> LISTEN AND ASK QUESTIONS, DON'T PLAN
When you're the GM, don't try to "direct" the action or plan out
what will happen. Instead, ask questions—lots and lots and
make them pointed toward the things you're interested in. Like,
Cyrus gives Naomi an order within earshot of Lady Blackbird,
but the Lady's player doesn't register it right away. Naomi goes
to follow the order. So I ask Lady Blackbird's player, "How do
you react when the Captain orders your bodyguard around? Is
that okay with you*' And then, when it's totally not okay," What