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00:06
@TheDragonOfFlame Oh, that's what happens when I'm not paying attention while getting dressed and put both my armies in one sleevie.
00:22
@V2Blast It's been a long time since I've done anything with Fate but I do kinda want to try hosting a one-shot for some Stack folks some day. Fari App looks like it might be a good platform to streamline the game; Fate online has been a little clunky in the past.
00:35
@TheDragonOfFlame I just read through it. Oh boy.
I have no idea.
01:00
@ThomasMarkov yeah I’m thinking I might just make my own workaround: multiply a stands hp and damage by 10.
01:16
@BESW 👀
01:37
@BESW I would love to play- I’ve wanted to play fate for forever.
01:48
I'm super out of practice doing anything with trpgs in the last couple years, sadly.
And even before then things online happened more reliably when somebody else organized them for me and I just had to show up and do the game.
 
2 hours later…
03:28
Question for the room: what's your favorite Pleistocene megafauna?
03:39
Good question
Probably giant sloth?
 
2 hours later…
05:24
Glyptodonts. Probably some kind of reptile or fish I'd find cooler, but meh.
@BESW It's worse for halflings. When one halfling of the army clashes with the other, it turns into a bloody civil war with a break six to ten times a day.
 
4 hours later…
09:28
Daily Quordle #32
🟥🟥
9️⃣🟥
That was... Ugh...
 
2 hours later…
11:39
I have a concept for a game but can't figure out the mechanics to capture it. It's a feel-good competency game about defusing lethally dangerous adventure scenarios non-violently, but I don't want to have "things become lethal" actually be a possible outcome during play.
Sounds like that might be really tricky
what is an acceptable failure outcome then?
Perhaps you start with tokens that imply concessions your willing to make, and when they're all used you completely concede to the opponent?
that doesn't seem very feel-good though
11:58
I think the tension is going to have to come from parallel goals.
12:28
Basically there'll be a potentially lethal threat and the scene will be resolving the question of "what do you gain or lose in the process of avoiding that threat?" rather than "do you avoid that threat?"
 
1 hour later…
13:47
@BESW oh but what about "what do you gain or lose in the process of avoiding that threat, in this way ?"
and you pick from some options and a default non-final fail condition
Some body wants your seat at the bar, do you offer them a drink, move table or leave the bar?
 
5 hours later…
18:56
@AncientSwordRage very slowly and deliberately lick my finger and then place it on the seat
@Yuuki we said avoid violence
i figured it could look childish enough to defuse the situation
 
1 hour later…
20:08
@AncientSwordRage A lot of bad guesses? You lose a lot from a bad guess in Quordle.
Even if I have 4 greens for a word, I won't try to guess it without getting more information for the other words.
Losing a guess for just 1 letter of information hurts really bad in Quordle.
@Glazius must be that. I often find I don't have enough info and only 4 guesses left
I try to avoid focusing on any one word because you might get a lot of info for one word but then have nothing to work with for the others
20:25
I'd rather get one right than none...
i mean, one right is as much of a win as none right
it's either get all four or don't
20:44
@Yuuki not sure if that's my approach at all...
i'm speaking from a stats perspective, the game only counts whether you get all four or not
in any case, i've done pretty well with that approach, i think. i've played 26 games on my phone with a 54% win rate
i typically open with the same three words that give me a fair amount of letter coverage, and then i think about which letters i want to test out for different positions
like this game, for example
i went with "GLEAN" for my fourth guess because even though i'm 95% sure that the bottom left word is GOURD at that point, i don't know if there's another word out there that i might have missed
"GLEAN" lets me test whether the first letter is G while also checking new positions for L, E, and A for the top-left word
i'll admit that DUMPY was a lucky shot in the dark, but i already had four letters and i knew that P and M weren't in the first position
21:09
That's good tactics

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