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Ben
Ben
00:37
Mornin all
 
2 hours later…
02:34
hello peeps.
 
2 hours later…
04:56
9
Q: Is there a spell, ability or magic item that will let a PC identify who wrote a letter?

BoivieIn my campaign my players are working for a secretive organisation, and gets their orders through a magical scroll that lets them send messages back and forth. There are two copies of the scroll, and a copy will display whatever is written in the other. They now suspect that someone is impersonat...

05:31
@MikeQ I was planning on running the whole sequence of adventures that (loosely) follow on from Sunless Citadel in 3.x. Looking at the summaries of some of the later adventures... there are BBEGs that only became a threat because of party actions in Sunless Citadel. I was looking forward to those twists coming to light, but sadly, the game fell apart halfway through Forge of Fury.
 
3 hours later…
08:50
[bounces] I'm so excited about The Sun's Ransom. It's not the biggest or groundbreakingest game in ZineQuest but it's kinda aggressively my jam, from the tactile mechanics to the art to the themes.
[ SmokeDetector | MS ] Potentially bad keyword in body, potentially bad keyword in title, blacklisted user (73): Amazing dnd dice from InfiniDice by InfiniD on rpg.SE (@Rubiksmoose)
Other ZineQuest stuff is more important for the industry and the people in it, but The Sun's Ransom makes me personally happy.
(And Pidj does good things, I'm very happy to support Pidj.)
 
3 hours later…
11:58
> Vampires acting against their nature to restore the sun
That sounds extremely up my street
Look at that mechanic: your dice pool is however many dice cover the sun on the cover of the zine, and as you get closer to bringing back the sun, your dice pool diminishes which literally uncovers the sun while weakening you because you're vampires and the sun is coming back.
that's gorgeous
And the draft art I've seen is drawing inspiration from the Comune di Firenze, the city of Florence in Renaissance-era Italy, and for reasons I can't quite articulate that's so thematically on point it's painful and I love it.
@BESW it's certainly clever
Like, see this sketch? I immediately thought of the Santa Maria del Fiore dome and tower.
Florence of that era, and the Duomo specifically, for me it's an embodiment of the contradictions that Sun's Ransom is about. It's about selfishness and community spirit, pride and service, achieving the impossible and being blinkered to the obvious.
And I realize that's not anything most people are going to pick up, but I love that it's what the artist is putting down.
12:17
@BESW what often makes things great are the little touches that artists add that they don't expect everyone to get
I also gotta say, as one artist to another, I feel that "MOON" label.
@AncientSwordRage I told Pidj it reminded me of the Duomo, and Pidj said "...what's that?" but passed it on to the artist and the artist went "SOMEONE NOTICED!?!"
@BESW hah! nice
The lecturer for several of my art classes in college, specialized in Renaissance Florence, so I studied it a LOT because he shoehorned it into every class he could.
ah now that makes sense
It's the sort of thing a classical arts major would recognize in a heartbeat, and most others would go "....?"
 
2 hours later…
14:34
Is there a way to search for post notices? I wonder if there are any unfulfilled notices about support that are wicked old and need to be acted on.
I doubt it.
I feel like SEDE can so anything
"hasnotice:yes"
14:38
How did you find that Someone?
@Someone_Evil This looks like only questions
@Medix2 It's (only) linked on a diamond only page
@ThomasMarkov Whatever "Noticed" is seems to be answers
@ThomasMarkov Locked tab would only have questions
Interesting, bounties are post notices
14:45
0
Q: Are any of these questions about attacks duplicates?

Medix2The following question exists: What counts as an attack? Currently, the following are duplicates of it: Do saving throw based spells that do damage count as attacks? Can a Ranger uncanny dodge a blizzard? Does an savethrow-type attack cause critical damage for an unconscious creature? Does lig...

