@vicky_molokh-unsilenceMonica atop that, you have the factor that i18n in games is especially hard because game devs have a significant penchant for reinventing the UI wheel, which denies them the ability to use much of the battle-hardened infrastructure that's already been built for dealing with the quite significant amount of complexity involved
even EVE Online, which by all accounts is a game with relatively good support for international users, struggles on some fronts (for instance, the ingame systems don't support Right to Left reading text, or at least didn't when I was playing several years ago, as attested to by a feature request from an Israeli player who was grumpy because they couldn't send ingame mail in Hebrew)