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12:28 AM
@vicky_molokh That's... not how caves work.
Cave temp is almost always the average of the year-round temp in the area (sum of the average daily temperatures all year, divided by 365), and varies based on direct air exchange with the surface. If a cave's temp is rising as you go down, that's either because of local geothermal activity, or because the outside air at the moment is colder than the average yearly temperature.
Caves just don't go deep enough to get a consistently generalizable influence from the geothermal gradient, it's an entirely locally-determined influence.
(from "Evaporative water loss, spatial distributions, and survival in white-nose-syndrome-affected little brown myotis: A model" by Sean Ehlman, John J. Cox, and Philip H. Crowley, in Journal of Mammalogy June 2013.)
As you can see, the temperature rises or falls relative to the above ground temperature, toward an absolute average.
I can only conclude that all GURPS caves are sitting on near-surface geothermal activity or have hellmouths in the basement.
Maybe they've got mines that close for the summer.
 
12:55 AM
It looks like a lot of people are looking up geothermal gradients and missing that those are for solid ground, not caves which exchange air with the surface.
 
user15026
1:45 AM
@BESW I have a feeling the last one is the right of it.
 
2:42 AM
@BESW yeah, the geothermal gradient doesn't kick in until you go deep
like "South African gold mine deep"
 
 
3 hours later…
5:25 AM
You know what sucks about playing as a Paladin with a +15 to her Charisma Saving Throws?
The DM never uses any effects which trigger said Saving Throws. XD
 
6:09 AM
Deterrence works I guess :)
 
6:32 AM
> Aura of Metagame Protection. Pick a specific skill/action combination. NPCs can never use that combination while in your zone.
 
7:09 AM
I'm always tempted to get upset when the Rogue makes an ability check, and then treats a nat 1 as a 17, but then I'm like "okay, but I can never be charmed/feared/possessed/pretty much anything that depends on failing a Saving Throw" and feel better.
 
@BESW I'll try to this bring up 'back home'* once/if I understand where things are wrong well enough to convey. I'm getting the point about caves IRL not going miles deep. But do I understand correctly that the statement about mines requiring artificial air circulation/cooling because the one they get 'naturally' is insufficient (and that they tend to be hot deep below), outright wrong?
* == 'Back home' referring to the forum. It's not the first time when a random handwave gets replaced by an attempt to provide a playable approximation based on a simplified understanding of a phenomenon, only to be further corrected and improved by criticism after publication. So if the author got things wrong rather than just oversimplified, it's a good reason to find what went wrong and what's the right way to handle it.
 
Yes, mines need cooling. But it's not primarily because of geothermals. It's because of the heat generated by the mining operation.
Mining machinery and personnel both create heat, and bringing in fresh air to breathe creates heat because the systems pressurize the air.
The deeper you go, the harder it is to naturally ventilate and the more the air compresses. Geothermal gradients work against you less because they're warm, and more because they're resistant to thermal changes: the only way to get to heat your mining operation generations out of your mines, is to siphon it out by cycling air or water. And the deeper you go, the harder it is to do that efficiently because you have to move the air/water mediums futher.
 
7:25 AM
At what depth does temperature begin consistently rising then?
(After all the core is consistently super-hot, but human mines only reach a few km deep, and there's a lot of ground to cover in-between those.)
Also, thank you for pointing this all out.
 
I'm not sure there's an answer to that question except "it depends."
 
@BESW Thanks. 'It cannot be easily generalised' is a totally valid answer.
 
It depends on the composition of the rock, the local geological activity, the extent of the cave system's ventilation...
 
Thanks for pointing this all out. I'll pass it along.
 
@vicky_molokh You're welcome. Do note, I'm not an expert. I studied my local geology a long time ago and did some digging into Google scholar today to help re-affirm my impressions of how all this works.
Searches like "why do mines need cooling" are really fascinating.
Up above I linked a study where they modeled cave thermals in order to predict bat nesting patterns.
So. cool.
But I started with just observing that geothermal gradients are about heat propagating via conduction through solid ground, while caves allow for fluid convection models.
It didn't seem reasonable to conflate the two, so I went digging.
Pun intended.
 
7:51 AM
What kind of convection is and isn't going on in those fantasy huge underground networks does seem like a big question.
 
8:17 AM
@BESW I must be missing something. 'A latitude where the average annual T(e) is 38C'. Is that right? Does Northern Antario has such a high average annual environmental temperature (outside the cave)?
* Ontario
Either I'm misreading what T(e) means, or 38°C is a lot for it.
 
