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9:00 PM
Carries a dead body or two as well
 
@KorvinStarmast or the 10k copper from a hoard.
 
@ColinGross Yes! I mean, who can stand to leave all of those coins behind? They will buy a lot of beer at the next tavern ...
 
@ColinGross Make it rain (copper)!
 
Melt them down into ingots and sell to gnomes. They are always tinkering with something to make a steampunk mechanical device , and copper tubing is usually involved.
 
@KorvinStarmast I did sort out the mass of that many coins at some point. I wonder if the commodity value of the copper exceeds the value of the individual coins. DM economics problems.
 
9:07 PM
@ColinGross We used to melt down silver pieces and have them made into silver sling stones (OD&D/AD&D) 10-12 per stone. Useful against undead. Not sure if 5e rolls that way, the "silvering of ammunition" at 100 GP is a bit of a 'horsepoopie" way to handle sling stones. All you need is a mold.
 
@KorvinStarmast For manufacturing silver ammunition. Creative. I like it. You also need a furnace or charcoal to heat it up. Some handling tools would probably be nice. Blacksmith tools would cover it all ?
@KorvinStarmast Isn't that for silvering weapons?
 
alright. answer posted.
now, I can go home
 
@ColinGross To melt silver, you need flame that it pretty hot (1700 deg F) though not quite as hot as a forge for working swords. (Jewelers don't need the kind of heat the blacksmith does, IIRC).
 
@KorvinStarmast Yeah, i think you can do it like lead in a bed of hot coals, but it takes some doing to get wood to burn that hot.
 
@ColinGross Yeah, coal or charcoal would help, and for making slugs/bullets, you only need to get it soft.
But a little crucible and heat, melt it, you can put it into moulds like musket balls ... or use a sand cast, yadda yadda yadda
Nice video here
 
9:23 PM
@KorvinStarmast Sand casting can be messy.... painfully messy.
 
9:33 PM
@Grosscol Yeah, but I had a friend who made jewelry in high school who did it. (Granted, he was using gold ... lower heat requirements)
 
9:51 PM
Does anyone know where the 5th edition "Dragons as Innate Spellcasters" variant comes from?
Never mind, it looks like it's natively part of the Monster Manual.
 
@Grosscol Your question is based on an unfounded premise, which is that there is "magical damage" as a type. There isn't. Pure magical damage is called force damage. Also, not a contradiction, and exception, and Sun Blade need not ever drop in a game. All magic items are DM options. That exception is handled by Specific over General.
I added some of that into the answer.
The attack is magical, or it isn't. What kind of damage is smite? Radiant, right?
Not Magical Damage. Radiant Damage.
 
@KorvinStarmast which to be fair, is fine in a question. Pointing out false assumptions is part of what answers should do.
 
10:25 PM
Regarding monkey grip...
If you take monkey grip, oversized two weapon fighting, and exotic bastard sword proficiency,
Would that let you dual wield large bastard swords?
I think you're taking -4 to each attack, though.
 
11:06 PM
Monkey Grip? Samurai? Eberron?
@Grosscol Colin, I think that the confusion comes from reading a JC tweet that was in response to a fighter question, and applying it to Rogue. Since the devs have said that they didn't balance the game for MC, and they are not making UA with MC in mind, crossing the streams seems to be a confusing thing.
 
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