Should we make a meta about what to do with them
The "answers without citations are subject to deletion" really doesnt seem to be being consistently enforced.
That's what I'm wondering now. Do mods go through these? Should we? Do we vote to delete or flag for mod deletion?
And what do we do if one is an accepted answer?
@NautArch We're up to two metas on this issue
In other news, I'm going to try and get my yuan-ti hexblade some Scorpion Armor in avernus
@NautArch I read "in other words" and I was SO confused
14:54
I made an edit to the FAQ index.
@ThomasMarkov I got a notification about it XD
The "citation expectations for answers" faq was in the "asking questions" section, and I moved it to the "writing answers" section.
Okay, so I see two issues here with the answers with notices
that probably requires two metas./
(1) What should we do about low and negative scored answers with post notices that havent been acted upon
Are you just clicking on answers in the list of 900+?
(2) Same question but about accepted and high scoring answrs.
@ThomasMarkov We totally have an applicable meta for this one...
14:57
@Medix2 For ones with post notices, or just poor answers in general that are high scored or accepted?
@ThomasMarkov Non-cited answers and/or low-score post-notices
There's at least this with "If that post notice is on the answer, it's likely either getting improved soon or deleted soon."
@ThomasMarkov we can just leave these, the situation is addressed. they don't need to be deleted or necessarily further downvoted; there's instructive value in keeping bad (appropriately downvoted) answers around.
@ThomasMarkov downvote them lol.
@doppelgreener Your own guidance that Medix just linked suggests they should be deleted.
i added several of those notices in that scenario as a mod as an instructive, trying-to-lean-hard-on-people-watching, don't-do-this-thing kind of intervention, and it never worked because the community just went "nah it's fine lol what's citation"
And we've also got this entire thing: "A Modest Proposal for answers that aren't backed up
14:59
Ohmy
@NautArch what have you done
But yeah, MSE has a whole post on keeping bad answers (time to refind it)
@ThomasMarkov i am not actually advocating we go and hunt these down and make them all deleted, i was just writing to someone to say "don't worry about these too much"
if i were to write that answer more exhaustively i'd include "or it'll sit around as a warning and reminder we have standards to follow"
Right, so it seems we've got some inconsistent guidance on meta about how to handle these, so maybe a new discussion is warranted?
15:02
what's inconsistent?
i am not even issuing guidance there on what to do to handle answers with those notices; the question was not asking for it
We have some places that say we should delete them and some that say we shouldn't.
I don't think we'll get people to agree on whether we actually want bad answeres, nor whether unsupported answers should just be deleted automatically. Or, at the very least, I know various users have different ideas on what should be done
if you open a new meta, you'll get some people saying to delete them and some saying not to
it's not actually something we need a single specific always-correct case for, because it's a case by case thing
there is also meta guidance of "don't go hunting down old content that is basically addressed at this point and trying to delete/close it, just deal with it when it presents itself as a problem again"
15:03
in other words, don't go looking for problems, let the dust remain settled until it gets kicked up for some other reason
Reviewing the metas quickly, it does seem like the general approach is let it be and that post facto policing is not good for site health.
sometimes the community wants an answer gone, sometimes not. it's important to do housekeeping, it's just as important to leave some warning signs around the place.
@NautArch "post facto policing is not good for site health" where is this?
@ThomasMarkov it is a common sentiment you will find come up a lot when someone is talking about digging through archives to fix old content that is causing no current problem, including now in this conversation
What may be better is if those of us who care, including mods, be more liberal with downvotes on those answers to counter the popular upvotes
15:05
Also this one
@doppelgreener The small difference being that the notice warns about something (deletion.) If we don't delete, that warning has no teeth.
@ThomasMarkov in the answers to my modest proposal
@NautArch the teeth should be consequences for posting a poor answer, with the warning being an indicator of what the querent is supposed to be doing about it. if downvotes are applied, teeth have been applied.
@ThomasMarkov I've seen KRyan and many others bring up quite often the idea that we don't need to go closing questions that only would be closed now after policy changes (like tool-rec game-rec and other similar things)
@Medix2 Which ive never understood.
the times i applied that warning as a diamond moderator and later deleted the post are when it kept receiving upvotes anyway, or wasn't sufficiently downvoted, or was getting deleted as part of general cleanup because the question attracted 10 other bad answers too. as long as the citation warning was there and the answer was downvoted and no other pressing concern was happening, i didn't really need to do anything further.
15:08
Maybe y'all can help me out with this
Oh, apparently I left a lot of links under this question that are related
@doppelgreener those are actually the type of posts I'm primarily interested in
@ThomasMarkov I agree, and there was even a recent case of somebody pointing to a question that should've been closed as an example of why their current question shouldn't have been closed; which is my main reason to say older questions should be closed so that they don't create false assumptions about what is and isn't acceptable now
Why is reacting to old content that becomes a problem favorable to preventing it from becoming a problem in the first place?
When said prevention doesnt actually create any problem
@Medix2 well, no, i think that's an incorrect summary. we always have and still do apply rules timelessly: if it is off topic by current standards, it is off topic now, and we close it. we have, however, advocated you don't need to go hunting these down systematically. just wait until they bubble up to the main page, or close them when you happen to come across them, but don't go creating the work of systematically finding and closing all of them please.
