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01:01
When D&D Next was an ongoing concern, all Next discussions had to get a blanket "take it to the dedicated side room" because (a) it really was overriding every other discussion: if a discussion is ongoing then people aren't going try and start a new one, and the Next discussions really were dominant; and (b) it wasn't all easygoing and friend discussion, there was conflict and high emotion.
As for adding Dando answers to 5e questions... Dando is just a playtest, its rules are uncommitted and in flux, so it has little bearing on questions about officially published material.
As for ROs: I became this room's owner by default as the most talkative person after the previous RO was absent for many months, that's an automagic process. After a while I started to feel like being the sole RO was influencing my interactions with the room in a bad way and the elected mods weren't sufficient to mitigate that only-me-ness, partly because of time zones.
So I consulted with the mods to identify people we thought would be good additions to an RO team so none of us would have full responsibility and we could check in on each other.
@ThomasMarkov I said it was driving people away, they said "that's fine actually" and I said "is driving away people fine?"... I don't know what else needs qualifying?
The current room owners are those from that list who accepted.
@ThomasMarkov it's more like me saying "wives are being beaten" and when someone says "that's fine" and asking "is beating wives fine?" Y'know, just to make sure you heard right
@AncientSwordRage Touché.
user554842
01:24
Stack is down? Is it for maintenance? šŸ¤”
user554842
Hm, it says all systems operational for me?
@user77842 scroll down
Ain't broke, still down
user554842
Oh šŸ˜… perhaps a permissive interpretation of "operational" haha
@BESW I wasn't here for DnD next, but based on what I've seen I don't want to have to schedule my chat topics based in what's just come out for playtesting (but I still want to chat about it somewhere in chat)
01:54
37
Q: Planned maintenance scheduled for Tuesday, August 23, 2022 at 00:00-03:00 AM UTC (Monday, August 22, 8:00-11:00 PM US/EDT)

Peter O'Connortl;dr Planned upgrades that will impact Stack Overflow & Stack Exchange Network sites including Chat. All sites will be read-only for up to 3 hours beginning shortly after Tuesday, August 23, 2022 at 00:00-03:00 AM UTC (Monday, August 22, 8:00-11:00 PM US/Eastern). You can always view the current...

 
5 hours later…
06:53
[ SmokeDetector | MS ] Bad keyword with email in answer, potentially bad keyword in answer (86): Does a user of supernatural abilities know if they are taking effect?ā€­ by arthur joeā€­ on rpg.SE (@Rubiksmoose @ThomasMarkov @linksassin)
07:21
164 messages moved to RPG Trash
 
4 hours later…
11:17
@Trish I think your conclusion is right on that Tiamat answer, but the support was just lacking. I think you could adjust a few things and have a good answer.
Maybe just a few more details about the dracolich ritual, then point out that it doesnā€™t work on god-level fiends.
11:35
@ThomasMarkov I think I got everything now?= it doesn'T been work on the Aspect, as that isn't adult or ancient but just "large" XD
11:59
@Trish I had no idea Tiamat wasn't actually a dragon - neat!
12:15
@NautArch in dragonlance her statblock read "god" iirc.
12:34
I never really got into the Dragonlance books. I mean, I think I read a few. But they never grabbed me.
@AncientSwordRage it doesn't matter, actually. Most of the stuff that makes SE happy about this site is views, and most of them happen without any interaction. IIRC, the number was well over 90% in terms of visiting to see an answer without further input.
@AncientSwordRage I am not sure how that will work out in the end, but I like the conceptual aspect of that: divine, arcane, and primal sources of magic. Even if it's only bookkeeping, it will reduce the number of spell lists and clean up that aspect of spell casting. Now if they'd do a ten percent reduction on the number of spells, that would be even nicer. The spell books have gotten bloated, which brings me to my next 'thing that needs cleanup' - "do we really need all of these damage types?"
@KorvinStarmast Thatā€™s a solid point. But damage is fun!
As but one example, can we make thunder damage bludgeoning damage? It is by default magical ... just a thought.
Iā€™m going to try out the new slowed condition with a new character of mine.
@NautArch True. It adds complexity and some flavor, but I wonder at the value added sometimes. (On the other hand, with the metaphysics of earth/wind/fire/water there is a thematic fit. And poison is so embedded in the genre that it needs to be fit in.
12:46
I think I agree that we donā€™t really need them, but it sure is fun with them.
@NautArch I want to find out if anyone nearby is going to start a play test from level 1 up or level 3 up. All of the on line groups are in the middle of a campaign, and Every Other Tuesday is Blades in the Dark.
13:12
@KorvinStarmast I'm not too concerned about making SE itself happy, and anyway I'm happier when there's a diverse (as in plays different games) userbase
@KorvinStarmast there's a handful of monsters vulnerable to thunder damage, but if it was sonic damage it would make sense for even more
also then you can get a Doctor Who reference in
13:29
@KorvinStarmast We could potentiallly do one in the backroom?
6
Q: Game was fun for a year but suddenly is not?

