Hey, I'm the DM for the game @Himitsu_no_Yami mentioned. So essentially, all of the players began at level 6 and were awarded a custom feat based on their backstory. The game is gritty and combat is very challenging, and therefore the feat is meant to be stronger than other traditional feats.
For example, an acolyte fighter PC took the magic initiate feat and knows the cleric spell bless. I made his background feat allow him to cast a stronger Bane once per short rest, and he gets a buff when a baned creature dies.
@Himitsu_no_Yami Can I ask why you are asking it in the first place? You have the answer already straight from the horse's mouth (or owl's beak going by the profile picture)
Not necessarily. Given the info here, it sounds like you want a feat that's stronger than most, but not strong enough to break the game. Which is what the existing answer says.
Well, you'd need quite a lot of context of campaign mechanics and enemies. Since I'm modifying and creating enemies, items, etc., it's kind of difficult to compare it to anything. The game is largely homebrew, which is why I asked the question about my custom class the other day.
Hm. Yes. Probably don't need to know all the other homebrew material, just whatever may specifically interact with this particular feat.
Again, asking for "balanced" is super broad and makes these questions so tricky. More specific criteria could help, like whether there's some loophole or possible unwanted interaction with other mechanics.
I personally don't really have any questions about it, we've done a bit of playtesting and it works pretty well. Was there something you wanted to know @Himitsu_no_Yami
I guess there's nothing super specific I wanted to know. I mainly just wanted to get an outsider's POV on it but without factoring in a lot of the homebrew stuff I don't guess there's much to ask
The spell Prestidigitation can:
You can create a non magical trinket...that can fit in your hand and
that last until the end of your next turn.
Some plastic medical gloves "could" fit into your hand and don't require any magical properties to work. So could this be done within the confine...
"Balanced" is a very fuzzy criteria. Usually "balanced" implies that some thing is comparable to others of its kind (e.g. feat vs another feat). But that sort of symmetry isn't always necessary, since things vary in function and context. So review questions other than "does this do what it's intended to do, and are there unintended side effects" are going to attract opinions, and in this case, downvotes.
okay. silly question before i ask on mainsite. If a module says something happens every X minutes...is that in-game? Because i'm usually not tracking time like that out of combat :(
Now that Explorer's Guide to Wildemount is out, I'm curious to know how much of Matt Mercer's homebrew content is now considered "official". Since this is a first-party WotC official D&D sourcebook, does this mean that his homebrew setting and its associated lore is now to be considered an offici...
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@MikeQ So, I got a bit bored, tried figuring this out in anydice, and learned 2 things:
1. Anydice is not built to calculate such high volumes. 2. Basing it off an average of +3, and allowing for ~1/3 of adv and disadv respectively, your average is actually going to be around 17...
In the meantime I think I'll just get them a folder to hold their Pokemon cards in. Teach them how to properly care for their cards (as best as an excitable 5 and 8 year old can) haha
Ok I have a homebrew idea for whips: On a successful hit, you may choosebto attempt to pull the enemy closer instead of rolling damage (strength contest). In my last session, the bard used that to pull an enemy down the stairs haha
Room 14 in White Plume Mountain from Tales of the Yawning Portal includes three doors, but it doesn't say if they are open or closed when the adventurers find them.
Given how they work, it seems important to know this.
Yeah, I think it was in the proficiency feat chain.
The first one was, like, a penalty to hit for the target. And then there was a pull or slide feat, an opportunity attack-at-range feat, and something else.
Or maybe it was pull or prone? Something like that.
@V2Blast could you check whether the voting reversal, affecting my reputation, from the 14th and today's were caused by the same person? It feels like they are testing with how much downvoting they can get away - slowly changing the quantity of votes.
I wanted to ask a question that goes against something that some (many? a lot? most?) DMs believe. I thought it would be best to be clear and thorough in explaining why I came to the conclusion I did, then asked the question as "is there something wrong with this?"