15:10
@doppelgreener KRyan disagrees, he will intentionally perform close reviews incorrectly.
@doppelgreener That wasn't clear in my "to go closing", apologies, but yes, that is what I meant to convey
@ThomasMarkov oh, huh. well, he's free to, but that's not the major direction the site takes
a recent example where a post notice has been placed, the user didn't really make a good edit, and it's positive score and getting more upvotes.
@NautArch that is a case where, yes, the community may not be enforcing standards very well and deletion via diamond intervention may be warranted
Yeah, a downvoted answer with a post notice is helpful for future users. But the upvotes ones could use a flag/deletion.
15:14
@Medix2 also related but very different so i'll mention it in case it's getting mixed up there: there are users who have been around a long time who are frustrated about older questions that are perfectly serviceable, getting closed because newer users think they don't match site standards they might be used to from the subset of the site they've interacted with during their time.
Things change, we must change with them
@doppelgreener Yeah I've seen a good bit of "This question is on-topic/answerable for this site" whether it's an old question or a new one
@doppelgreener Can you elaborate some on this "don't go creating the work of systematically finding and closing all of them please."? My understanding is that participating in the review queue is opt-in anyway, and so if you're checking the queue, you're expecting the work to be there anyway. So I don't understand how "creating work" in the review queue is actually a problem.
@ThomasMarkov If you go filling the review queue with 100 questions that haven't been touched in five years, you're going to receive some angry letters.
on account of creating tons of work that doesn't matter
Mostly with stuff like "How can my character copy X fiction character or embody X traits" where, I'm told, either greatly detailed, or minimally detailed are the ideals, and it's the in-between that can't be answered well... but that's all pretty unrelated now XD
15:17
@doppelgreener But why
@ThomasMarkov because you're making people review 100 questions that haven't been touched in five years and are causing no problems whatsoever and never needed this action to be taken
"it's opt in" but someone has to do it, and until then it's filling the review queue and other things people put in there won't get reviewed
basically don't go creating work where it's not needed
The "100" number is a little out of proportion tbh
don't go looking for problems to resolve
Last time medix did this is was 12 questions
yes, i am picking an arbitrary number, man
15:19
Right, but 100 reviews is a substantively different issue from 12
c'mon work with me here
i explained why
Medix's 12 reviews cleared that queue in a half an hour or so, which is pretty standard for only 1 review.
I think the idea is more about improving signal to noise
You're right, the number doesnt actually matter, people get upset about a single old question thrown into the queue.
people(tm) do not
someone might
15:21
Those super old questions aren't so much generating noise anymore, so 'fixing' them isn't necessarily a real improvement.
@doppelgreener someone lololol
but you don't get angry metas and people contacting you asking you to stop until you dump several into peoples' laps
But you could say the same.for edits to text in questions that haven't been interacted with for years being unnecessary.
@NautArch yes, very much
like, we have limited time and energy here, we are all volunteers, focus your energy where it actually brings significant improvement. trawling through super old posts is not spending our energy wisely, and is asking others to spend their energy similarly.
And focusing on new questions or active ones would be much more helpful to the site so that they don't then become.old and not worth it
Because the worth is there, it's just much more relevant for new and active
But acting on those notices early may be very helpful. A user can always edit while.deleyed and flag for undeleting
15:25
well howdy, power seems to be stabilizing, but this is coming from mother in law's internet. 😮 It's been an interesting three days, finally returning to something more like 'normal' 😃
oh wow
i've heard about the situation in texas, are you doing okay over there?
(i'm assuming this is texas)
@KorvinStarmast was just about to check on you!!
Glad to hear you're doing okay
Just checked in with another buddy in the DFW area
Doing all right, yes, Texas, the attempt at grid management posed some new challenges for the agency called ERCOT and a decade or so old decision to make the grid sort of 'stand alone' - result being that rolling brown outs/black outs were the plan and they were implemented in a way that made nobody happy.
Of course.
From where I sit, the public information campaign was a mess; got drowned out the the panic driving news media, and so darned much misinformation. But, I'll also say that the implementation was weird, from a user perspective. Lost if for 36 hrs, on for 4, and then off for another day. Problem was, no way to know when your area was up for a drop in our city. IN other places, they might have been more logical in pattern.
@KorvinStarmast I so wish panic-driven news and misinformation weren't old news... :(
cell towers stayed up the whole time, in terms of power, and I think that's a "Harvey Lessons Learned" thing. One small bright spot. Also the first responders around here were superb. Cops were out in front of this, closing ice prone overpasses and such.
Fire and ambulance were on task, and in a win, the city garbage collection continued apace. 😃
15:30
Before anyone gets in the weeds of how/why/what TX could have done or did, let's have those conversations in Dragons.
Many other bits were more frustrating as a lot of people don't know how to prevent burst pipes since weather this cold almost never happens down here.
@NautArch OK, I'll stop. Sorry.
On Topic: I Missed My Monday Night Game! Arrgh. Could not DM as No Power.
I still remember some frost and light snow on college station and the driving was abysmal. So many unnecessary accidents.
2
Q: Can a rogue use the Steady Aim optional class feature with attack spells?

