yeah, in my universe, the current orc and elf populations are related due to some cross-introgression that took place during a shared population bottleneck
yeah -- I generally keep the tech level down, and stick to Vancian-style magic (never had much exposure to psionics, so I generally don't lean on it much, although I'm not dead-set against it either)
but I often wind up tinkering with the psychology of various folk, and sometimes the physiology as well
> In The Silmarillion is mentioned that the Orcs were transformed from Elves — the purest form of life on Arda (the Earth) — by means of torture and mutilation; and this "theory" would then become the most popular.
Tolkien was generally quite fond of "revealing" things of his world through in-universe conjecture --- which is quite easy to forget might be false in-universe.
@Carcer yeah, whereas my thinking with Orcs is "noble not-quite-so-savage" (still noble-spirited, but paired to a fair degree of tactical and technological sophistication; for instance, they have developed bowyering quite heavily in their own right, and also can make quite strong/well-tempered blades, even if their hammerwork looks crude at first XD)
Oblivion breaks "realness" a lot, though much is from some of the absurdity you can get out of level-ups and whatnot. Like jumping 40 feet into the air
@JinLong I think Morrowind's setting was kinda nice for shying away from the most traditional Anglo-Saxon Eternal Springtime fantasy. Eg. lots of settlements have a Levantine feel to them
there are too few people, the towns are comically tiny, it's meant to be this entire country but it just doesn't hold up to even the most casual inspection
It's not such a leap forward from Morrowind when you consider plot or setting. Arguably a step back on the latter (back to "most generic setting possible")
Skyrim feels too much like the real world. I'm participating in this escapist fantasy involving a populist leader who does nothing about the blatant racism of his followers because I want to escape my real life with a populist leader who does nothing about the blatant racism of his followers.
Solitude, Whiterun, and Windhelm are all probably smaller than the Imperial City but there's three of them whereas Oblivion has the Imperial City and a collection of hamlets.
Travel to location X quests are worse in the sense that given time, you're going to travel to X anyway almost certainly, so you're effectively punished for not taking the quest.
Specifics are not important for so general a question, but I was responding to a comment from another user under one of my answers and realized that I didn't know. This user seemed upset with my answer and so while I wanted to provide some context for my reasoning I certainly did not want to both...
Namely because no matter how much time a human DM invests into their campaign settings, there's countless more hours a CRPG would have to spend on art assets, models, gameplay, etc. to match up.
@JinLong it's difficult to judge how far we are away from that since various experts of the field disagree considerably on what the timeline looks like
but yeah, our metal children will replace us eventually
@JinLong there are major technological challenges to be overcome but the pace of technological development at this point in history is such that it's very hard to predict what the shape of things will be in 10-20 years time
@JinLong I'm not sure there's such a thing to pass. As in, does anyone know the actual definition of the Turing test, and whether or not its goalposts have been moved over the decades?
Because it's funny how similar things have been said about 'no animal demonstrating sapience', because things like the mirror test and the ability to use (nonhuman) language have been retroactively moved from 'would prove sapience' to 'not indicative of anything'.
@vicky_molokh I'd think of it in more general terms: producing an AI that can consistently fool human parties it converses with into considering it human.
@vicky_molokh Conceptually, it doesn't have specific goalposts or thresholds. That's why it's simple. It's not supposed to be a test you actually perform.
@vicky_molokh Sapience has moved a lot honestly. And the requirements vary quite a lot, even by what country/region/state your in (at least on a legal definition they do)
as far as I understand the field at the moment there are chatbots which might be able to fool some number of people as long as the conversation stays strictly within the domain that chatbot is designed for. I'm not aware of anything which could consistently fool a competent interlocutor who is free to converse about whatever they want
I'm not sure if the Turing test is relevant to those because Turing test is... well, it's about whether a computer can pass for a human. And I know plenty of people who couldn't come up with a good story if their life depended on it.
@kviiri the kind of point of the Turing Test, I think, is that if a computer can reliably convince another human that it is a human in free conversation with that human, that implies the computer has some comprehension of the human experience
Jin was just using the Turing Test as an example of a challenge we've yet to adequately overcome and is obviously still somewhat sort of what we're aiming for
I'll just say, as a linguist, there's a lot of stuff coming out of chatbot design and programming and whatnot besides just trying to pass the Turing Test
Culture Minds are several orders of magnitude up on humans - as I believe one of them says of the comparison, "we are near to gods, and on the far side"
yup, it's still an interesting choice that Banks decided that a tiny fraction of humans will be able to come up with ideas the vastly powerful Minds cannot
Could be some trite wish-fulfillment (see? even after singularity we'd still be important)