MooneCircleSo this may be a long story but my group and I have been playing ā€œThe Curse of Strahdā€ for a little over a year. It has been a really amazing and wonderful time. Everyone got a long so well and the characters had a good dynamic. Then something happened. I am not sure what is was but a couple of m...

13:51
1
Q: In One D&D, what are are all the ways to gain inspiration without relying on the DM?

user77842One D&D's UA 2022: Character Origins has introduced a concept of gaining inspiration without the DM awarding it. What are all the ways to get inspiration besides having the DM award it?

Is this just a "read the pdf back to me" question?
Like, not much of a question: here is a PDF, tell me what it says
(this would be an issue because zero-effort question seeding is an issue)
@doppelgreener Sort of, I've taken to calling them "trivia documentation" questions.
Early dnd next & 5e came with a lot of seeding for zero effort questions nobody would ask because nobody would have that as a problem anyone would bring to the site
People got fed up with it and it got significant pushback out of frustration after a while
@doppelgreener How do we handle that? It seems that we as a community/moderators need to do something.
Rather than just let it happen.
Proactively close question seeding and don't allow it to become a massive issue through the incentive rewards to do it repeatedly working. Basically what we did before, but earlier and sooner before it was a widespread practice.
2
@doppelgreener Community has gone to a place where closing is quite difficult - do you think that mod support would help here or just try and do it within community members?
Heck, the question on d20 test is at 3 reopens right now.
14:00
The active community probably needs to be broadly on board or else there will be inevitable pushback
But we've been here before and the community should definitely look to learn from its mistakes
<crosses fingers>
@doppelgreener Ha, that's a bit different. And hedging your bets? :P
I mean the community might insist on making the same mistakes again but it would be best if we learn from our past lol
@doppelgreener Cynical me is prepared for not doing things differently (especially since most of those active users aren't anymore and we have new active users), and would LOVE if we had a plan in place.
But I guess our plan is if the community doesn't, then we don't?
14:18
@doppelgreener what we're the old ones closed as?
@NautArch lol my answer to that question got flagged NAA.
@ThomasMarkov I considered a rollback because it did change the question.
But i didn't want to interact with it anymore and just want it go away.
@NautArch I dont think it changed the question.
@ThomasMarkov Kinda/sorta, but your answer of "anything not those three" doesn't totally fit anymore.
It's purely asking for the list.
@NautArch My first section is "showing my work" so to speak, even if that "work" is entirely trivial.
14:23
I mean, I kept my upvote, but I can see why someone thinks it doesn't fit.
@NautArch What? Because I explained the thought process behind the list that was asked for?
@AncientSwordRage unclear ("what's the problem here") or off topic
16
Q: Why Are Our 5e Questions Terrible?

mxyzplkI have to say, I am not a fan of most of our 5e questions that are basically along the lines of "sum up the rules for me." Many don't appear to even be real questions, just information seeding. I understand we want 5e to be a success for the site but should we really encourage questions like: H...