Jhyarelle SilverCan a rogue use the Steady Aim optional class feature (Tasha's Cauldron of Everything, p. 62) with attack spells?

@KorvinStarmast no worries, it just clearly parallels politics and don't want that to rear it's head in here
@HotRPGQuestions fwiw, i've voted to close this
the user has a long, long, long, long, long history of questions that show no research effort whatosever, like this one
15:33
@doppelgreener isn't that just a downvote?
but I did get to DM my brother's world last night, since my Mother In Law had power and internet, and I got an unused room to set up in. 😁
@NautArch the close reason here is more information needed
@KorvinStarmast That's what I learned moving to Virginia from Rhode Island, the schools shutdown for any amount of snow because nobody has any clue what to do
@doppelgreener what's needed?
It's in my duplicate Meta, so it might get closed as that
15:35
@NautArch for them to explain what the problem is such that they're having trouble with this and are coming to us for an answer. their questions are usually "can i do x?" or "can i use x with y?" and ... that's it. one sentence. no indication of what they're having trouble with, no elaboration, no interaction with us whatsoever, no response when we ask for more detail, no effort, consistently. functionally it's like our question form is a google search box for them.
@Medix2 when I lived in CT, the locals were pretty good on getting the word out early in re snow, and a lot of people made spare change hooking up small plows to the front of their pick up trucks and SUV's to clear driveways.
@doppelgreener ah, gotcha. And Thomas already commented for that info
@NautArch right
(i updooted that comment)
Downvoting and VTC
which one?
15:37
@HotRPGQuestions @KorvinStarmast this one
@doppelgreener got it! Thanks. Yeah, that's a long time pattern from that member
Mods can't delete selected answers, right?
I'll just keep staring at this one and my Meta XD
@NautArch they can, yes
@NautArch I've requested mods to unaccept and delete my own answers before
15:38
@Medix2 they cannot control the checkmark, but they can delete an accepted answer at any time
Well, deletion does remove the checkmark, at least inadvertently
@Medix2 Ive done the same. I once gave an answer, that was accepted, and I later realized my answer was wrong, and someone evil, not saying who, deleted.
@Medix2 sort of! the deleted answer remains accepted
there just won't be any visible accepted answer on the question for passers by :P
@doppelgreener *Flabbergasted noises of unknown origins*
15:39
@doppelgreener can the op accept a new answer?
@ThomasMarkov very ambiguous......
@ThomasMarkov always, yes
Are acceptings of answers not in a question's timeline?
@Medix2 Answer timeline probably
@Medix2 Not even on the answer timeline.
Non-sequitor: anyone have any ideas for a fun or very useful magic item for a hexblade?
Potential shopping episode coming up
@NautArch A magic item that once per day let's you down cast a spell using a pact slot, leaving a fraction of a pact slot.
15:43
I don't think I've ever thought about the chat room message "This room has been automatically deleted for inactivity"... weird that it appears but all the messages are still there
So if you have 5th level pact slots, once per day I can cast a spell at 3rd instead of 5th, leaving a 2nd.
@ThomasMarkov Assuming, of course, that 2 + 3 <= 5
Though, if it's limited-use... 2+3 could be 7 and it'd be fine
@Medix2 You don't have to assume that, since it can be proven from the axioms of peano arithemtic.
@ThomasMarkov my warlockhead now explodes. 😯
@ThomasMarkov don't think he's looking to homebrew
15:46
@ThomasMarkov S(S(S(S(1)))) = S(S(1)) + S(1) indeed
I need to pick from the books, but very funny
@ThomasMarkov this might be how the Great Old One went mad ... 😎
@ThomasMarkov Me: Remembers that the Spell Point variant rule exists.
@Medix2 That's more of an idea for a rule that needs fleshing out than a rule ready for play.
@Medix2 I don't think so for warlocks?
I have avoided spells that don't upscale, the cost is high
16:09
how do you view average question / answer scores?
@TheDragonOfFlame I'll find a SEDE query for you.
@TheDragonOfFlame For a user or tag or what?
@TheDragonOfFlame This query gives the average score of all your posts: data.stackexchange.com/rpg/query/1358340/average-score
@TheDragonOfFlame Your average answer score is 4.3
Your average question score is 7.3
@ThomasMarkov Wrong link? That one seems to count comments
@Someone_Evil Yeah, dont even know how that happened.
16:26
@ThomasMarkov If you are interested, MaxWilson (At GiTP forums) has a neat warlock spell point implementation that I am tempted to apply/use. Spell points and pact magic have a funny lash up.
If I can dig up his scheme from one of his posts I'll get you a link.
@KorvinStarmast That sounds neat
later, momma calls and I have tasking.
 
