huh. that's interesting thought. casting friends on your allies so that they become hostile, allowing you to heal them with war caster spells of opportunity
speaking of dumb things, while sharpshooter's first two benefits specify ranged weapon attacks, the third one doesn't
> Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage
this is worded very similarly to great weapon master
> Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to attack's damage.
heavy crossbows are both heavy and ranged weapons
if you make a melee attack with a heavy crossbow while having both sharpshooter and great weapon master, you could conceivably take a -10 to attack in return for +20 damage
@ThomasMarkov i don't think i know of any rules that remove weapon properties
besides, there's a wording for using a ranged weapon as a ranged weapon, which the sharpshooter feat does in its first two clauses, "ranged weapon attack"
i also don't think it makes sense that thrown weapons don't benefit from the sharpshooter feat (at least, the -5 attack, +10 damage part) but that's the way the cookie crumbles
@Yuuki right, but for that wizard, those are two entirely different, independently developed skills, not different applications of the same specialized skill.
Same with shooting cross bows and throwing lawn darts. Totally different skill sets, and specializing in one doesn’t say anything about how good you are at the other.
i feel like the more proper comparison for a D&D character with the Sharpshooter feat is Hawkeye, not an Olympic archer
i wouldn't nearly so fussed about it if there was more support for throwing weapon combat. up until recently, the only thing that benefited throwing weapons was the dueling fighting style
and i think you can hardly argue that sharpshooter or archery shouldn't work for throwing weapons while dueling is perfectly fine
@ThomasMarkov I'd venture a guess that there are totally different skill sets involved in fighting with weapons like battleaxes, flails, glaives, greataxes, greatswords, lances, mauls, rapiers, scimitars, tridents, whips, blowguns, longbows, and nets; however, those are all just covered together as all or nothing Martial weapons (barring one feat).
A couple of friends and I have been playing dnd 5e together for a couple of years. They both take turns dming and I'm a player in the games of both.
One of the DMs however always ignores me in campaigns while the other players get whole plot arcs and there have been about 3 campaigns where the bo...