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00:07
REFRESH!
[Minesweeper] 93 Games Played. 48 Bombs Used. 11574 Moves Performed. 15 New Users
[Rubberduck] 2 Synchronizations
[Zomis/Games] 123 additions. 60 deletions. 7 commits
[MDoerner/AdventOfCode2022] 784 additions. 54 deletions. 1 commits
 
1 hour later…
01:25
huzzah!
lol it doesn't keep up with adding a Module1, but it will
 
3 hours later…
04:41
user image
3
pushed
 
8 hours later…
12:18
A duckie white board for working out my code logic!
12:53
We'll see if it stays when the client area is a Dragablz panel =)
Figured out the right-alignment of the buttons
And status bar hides the code pane stuff when no tab is open
So next step is the LoadCommand
13:07
It has to stay! Please dad... can we keep it? Pleeeeease.....
Please... I promise I'll feed him and water him and take him for walks twice a day!
 
3 hours later…
16:08
tab looks funny, but it opens!
2
 
3 hours later…
 
3 hours later…
22:26
Tonight I want to strengthen what's there, make it all work smoothly. Hopefully that means an editor shell that correctly synchronizes both ways with the VBE, tabs that can close (with a button that's actually in the tab heading 😅), and I want the attributes sections collapsible (module and proc), and maybe syntax-highlighted.
 
1 hour later…
23:52
[rubberduck-vba/Rubberduck] 1679 stars vs. [decalage2/oletools] 2279 stars

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