8:41 AM
Sure is.
 
9:08 AM
Heck. I feel like getting back into TTRPGs so I could run a campaign where the PCs get to battle Skeletor.
Given my player pool it'd practically have to be DnD too.
 
Masters of UUUUUUUUmdarrrrrrr
XD
 
Hmm I definitely should look into it
 
@vicky_molokh Looks like a copy-paste typo. The linked document gives it as 3°C, but if you copy-paste the ° from the caption it turns into an 8.
 
I'm not into He-Man otherwise though, but the world needs more Skeletor.
 
@kviiri I think of it as more Thunder-Cats-y. It's a mashup of all of those sorts of things.
> To say Masters of Umdaar is sci-fi/fantasy is certainly accurate, but a bit too broad. If we had to narrow it down, we would call it Planetary Romanticism. Avoid the sci-fi pitfalls of making it just about how technology works and how advanced it is. Instead, make your adventure about the emotions that the heroes and heroines feel: the joy of exploring a new frontier, the suspense of an unopened treasure chest, and the fear of a strange new monster emerging from the shadows.
In Masters of Umdaar, we’ve drawn the lines between good and evil in pretty thick, distinct lines. This is an inten
 
9:19 AM
Is Thundercats one of those late 80's/early 90's attempts to capitalize on the TMNT style anthro-animal warrior aesthetic?
 
It's definitely from that era. I'm not really familiar with the origin of the production concept.
But the first Thundercats cartoon pre-dates the first TMNT cartoon by two years.
 
Ooh. Hmm, I've only heard of it here and there
 
I saw a few episodes in reruns as a kid, and I enjoyed the 2011 reboot though it doesn't hold up alongside more recent fare like the new She-Ra.
 
new She-Ra is the best
absolutely
 
@kviiri Really, TMNT and Thundercats, along with Transformers and the others, were probably all running off the success of GI Joe and then He-Man.
 
9:28 AM
I can't not think of Egyptian solar deities when I hear She-Ra.
4
 
lol
you know
I literally never made that connection
or if I did I forgot
 
Well Mumm-Ra was Egyptian . . .
 
GI Joe and He-Man proved the "cartoons as toy commercials" concept was lucrative.
 
but now you have put that in my brain
 
@BESW Oh, hehe... G.I. Joe is something I never saw in its original form, I only know it from those parody videos made from the PSAs.
 
9:29 AM
Lives in a pyramid, prays to animal-headed deities.
 
@BESW yeah, as unfortunate as that is
 
@BESW Yeah, that's true I reckon.
 
The general aesthetic of Umdaar is common to Thundercats, He-Man, She-Ra, etc: heroic sword-and-sorcery fantasy in a world that seems to have once been ruled by a mechanically advanced society which experienced an apocalypse so long ago that now the remnants of their tech are overgrown and legendary.
The line between tech and magic is purposely undefined, often there's interplanetary space travel in the background, many of the people are humanoid animals but usually "regular" humans are also present. There's battles between good and evil to control tech/magic in order to rule/save the world.
As a GM I find it really fun because I can do amazing epic setpieces without justifying them at all, and I can be super derivative and it fits right in.
We had a desert where instead of sand it was perfectly round balls of colored glass ranging from dust to mountainsized.
 
Yes, the overall sense of flexibility is a huge appeal.
 
And you get to be waaaay over the top with your NPCs.
For example, I had the villain Queen Vulturra:
> Concept: Cunning and Tyrannical Sorceress Queen
Motive: I must bring Umdaar to its knees
Personal: The Staff of Seven Calamities
Shared (General Sko-Larr): Good advice is hard to bind
And her General Sko-Larr:
> Concept: Methodical Technomage Ghost
Motive: I must possess the Power Cosmic
Personal: Eternally patient
Shared (Queen Vulturra): Bound to serve the Queen
 
9:42 AM
Sko-Larr :D
 
@kviiri I used this art for him.
 
Wowiez
 
And this one for Queen Vulturra.
 
skree!
 
Sko-Larr was a lot of fun. He was immune to physical damage but vulnerable to bright light. He could read minds and was a metal-bender and whenever he successfully dodged an attack he could move a zone for free.
And then there was Master Appa-Tax:
> Concept: Fantabulous Queen of the Dinosauroids
Secret: Recently undead
Ambition: I will unite the reptilians
Artifact: The Diadem of Command
And her Philosoraptor Advisors:
> Concept: Psychic raptor twins
Motive: We must moderate the Queen's excess
Artifact: The Goggles of Insight and Hindsight
@kviiri One thing about the flexibility? It really helps support co-GMing or round-robin GMing.
Somebody else at the table can run their own episode and it can be COMPLETELY out to lunch compared to everything else in the campaign but whatever! It's just That One Weird Episode.
 
