I have gone to most of the movies and that cameo still made no actual sense to me, so personal annoance and "how do you guys expect the members of the audience who didn't see most of the movies to get this making sense?
To be fair though, not seeing some of the movies might have helped in maybe blowing that cameo off
I did just see an analysis of Infinity War which really helped tie it together for me, by talking about how a big part of the Marvel film formula success lies in the experience of watching a Marvel film mirrors the experience of the main protagonist, and Infinity War does this too: it's a film about gathering the power to break the physical rules of the film's reality... and in the process the film itself breaks the narrative rules of the franchise.
Right, but they're rules nonetheless: all the Marvel films have certain narrative touchstones that cement them together, but talking about what they are exactly would be spoilers for Infinity War because of how it subverts them.
@trogdor The one nice thing about the films over the comics is that eventually the actors will age out of the roles, so status quo is inherently impossible to maintain long-term.
I remember reading one comic (years and years ago) and I just remember seeing all of the superheroes from the MCU all gathered together, in an attempt to try and bypass this... wall... of some kind.
@trogdor Fun fact; in one universe, Stark dies, and actually because an AI himself that he simply downloads into whichever suit is needed at the time. He has multiple spanning the galaxy, and is like "Hang on... needed in Asgard"
@BESW Oh indeed. Obviously that plot is very thin (unlike the wall... lol) since it's based on a vague memory of a single issue in a more developed story arc.
I liked the way they did that from the get go too; "I am Iron Man". It's true to the character, and it immediately opened it all up to the removal of the secret identity trope
But yeah, that's the whole idea they went with - in today's day and age, with technology the way it is, it'd be incredibly hard to keep your identity a secret
But yeah, basically my idea on that point is,. The main character of a story isn't the only one you should be invested in or learn complicated things about
Well, I honestly thought he made way more sense. I mean, he was still a thief, but a smart thief. All his jobs were below the radar; constantly reminding everyone to stay quiet, never going above his paygrade.
@Ben yeah typical villains will just go hit whatever makes them the most money or power or wtv
You don't often see them being the who keeps reminding everyone that the only reason they don't get put down is because they don't let anyone know they exist
You see a lot of supervillains running around doing things they would attract way more than too much attention for
It's probably why Vulture wasn't a big-time villain in the comics, because while, yes, he was always robbing banks, and doing stuff out in the open, he was just in it for money. Now though, I can see him stepping up in the game. He's got the smarts, the motive, and potentially the intent to face up to Spidey as well...
@Ben I think it's interesting how a lot of the cartoons have significantly streamlined Spidey's rogues gallery simply by picking one thing that gave almost all of them their powers/motivations.
Recently it's been the experiment which produced the spider that gave Peter his powers.
Everyone else is connected to that experiment somehow, either involved in its development or trying to steal it for their own uses or being somehow subjected to its effects.
The Superior Spider-Man was a superhero comic book series that was published by Marvel Comics that ran between January 2013 and June 2014. The series was written by Dan Slott with artwork by Ryan Stegman, Humberto Ramos, and Giuseppe Camuncoli. It features a reformed Otto Octavius who has taken over Peter Parker's body, and, having allowed Peter to die in Octavius' body but being affected by Peter's memories, is determined to be a better Spider-Man than Peter ever was, and a better man than Otto Octavius. The title replaced the long running series The Amazing Spider-Man, after the conclusion of...
@trogdor Yeah. that's not about the characters any more. That's about the origin story at that point
@Ben Well, one of the things I appreciated was that, for example, turning Vulture into one of Otto's attempts to re-created the spider-serum with another animal, gave Peter and Vulture a lot of things to talk about.
By contrast, TMNT 2012 basically said "okay, everything is either mutants or ninjas or aliens, and the mutants are caused by the aliens so really everything boils down to aliens or ninjas, and sometimes it will be alien ninjas" and rolled with that as the core origin for everything for almost all of the series. And it worked VERY well.
@trogdor Miles's mom was killed again during a fight with Flash Thompson's Space Knight Venom a couple years ago.
Well, his alter-mom was killed the first time, after his prime-mom was killed in his backstory? It's confusing, there's alternate universes involved. One of Miles's moms got killed in a fight with Venom, anyway.
And this is the cover of Venom #3 coming out this June:
That's the Eddie Brock Venom:
> Still recovering from his injuries, Eddie Brock – the Wicked Web-Slinger known as VENOM – has to defend NYC against the most powerful foe he’s ever faced! The only thing standing in his way? Miles Morales…SPIDER-MAN! Though Eddie and the symbiote have no qualms with this particular web-slinger, the same can’t be said for Miles’ feelings about Venom…
@trogdor Carnage has no interest in anything, other than himself. He has recruited "teammates", only to kill them later cos it's convenient. He summons demons form the nether realms because it's "fun". Life means nothing to him, and anything else means less.
