15:57
Hi guys! I've a question related to this topic sound.stackexchange.com/questions/40726/… . My question is: since every sound texture we made (timbre) will be affected by noise and harmonic/amplitude distortion when I play it (from vinyl, very harsh, to cd, quite cold), which ALTER the timbre, how is possible that I feel the same "timbre" when I hear it? Or it is just "different" but I'm not able to tell a differences between the two?
Let say I take a synth, and I build up a texture with such of 10 partials, each with different amplitudes. When I play it on my studio, I have a fingerprint sound within my mind. Now, if the same sound is reproduced in other environments (different speakers/room, for example), I can hear the "same" sound, even if I would look at the waveform, it will be very different (some partials amplitude will be different, and also some new partial will be added).
But I still got it. Instead, if the same synth I edit manually (maybe drastically) some amplitude of the partial, I feel like the timbre "change". So why reproducing music doesn't affect timbre? It is just "slight" changes? Uhm... I don't think so. Vinyl for example will introduce LOTS of harmonics distortion.
2 hours later…
17:50
I really am not sure what you are trying to ask. I get the general idea that you are asking about how different reproduction environments still sound like the same thing to us even though things like the medium it is played from, the equipment it is played back on and the room it is played in all impact the actual pressure impulses that reach our ear
the source from the speaker comes out relatively close for any decent medium and our brain is extremely used to filtering out acoustic properties of the environment
CD's are described as cold and Vinyl is described as warm, but the fact is they are still producing very similar sounds. The difference is extremely minor. A trained ear may or may not be able to tell the difference, but half the time the issue is actually in the transfer between the mediums anyway, but even then, you're talking very, very minor differences
someone with a good ear that knows what to listen for in the sound can tell you which file is higher bitrate even at fairly high bitrates, but it requires a trained ear and knowing what artifacts in MP3 sound like
the raw amount of sensory data you take in every moment of every day is far FAR too immense and disjointed to make any sense of by itself
what someone with a "trained ear" is doing is basically overriding that filtering and instead focusing on the particulars of the sound to identify hard to spot subtleties, but that takes time to develop and concentration to do well
2 hours later…
20:00
@AJHenderson thanks for the reply man :) Well, starting from the beginning. You said "
99.9% of the population would be oblivious to it as it isn't the part of sound we pay attention to". So, if "texture" it's not a part of sound we are paying attention, what are the parts we are paying attention? I used to think Rhythm and Texture (Timbre) are the main elements for music. If I can't give the "texture" (since environments will change it), how music can work? :D
99.9% of the population would be oblivious to it as it isn't the part of sound we pay attention to". So, if "texture" it's not a part of sound we are paying attention, what are the parts we are paying attention? I used to think Rhythm and Texture (Timbre) are the main elements for music. If I can't give the "texture" (since environments will change it), how music can work? :D
20:51
@paizza well part of it is that I'm not entirely sure that your definitions for rhythm and timbre are correct
people pick up on the tempo and apparent notes of music easily, but as you mentioned, there is a ton of complexity in the actual sound waves that we hear beyond just a single frequency tone for each note
our brains simplify this down for us with what the note we're perceiving is along with some characteristic of the instrument making it, but by default we discard fairly large portions of the sound that aren't generally key for understanding speech (which is what we are really fine tuned for)
my knowledge on perception itself isn't all that complete, but if you read up on psychoacoustic compression, it actually works by discarding portions of sound that most people do not actually pull information from
in general, I know there are two main frequency bands that we rely on, but I forget what they are. One is the portion that gives us tone of voice and lets us identify the speaker and a lot of the emotional content, the other is the higher frequencies where the edges of syllables are found. This is what we use to figure out the meaning of words as it gives the hard breaks between different sounds within the word and is why we have trouble understanding someone who is mumbling
so for most people, there is this extremely heavy weighting towards both certain frequency bands and also certain contexts of sound that their brain highlights as important
people who tend to do a lot of mixing or are fairly technical musicians develop the ability to level out their weighting a bit because they have to regularly pull information from frequencies and sounds that most people don't need to pay attention to
it's also why I always preface my answer whenever someone asks me what headphones I use because they are looking for a pair themselves
they are really a technical tool and aren't worth it compared to much cheaper options for the vast majority of people
the room and recording mechanism may add their own characteristics, but we can still recognize the pattern
if you see a rainbow on a black and white TV, you'll still know it is a rainbow because the shape and placement is what you expect of a rainbow
you know what the instrument sounds like, and potentially even know what different styles of playing the instrument sound like. Those are patterns of vibration hitting your ear that your brain can recognize, just like the shape of the rainbow hitting your rods and cones in your eyes
sure "big room" also has a different impact than "tin can", but we're also able to recognize those patterns
if you get really good, there are people who can tell you the approximate year that video was shot just by looking at how it is colored and how the motion looks
you could have a really loud low frequency that wouldn't impact your ability to hear most of the sound that would completely dominate a waveform
if you get good at reading them, it's pretty easy to pick out different instruments and sounds on a spectrograph
since it adds that very critical piece of information by breaking out the frequencies for us instead of having a visually unprocessable composite wave form
for more on understanding how they combine, I suggest reading on constructive and destructive interference
but effectively, the sound hitting your ears (or a microphone) is the sum total of all positive and negative pressure waves hitting it from any number of different sound waves moving through the air at the time
which means that if one frequency is going up and one is going down, then they cancel each other out when they hit your ear drum because one is trying to pull your eardrum in while the other is trying to push it out (that's an oversimplification of the physical way we hear, but it is effective for the purposes of this discussion)
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