Here is the question in questi...
In writing, a space ( ) is a blank area that separates words, sentences, syllables (in syllabification) and other written or printed glyphs (characters). Conventions for spacing vary among languages, and in some languages the spacing rules are complex.Typesetting uses spaces of varying length for specific purposes. The typewriter, on the other hand, can accommodate only a limited number of keys. Most typewriters have only one width of space, obtained by pressing the space bar. Following widespread acceptance of the typewriter, some spacing and other typewriter conventions, which were based on the...
> # Unit symbols and numbers > The International System of Units (SI) prescribes inserting a space between a number and a unit of measurement (being regarded as a multiplication sign) but never between a prefix and a base unit; a space (or a centered dot) should also be used between units in compound units.
@kviiri I think it constitutes a Trivial Edit, which according to some recent guidelines on MSE should only done when absolutely necessary, and not otherwise.
@AncientSwordRage In this case, too late, and the history is already 'contaminated' with a trivial edit. Reverting it would be an edit skirmish and would further muddy the history.
That's actually something that always felt so inelegant about the SE system. Things get messy fast and even when someone makes things messier, there are incentives to avoid righting what's wrong.
Based on the most highly upvoted answer to Re-revisiting the "don't guess the system" policy, it's pretty clear that this policy is here to stay.
One of the things I hate about how the policy works in practice is closing the question as "unclear" (I know they've changed the wording for half the ...
I'm trying to think of the other settings I've played over the years and deciding how I would rank them by my definition of depth of lore. I started with Greyhawk, Savage Coast, and Darksun.... those were pretty shallow when it came to lore.
It's interesting, the best way to establish "depth of world" I know of is by including details of things that are old, but the details of which are forgotten and hard to discern
@GcL lore that illustrates an ongoing realm/world which considers continuity containing economic-, taxonomic- and ecological systems that are internally consistent.
@Akixkisu I couldn't think of a reason to have any tool proficiencies. Their trade is farming, and there are no farmer's tools as far as I'm aware. Herbalism kit is the closest thing, but that's more for potion making. Do you have a specific suggestion?
@Akira_Kurusu I'm probably not going to write an answer on that question, but one thing that I think irritates me flavour-wise is that the HP gain feels more akin to what a wraith or a classical grim reaper does (aside from the bountiful harvest feature which I think is awesome).
I could consider adding tool proficiencies I suppose. Maybe you can get tool proficiencies at the cost of a skill proficiency?
@Akixkisu Yeah I can see what you mean. I essentially wanted to reward criticals and kills with the "bountiful harvest" flavor since the farmer class is someone that was essentially touched by magic and blessed by the faye. Hence why the spirits exist, and the slightly magical abilities exist.
Can a ranged cast also count as a touch if done right next to it?
Where this came up: My wizard player wants to have their owl familiar cast floating disk so the wizard can sit on the disk and have the owl fly along the ground with the disk following it 20 ft away like a magical floating sled.
...
@NautArch The original map is a 10-foot grid - Roll20's marketplace version just auto-adjusts it for you so and overlays its own 5-foot grid... without changing the map scale for some reason
@V2Blast Yeah, it's definitely weird. FOr the most part I don't think it's a big deal for a small dungeon. In general, they'll be in melee range and I'll know when someone isn't with narrative.
@V2Blast Im pretty sure i'm an idiot, but it's working now :)
The Stanley Parable and Watch_Dogs are free on the Epic Games Store for the next week, until March 26: https://www.epicgames.com/store/en-US/free-games (After that, the games Figment and Tormentor x Punisher will be free from March 26 to April 2nd.)
Switched my Wednesday group to online last night. It was about a half-session, as we worked people through tech-details and catching up after last week off (per previously-scheduled vacationing). Found some new mysteries, managed to get bast a not-necessarily lethal encounter with only killing half the others, rather than killing them all =)