10:03 AM
I'm gonna read the Umdaar pdf on the way home, I think I want to try this at some point
 
@vicky_molokh Thank you. The discussion between @BESW and yourself has been very enlightening!
 
@Zarus I too learned something new, including the fact that maybe I should've made the 'through a playable lens' bit more prominent.
 
10:25 AM
@Zarus First replies from bringing it up elsewhere resulted in being pointed to some more materials: How to predict rock temperatures for deep Alpine tunnels and Geothermal investigations for the NEAT base tunnels. Though maybe they've already been linked to for you in some of the answers - I haven't combed through them.
Also some Eurorock PDF on numerical modelling for rock temperature prediction, with page 9 showing an example image charting temperature and visualised depth of a terrain.
 
11:01 AM
@vicky_molokh The links are greatly appreciated. No, your links are a new addition to the discussion! Please do look at the answer given by @minnmass and his last comment.
 
11:47 AM
Oh hey, I played Together Among The Stars today. [updates profile]
It was a lot of fun, and I'm thinking about using it for scene generation in games like Masters of Umdaar.
 
 
4 hours later…
4:15 PM
A fun question about table social dynamics. I'll be interested to see the answers.
 
4:56 PM
eh, I don't see much to distinguish it from every other question about a disruptive player where the answer is to either get everyone on the same page about the type of game you're playing or stop playing with that person
 
@Carcer Which is part of why I am not answering it. The social dynamic of family(sister) and friends being the other players has some aspects to it that suggest to me that the question is a rant more than anything else.
 
 
2 hours later…
6:37 PM
hey there @ACuriousMind and @Glazius, sorry about being late, you folks still about?
 
@Shalvenay I'm here, and had some time torest this week, so.
 
@Shalvenay Yep, give a minute and then I'm good to go
 
5
Q: Greatsword with light and thrown?? (New wild barbarian)

RobinSparkyOne of the posible wild surges from the playtest barbarian Wild Soul subclass: Shadows weave around a weapon of your choice you are holding. Until your rage ends, your weapon deals psychic damage instead of its bludgeoning, slashing, or piercing damage, and it gains the light and ...

 
7:33 PM
@Ash I was actually thinking about the other genre. The one about which one can be reasonably prudish. But hey, since probably everyone here has connected the dots and I've also made a question on anime.SE about a manga with very heavy adult undertones, let's stop beating around the bush (or is it the blush in this specific instance?) and I'll just say erotica out loud(ish).
On the other hand, I had fun writing that sentence.
That said, @Ash, I don't like publishing anyone's Discord contacts in a publicly searchable site like here. I have a way to exchange contacts that's the less complicated I know about, but it needs that we are both online at the same time.
 
@Zachiel BESW has a discord server he's linked a couple of times and doesn't mind people joining as long as they're nice.
 
 
1 hour later…
8:54 PM
Am I nice, @BESW?
 
 
1 hour later…
9:59 PM
@Zachiel If it's any help, I think you are nice. :)
 
@Zachiel This is an invite to my Discord server, the Spectacularly Bad Plan of Rassilon. There's RPG rooms, and there's a low-key cozy social area. People here are welcome to check it out provided they're ready to be kind and compassionate in my space.
 
10:28 PM
@KorvinStarmast Daaawwwww
 
user15026
10:53 PM
@Zachiel I'm here now
 
user15026
I see you in Discord so I will just poke there.
 
Screenshots of the preview of the final version of the artificer (from Eberron: Rising from the Last War) from Adam Koebel's Roll20 stream: imgur.com/a/rs8Bu7M
(Note: he didn't look at everything, and some things seemed to not yet be up on Roll20.)
 
11:14 PM
@Xirema Let me tell ya, Reliable Talent gets a lot more powerful when your DM lets you use downtime to get proficient in more skills (as is the case with my Wednesday night streamed game) :P
 
11:54 PM
2
Q: Do familiars reproduce? If 'yes', what kinds of offspring result?

Tim of TimeThe spell Find Familiar summons a simple yet common creature of the caster's choice (like a cat, rat, raven or weasel). Such a creature's organs all function healthfully, including eating and sleeping. This creature is not a beast however: Appearing in an unoccupied space within range, the fa...

 

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