2 hours later…
18:34
so my thoughts have been bubbling all day about the frame challenge stuff i talked in here about last night. at that point i was just saying this was an issue, but i didn't say what i think we could/should do about it. what i do is this:
If a post says "frame challenge", mentally delete that from the post, then re-assess it. Is it providing a useful solution to the querent's problem? Is it answering the question that was asked? If not, is that clear and justified why they're doing that? Potential way to assess this: if some random 100-rep user you didn't recognise was posting this (still minus "Frame challenge:"), would you be OK with this answer?
If you've got concerns or feedback or think the answer is incomplete after asking these questions, leave that feedback.
(my concern about "frame challenge:" goes back to my unease that an answer self-describing as such has us not ask those questions we'd ask of most other answers, and lets answers get away with a lot they otherwise wouldn't be asked of, so basically this comes down to: consciously elide that to ask that of those answers)
19:05
I closed this as a duplicate, but it immediately got a reopen vote, but no comment: rpg.stackexchange.com/q/180944/62294
Can we get another set of eyes on it
@ThomasMarkov It's a dupe, but they may need helping understanding why.
eh
it asks a different question
which is not specifically in the dupe or answered by the answer on the dupe
the "dupe" is essentially about how many times you can use the bonus action to designate your prey. The new Q is about whether or not you can proc the attack effect more than once in a turn by cheesing target switching.
imho, not dupe
Their question reads like they want to use the bonus action twice
But they don't realize that
no they don't
@NautArch On different turns, no?
19:14
That may be a bad reading by me
situation: they have a target, which they marked in a previous round
@Someone_Evil I honestly couldn't follow their timeline
they attack that target and proc the bonus damage
then, they use a bonus action to select a new target
That was my attempt to interpret :)
and then attack that target, which by the precise wording of the ability seems like it should be able to proc the bonus damage a second time
19:15
@NautArch Markdown eating their linebreak didn't help
If that was their intent, it helps!
Not a dupe, I don't think they understand it's a bonus action and can attack first turn, either
I think they're just slimming it down to the essentials
Yeah
for the precise point of their question it doesn't matter if they attack their first target in the first turn
@ThomasMarkov I'm going to rehammer, cool?
19:18
only that they have at least designated a target in a turn prior
Ne'er mind
@Someone_Evil at first glance it might, but it actually doesn't apply because the slayer's prey BA doesn't have an if X then Y timing restriction
wait
finish reading, me
crawford does say no breaking up actions to insert BAs, but then that is only a crawford tweet
did that make it into SA, I wonder?
I hope not
Doesn't look like it, despite the 46 instances of "bonus action" in it
19:27
@ThomasMarkov I'm sure we both know there's lots of Stack questions on this XD
Im surprised my question hasnt gotten an answer yet.
@ThomasMarkov My answer is "Yes it does" but I don't want that to be the answer
@Medix2 Enough to make a meta asking "anything in this pile a dupe?"
@ThomasMarkov I'd not be surprised... *preliminary search beginning*
@Medix2 So like, I thought about close voting your meta for "needs more focus" as a joke
And then I was like, "okay but it's actually a pretty hard question to look at because the scope includes so many questions".
19:30
@ThomasMarkov oh dear. looks like they wanted to say "you can see through stuff" but the mechanism they chose has ... lots of implications beyond that
D&D light and dark rules are always hella weird
2
@doppelgreener Right?
@doppelgreener Like how sunlight sensitivity is different for PCs and NPCs
