off-topic, and sometimes I think it's off-topic while others think it's okay.
Yes, and that's also why schroeder said that we're not a tech-support forum. We're very strict about such questions, because if we were not, 90% of questions here would be tech support.
@OakSecurity Eh, it doesn't really answer the question and is more a sign of frustration. I get it, you're frustrated because we don't answer your question or help you with your problem.
I'm trying to help people feel welcome here, understand what Sec.SE is about and how they can get their questions into shape. I had to learn it the rough way back when I learned programming and asked bad questions over on SO.
I understand why you feel that way. To put it in some context, Sec.SE used to have 5 moderators, now we are down to 2. I understand that the mods are pressured.
As I said before, the problem with your question is not that any individual topic is by default off-topic - it is not. The problem is that the core of the question is not about InfoSec, but about networking.
Your problem is "I customized my car with this alloy and it doesn't start. What should I do?" is not really a question about metallurgy, and thus off-topic on Metallurgy.SE.
I recently created the tag uuid because I thought it was missing. Then I discovered the guid tag. How to deal with these two?
They are sort of the same thing (at least they have the same Wikipedia page), so one tag should be enough. But since GUID is (a) not used as often, and (b) a Microsoft th...
For example, you will have the "First Post" queue. This is where the first question asked or first answer posted will go, and it's your task to check if they are fine, need some editing or should be closed/removed.
Canvas Fingerprinting
The technique you are referring to is Canvas Fingerprinting. It is one of many possible methods available for website operators to try to identify and track users without cookies. The reason for this, of course, is because cookies can be cleared, or even "tricked" by thin...
Him: How can I change my canvas hash?
Me: You can't really, without switching browsers, OS, or hardware
Him: Yeah, but what about browser settings?
Me: No, no settings, literally the browser:
Him: Yeah... but... what about browser settings?
If I had a private laptop and by accident left it opened on my working desk in my cimpany, someone comes to it and having one hour to mess with it and decided to setup remote access. It can be some ip tracking, some router setup, port opening or something, you name it. Dude knows the job.
...
W...
@VipulNair We get a surprisingly large number of questions like that. "Someone did something and now has full control over my computer no matter how many times I reinstall" <-- Practically once a day