> - Mnemonic was the first game setting that used community copies (free copies of the game that people can take, no questions asked, if paying the full price is a hardship, often refilled any time someone buys the game at full price) as a standard practice (and the KS campaign doubled down, as every pledge added at least one community copy)
- massively international team pulling in creators from places that are systemically locked out by things like financial marginalization
- a pricing plan that treated print editions as upgrades to digital editions, which made it more accessible to indep…