I do provide a valuable heuristic that the question does not assume: "An important defining feature of a d20 test is that it always has a target DC determining success or failure. A d20 roll which lacks a defined DC is probably a sufficient condition for not being a d20 test."
@doppelgreener I thought about doing something similar for homebrew review questions. (but that's another topic).
Essentially the goal is to recognise that we wouldn't accept a question from some rando that's asking a question trivially and directly answered by the rules right in front of them ā€” "how does the warlock's shadow step work?" (End of question) is closed with "have you read it? What's your problem?" ā€” and to ensure we don't waive that requirement over question seeding
14:42
@doppelgreener that sounds reasonable, I just know there's a fine line between "Read the rules to me" and, I can't phrase it well, but like "I've read the rules but not understood, please read them to me again"
I didn't like the 'trivial' or 'general knowledge' close reason when it existed
Right, the issue is to explain where they're stuck or what they're having trouble with
@doppelgreener yes, that's true
but also, there's the argument for documenting some stuff I suppose
In some cases the rules are hard to find, but in the issue I raised the user was fully aware of the rules and had no problem finding or understanding them. It's just copied and pasted. No actual problem to solve beyond "has not yet read the text."
@AncientSwordRage Sure, but "ctrl + f 'inspiration' in this pdf for me" is not "Ive read the rules but not understood".
@AncientSwordRage Yeah, this is where things get more gray for me.
Because we have lots of good Q&As that are just documenting stuff.
@ThomasMarkov oh yeah! no arguments there in this case
but I know there's danger in people think they're following the community, but not understanding and being overzealous
14:49
@AncientSwordRage I feel seen by this comment.
@ThomasMarkov I was more thinking you, DG (and similar) trying to set a good example but instead start a sort of 'Cargo Cult of site policy'
@ThomasMarkov this is not really 'good' but it's very useful to me:
8
Q: What are all of the abilities like 'Reliable Talent'?

AncientSwordRageIn D&D 5E, the Rogue has the eponymous Reliable Talent (any roll of 9 or lower counts as 10 for skill checks you're proficient in), the Eloquence Bard has 'Silver Tongue' (similar but only for Persuasion and Deception checks using charisma). I don't think any feats grant this, but I'd consider it...

@AncientSwordRage I was referring to my frequent injudicious use of our "citation expectations" meta a while back.
@AncientSwordRage See, I think that one does something helpful. Finding those features is not as straightforward as searching for one word in a pdf. It requires system expertise, or at least some research skills and experience working with the source material to find all those features.
@ThomasMarkov yeah the answer is very useful
but it's still a plain list
@ThomasMarkov I must be out of the loop, therefor consider yourself absolved of any seenness
My off label wish question is my go-to reference for a good "trivia documentation" question.
But I don't know why it's a good question. The answer is complete and properly documented, but I don't know what makes it a good question over and above other similar questions.
@ThomasMarkov Possibly because you went in with a reason for asking the question. You had a clear goal, which makes providing a good answer easier.
It wasn't just "i'm interested in X"
15:04
@NautArch No, it totally was. I was reading geas and noticed the totally useless mention of wish and thought "hmmm that's interesting, I'll find the rest of them."
Well, never mind then. :P
@AncientSwordRage I try to always go back to first principles to explain why a position or course of action is appropriate, so that readers can assess my position regardless of my involvement presenting it
15:44
@doppelgreener good rule of thumb
16:34
3
Q: Under extreme/idyllic conditions, could Cult of the Dragon necrofy Tiamat?

Arash HowaidaI'm trying to assess the plausibility of whether the Cult of the Dragon could have grown strong enough to turn Tiamat into a Dracolich. Note I'm referring to the legacy cult under Sammaster, not the reboot that is bent on liberating Tiamat. As this excellent answer points out, I'm wanting to have...

 
3 hours later…
19:23
@ThomasMarkov the problem with that question is the same that I had with LBGTQ-Bete - a good answer is long - mine broke the length limit...

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