@Glazius That's moving the goalposts, since you originally said that taking the class means it's reasonable to assume that the player cares about the IWA staying safe.
(And again, if the player took the class for mechanical reasons then the RP of it only matters if the GM ties the IWA's continuance to continued access to the mechanics of the class.)
Real-life example: I've taken classes with very specific lore attached to them, but knew the GM wouldn't care and neither did I, I just liked the mechanics and we ignored the setting lore for the class entirely.
In general, it's better to have direct conversations between game participants than to try to guess what each other wants based on our game choices.
Every choice can have any of a myriad motives behind it.
Yeah it's much better, gasp shock, to talk to the real existing person about what they want rather than assuming you can look at the fake character in some way to figure it out
Like I said, pretty sure I did used to do that and I don't want to go back there
Well I didn't do it deliberately but
user15026
That would just add so many awful layers to my already knee deep piles of "oh god I have to choose things and create things and stick things together" anxieties that RPG stuff tends to give me
One of the best pieces of advice I received, while engaged (from a long-married couple who were at the same tux shop as us): "never ask anyone else for advice. If you two can't figure it out yourselves, you're done anyway." I'm not saying it's an absolute truth, but it's been a really useful *mindset* for me and the missus.
I have the challenge of DMing where a player (my 10-year-old daughter) isn't good at verbalizing what aspects of gaming she's having fun doing, even when I try to ask "What was your favorite part?" and "What do you want to do more of next session?" We're certainly willing to have the discussion, but not everyone is good at self-analysis and figuring out why they're having fun.
And while some of that may come with more maturity, I suspect in general a lot of adults aren't the best at self-analysis either
I always thought my stereotypical gym teacher who used to be a drill sergeant wasn't taking it far enough with just 110%
@PeterCooperJr. but at least it sounds like you are trying
user15026
@PeterCooperJr. Verbalizing that stuff is hard. (Mind you I find verbalizing what I liked hard all of the time, which is why my SO and I tend to do "what didn't you like" instead or "what don't you want" because somehow that is easier?
@Ash The one thing I've found gets rid of that fear: taking a job where you have to speak in front of people all day, every day. (Because you will make mistakes, and eventually you either get over the fear or wash out.)
user15026
@nitsua60 I work in mainly phone based tech support, so that's helped some
Not intentionally from any formal "structure" like that, though I'm sure I was significantly influenced by a suggestion I'd heard (probably from some friends at church?) that a good question to ask children at the dinner table to spur conversation is "What was your favorite part of the day?", rather than something more generic like "How was your day?"
As rather than a generic answer, it helps direct toward something specific that can inspire further discussion & conversation
Though one can get just as much "I don't know"s either way :)
More a trying-to-get-something-out-of-my-kids technique rather than a how-to-get-something-out-of-my-players technique, though I suspect that there can be a lot of overlap.
@PeterCooperJr. yeah I was going to say, I doubt it has as much with how you asked the question as with wether the kid in question has anything to talk about or is in the mood to
@trogdor I think the one that would even get me would be conducting an orchestra: eighty people staring and hanging on every tiny motion and microexpression and twitch.
When a bit over a year ago I thought "Hey, I should get back into D&D", my theory was that it'd be a way to get me out of the house every once in a while. Somehow, instead I got my family hooked, and it's just a way to spend time as a family every once in a while.
@PeterCooperJr. We often go with "what's a kind thing you did today" or "what's something kind someone else did for you" or "what's a time today you felt sad." Partially as a directed prompt like you say, partly to try to highlight emotional (self-)awareness, partially to set the norms that yes, you will do kind things or yes, you will feel badly some times.
Though I wouldn't mind getting out of the house every once in a while either, if anybody knows of a group looking for a player in Southern Worcester County of Massachusetts. I did try going to nitsua60's place once, which was awesome but more than bit further away than I'd like for a regular group.
Tonight's dinner is what's-about-to-expire casserole: garlic mashed potatoes with walnuts and onion, topped with shredded cheddar and breadcrumbs, baked until the crumbs are toasty. Served with a salad of sunflower seeds, apples, and local lettuce. And for dessert, smoothies: frozen strawberries, freshly squeezed local lemons, Greek yogurt, fruit juice, and a dash of honey.
Back when I joined RPGSE, I of course noticed how big the D&D demographic is here. And at first I thought, 'Hey, I can just Ignore all the AD&D tags and Watch tags of my games and everyone has fun without negatively impacting the other'. However, then I noticed that there are effects whose source...
For some reason, reading this question, I assumed the OP meant to attack their own friend to break the charm effect, and not just, you know, attack the Vampire.
This question was spurred by an edit to this question: Avoiding plot pitfalls in Star Trek RPG which consisted solely in adding the star-trek-fasa tag.
While I see why this tag was added, the OP said in a comment in one of the answers that they are using FASA's rules, the question in itself is ...
@Glazius It's got a serious problem, in that it does not mention the CC-BY-SA license anywhere. Without the ShareAlike part, it would be no big issue, because they attribute us on here.
@Yuuki It's definitely worth a meta post because of that.
@Glazius Can you post about it on Meta? All I know is that you pointed to it, that a random post does list authors, but that I cannot find any mention of a license in their Aviso legal, but then my reading Spanish is mostly guesswork.
I don't see anything relating to where they get their content, besides linking to users here in the SE, and claiming they're not responsible for externally created content. But then again, my level of fluidity in Spanish is mostly conversational, not legal, so I could be missing something.
It is funny to see the same expression mistranslated in multiple different ways in the same post though. "The rocks of autumn: All the world dies!"
Folks, mind answering a quick question I don't know if it merits a proper Q or not (possible dupes).... (I'm away to ask it on the assumption you all say "Yeah sure, can't wait to hear it!")
I've wrote my own character sheet which lays things out a way I prefer, very tabular, one of my columns for Skills is 'Passive'. Since it is a table I've calculated it for everything, but is there ever a call for everything in a passive way?
@Anaphory - nice :D
Passive Sleight of Hand? As a kleptomaniac perhaps?
Ah yes @GreySage, but that relies on one remembering that that is all you do! And I assure you as someone new to DnD there is a lot of calculations that are super simple if you can remember them! :D