@ThomasMarkov The fact that there are so many questions is... kinda the whole reason I'm asking it?
@doppelgreener Where's that list of darkness faerie fire complicated graphs questions...
i remember i once had to explain that, basically, the D&D 3.5e rules on light and darkness mean that if you stand in the shadows to wait for someone to pass by a well-lit corridor next to those shadows, you are the one who can't see things clearly because you are in shadow (which imposes vision penalties on you), but the other person can see you just fine because they are in bright light. The rules worked fine if everyone was in the same light level, but not so much if you mixed them...
PC sunlight sensitivity gives disadvantage on attacks if your target is in direct sunlight, NPC sunlight sensitivity gives disadvantage if the NPC is in direct sunlight.
@ThomasMarkov Isn't there one that does both?
19:35
@Medix2 Hell, I dont know. Probably.
I bet there's also one that does neither.
Drow is when "you, the target of your attack, or whatever you are trying to perceive is in direct sunlight."
@Medix2 maybe that's what im thinking of
@Medix2 There's a SAC for this one now
@ThomasMarkov Yeah It's nice to have, though... I'm surprised how much it was needed
@NautArch tbh I'm still salty about your answer not having Crawford's clarification to his clarification XD
This one: "My tweet below was addressing bonus actions and reactions that have triggers. A bonus action that has no trigger—such as Cunning Action and the misty step spell—can take place whenever you want on your turn (PH, 189)."
19:48
I need to reorder that answer
dang. it moves the needle from "intent" to "unclear, ask your DM; here' show I do it"
20:24
@NautArch "...wait for it..." Oh I laughed at that one
@Medix2 I considered further commentary but felt it wasnt necessary
But yeah, JC is definitely consistent in his twitter rulings.
Worth noting: Today is not opposite day
But every day is sarcasm day.
Did you know sarcasm is an official d&d personality trait?
21:17
Evening all.
There's a good answer from Rykara for the original question, but to prevent it from being an XY question, is it worth editing it back to be focused in Satyrs and ask a new question about mongrelfolk in general?
huh. odd. I'm looking at a question that has 1 reopen vote, but does not appear in the reopen queue.
@JohnP Is it this one?
Cuz that one already cleared the queue for "leave closed"/
I've rolled the question edit back so the question and answer match
@StuperUser didnt the answer get posted after your edit?
@ThomasMarkov Ah, maybe that's it. Still shows with 1 reopen vote, confoozled me.
21:31
that vote will stick around for a while i think
@ThomasMarkov it was. I was trying to avoid it being an XY issue, but I think I've really got two questions. 1) How would Barovians respond to Satyrs and 2) How would they respond to Mongrelfolk, so have aligned the extant question to make the answer fit and will ask the second question as a new one.
Right but if the answer came after your edit, then the answer was just wrong, not the edit.
I agree, but it wasn't very long after the edit. And it answers a seperate question that's useful for me and would be useful for people running Satyrs through CoS
I think I edited it while they were writing the answer. So it was a fair answer when it was submitted.
 
2 hours later…
23:54
Wildly off-topic: Stack Overflow doesn't have a chat, right? Or am I just looking in the wrong place? It's not where the chat link is on most Stack Exchange sites I've seen.
Pardon?
I know where the site is, if that's what you mean. But I don't know whether it has a chat section or not.
Nabbed, thanks very much!
Slightly more on-topic: How do I view the room descriptions (on this site)? Here There Be Dragons, for instance, says "For topics that should be opt-in, not opt-out. Please respect ..." and then it cuts out.
The link I gave should have been the chat link. That's weird.
23:59
:-D

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