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10:01
2
Q: Is Daern’s Instant Fortress considered an extra dimensional space?

Kal-TharisSome context: myself, and another dungeon master were discussing the instant Fortress and its interactions with a bag of holding. My stance was that the instant Fortress is essentially utilizing a very powerful enlarge/reduce spell. And his stance was that the instant Fortress is an extra dimensi...

 
5 hours later…
15:07
@drake, oh cool, you've got enough rep for main chat now
I didn't even know this was a main chat
my question is it when I was going through one of the character sheets I noticed something that I didn't know what it meant
Hit: 7 (1d8 + 3)
NPCs, monsters, etc use average damage for attacks by default.
So if some enemy hits you with an attack like the one above, then it deals 7 damage.

When you, playing your character, has an attack with 1d8+3, you roll the d8 and add 3 to the number for your result.
It's both to make running monsters easier from a DM's perspective, as well making monsters less swingy in battle
ok so i don't add the 7 in
Nope.
It's the attack die (1d8) + the relevant modifier (+3)
The modifier is probably strength, but could be something else depending on context.
can I ask what you're looking at?
ok that was i was confused about
15:12
You can find more details on monster statistics in the Basic Rules here:
The Hit section is what discusses this average damage system
and general player rules and options as well
@Drakethedragon I assume you're referring to that half dragon in one of the answers?
@Drakethedragon as a reminder: That is a CR 5 monster, not a playable character.
15:19
yes but suggested to work with my DM/GM in order to achieve a playable and balanced character
Sure.
but starting from a monster and working back is a tough dig.
I'm happy to workshop ideas, but your mileage is going to vary
the first problem is you don't have a DM yet.

So anything you come up with as a hack is going to be subject to finding someone who tolerates it.
AND one of the first things you bring up to a new DM being "hey, I have this OP monster race I want to play, can you help me tone it back" puts strain on the dynamic
Your number 1 best bet is to make a LOT of concessions and stay within the rules.
number 2 is probably a different system.

But if you want to try to make a custom race that's closeish to what you want, I like doing that.
and then number 4 is finding someone to just let you play a wyrmling or something.
ok what's that
what's what
15:28
the wyrmling
bro, just look through the rules
How much of the book have you read
I don't have one
:-\
Sorry for the lack of clarity, how much of the rules have you read?
I only played like 2 games and one was with a first time DM and the other wouldn't play without most of the people there
That doesn't answer my question
15:32
i don't have any DND books at all
That still doesn't answer my question. So I'm going to assume that you've read virtually none of the rules.
D&D, as a specific series of systems, is generally pretty rules heavy. There are a lot of steps to making and playing characters.

Again, It is not a good fit for "look at my OC that I made, can I play it in your game?".
I'm making a lot of assumptions with our past conversation, so let me know if I'm either off base or coming off as mean, but I'm really trying to lead you to the right direction here
You are definitely new to the system, and seemingly new to role playing.

That's all fine.

Are also seem young - teenager maybe?

Still fine.
But you're not doing your due diligence to research what you're asking about.

I'm not saying you need to be an expert. but you need to start somewhere, and for D&D, that somewhere is reading some of the rules, so you have an idea of what you're asking about.
ok just to let you know i just started to play last year.
That's fine
I'm glad you're checking out the hobby
I concur. In particular, you should read Chapter 1 to understand how a basic character is made. In fact, I'd even make one yourself to understand the process

https://www.dndbeyond.com/sources/basic-rules/step-by-step-characters

Once you understand the process, it'll give you an idea as to what kinds of options can fill your character needs.
To summarize (although I still encourage that you read the rules), a characters race is connected to their lineage, a characters background is connected to their pre-adventuring life, and a characters class is their post-adventuring skillset
And to tack on: A player needs to know how their character works
15:41
thanks B.T.W one of my DM last year let me use a dragonborn for a 1/2 dragon all i had to say is what form i was in.
So, just a dragonborn that has a very specific change shape ability? Yea man, that would fly with me as a DM
I also think that part of the problem with this series of discussions is that You and most of us think of different things when we say "half dragon".
basically human shape
but with dragon wings, tail, horns, claws, and eys
yea, the wings is the big dig
wings are mechanically difficult.
If you wanted no wings, then I could easily make a homebrew race that's acceptable by most DMs
ok
B.T.W the claws are only on the hands and they still have 5 fingers
sure
but before you go off making races, you need to understand the rest of the character process
15:50
@Drakethedragon Winged races basically only get wings for balance reasons. Similarly, the changeling (a shape changing race) also only gets that feature.
Which just isn't necessary if you're playing a lighter rules system.
@DavidCoffron and even the official winged races often aren't allowed in structured official settings because of how disruptive it is
If you want to have shape changing and wings, you will need to leverage other elements of the character creation (class in particular) to get these abilities. This means it will not be achievable at level 1 at most tables
I was in the process of writing up an answer to your question that got all the things you needed by level 11 with some reflavoring of the druid features, but that seemed a bit late in the character development for what you are trying to do
ok so this was a rough scratch of it just subtract the wings but just be warned I'm not much of a drawer
@Drakethedragon When D&D says "average damage", that's technical jargon you can't really be expected to know automagically. The term means half the dice's value; for 1d8, that's 4. With a modifier of +3, that's 4+3=7, seven damage is the average amount of damage you'd deal with 1d8+3, so less important characters deal 7 damage without rolling the dice in order to speed up combat.
15:54
hi
just trying to get to pic
@Drakethedragon If you want to attach an image, use the upload function, you can't paste them directly into the chat window
If you are on the mobile, click the ☰ and select Full Site to get the Upload option
can't get it to work
i think I got i
16:11
That's the filepath on your machine
You'll want to select this option in the chat window and it will upload the image to stackexchange's imgur site. Then it will be visible here
@Someone_Evil Might be good to remove that chat since it contains location data (school name)
Yea, and that particular url gives a lot of pii
Are you on a phone, tablet, computer, or something else
Seems someone else got to it first :)
Oh no, I've gone full site on my phone. How go back lol
Got it
@Someone_Evil It popped up as a spam/offensive flag. I edited it out.
16:51
I can't find the upload option
17:15
@Drakethedragon I love the enthusiasm, but you're trying to dig without a shovel. Without understanding the rules and the system, trying to homebrew something is going to be next to impossible - nevermind getting it ok'd by your DM.
3
And that goes with 'finding' homebrew, too. Whether that's from a reputable source like @goodguy5, or from less trustworthy sources. Any DM may or may not allow something they didn't do.
Really, before any of us can help you, you need to get a basic understanding of the rules and talk to your DM about what you could do.
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