Yes. Venom is by far more of an interesting character, and Carnage is very simple.
Not going to argue that.
And to clarify, I'm not particularly saying that I like Carnage, as a character. What I like about him is that he scares me. He doesn't care, and he has the power to back that up.
> Because of the time required to load this weapon, you can fire only one piece of ammunition you just caught, as part of a spellcasting focus, such as a holy Symbol, can be used only for the Spells from the back of a Griffon, or a Cleric soaring through the sky on a Pegasus all enjoy the benefits of a well-ordered society.
> Griffon-mage. You channel the magical power of your mount to cast spells; while on the back of a trained griffon you can use Lore to cast spells with the create advantage, attack, and overcome actions. Your griffon takes one stress for each spell thus cast (it cannot be prevented).
Peter's consciousness is still there, so Otto has to deal with that, but the entire thing is that he wants to prove that he can be a "Superior" Spider-Man. He basically places himself in Peter's shoes and lives his life, with the intent of doing it better.
So it's Otto's envy of Peter being the superior being, but Otto's superior mind (focus, etc), and the conflict between Peter's and Otto's sense of "right and wrong"
A friend's Fate game has a character with a Crazy Conspiracy Wall Web, and stunts that give him bonuses to figure out off-the-wall things while using it.
So I offered this:
> Field crazy. When you are away from your Conspiracy Web, you can take five minutes of concentrated action to re-create a portion of the Web using nearby objects. Declare one topic that the Web depicts; you can use Web stunts for that topic until the end of the scene.
to comply with GDPR, as of May 25th, I will no longer be remembering anybody’s name, face or personal details without their explicit consent
...phew, finally a viable excuse
@BESW You know how you've been interested in playing Fate with aspect-only gameplay? I'm interested to see how you'll feel about Cortex's resolution mechanics when we get to playing, because I think it'll do something sorta like that.
When you roll, you pick a couple of character traits and a couple of skills and roll the dice corresponding to each of them.
There's a section of the character sheet that behaves like aspects. For those traits, you pick one and say it'll either help or hinder you doing the thing. If it helps you, it contributes an average die to the roll, a d8. If it hinders you, it contributes a d4 to the roll, which increases chance of serious story complications in exchange for you getting a Plot Point, which is like a Fate point.
(story complications occur on rolling a 1, and a d4 has a higher chance of getting a 1 than any other die, so d4s are usually undesirable.)
For Marvel, characters have Affiliations (solo, buddy, or team), Distinctions, Powers, and Specialities. Specialities are skills, Distinctions are aspects, and you assign a d6, d8 and d10 between your affiliations. (Wolverine has a d10 in Solo because he's best working alone, Captain America has a d10 in Team because he's at his best when he's working with others.)
@doppelgreener Well, I guessed wrongly on all three homebrews. Glad we got clarification. (The one from D&D beyond looks interesting, and to me fits the 5e Warlock flavor nicely)
@goodguy5 someone mentioned they were using a homebrew ethereal archetype. we asked them to link which one, and in the meantime Korvin found several, and the querent was using a different one entirely. :)
(Lemony Snickett: here "conjecture" means a suggestion there's a natural law that is followed, based only on gut feeling which is almost certainly wrong.)
@doppelgreener What's even neater is that my first few pages of google search didn't identify a D&D beyond .... in part because I may have used search terms that didn't help me. I need to be a bit more discerning in my use of search terms
@KorvinStarmast google fu is difficult. one thing i've learned is always start off describing exactly what i want, and only then if that fails begin scaling back to more general stuff.
(even then however, "ethereal warlock archetype D&D 5e" still doesn't get me that page)
Folks, a question being on-topic for another SE site doesn't make it off-topic here. Nor are RPG interpersonal questions off-topic here because there's an interpersonal site. — doppelgreener ♦53 secs ago
Please don't vote to close interpersonal questions as off topic.
@goodguy5 Well one thing to always remember that a large part of RPG problems will always be interpersonal problems at least in part. They are intricately linked.
I came into chat to bring it back to community attention (not yours alone) because this is maybe the fourth time in recent memory that a question's been closed as off topic because it's interpersonal (despite those not being off topic). I didn't post that here to bring it to your attention specifically or to get on your case.
@doppelgreener We need to reopen that question, it's duped to the wrong question. This one has a specific case, teen/pre teen, and the linked question is not from that scope/pov.
I was in the middle of an answer aimed at that particular age group. (And any teacher who has run the game with students will have expertise in this area; I think we have a few here)
Also, the linked dupe is a player gripe, not a DM trying to get the game untracked.
@SPavel Yes, but something like declaring interpersonal questions off topic is done via meta discussion. They're by canonical policy on topic, by both regular community affirmation and precedent.
The community can change the guiding principle there and can enforce the guiding principle, but changing a guiding principle like that via just voting to close individual questions as off topic isn't the right way to go about it.
@goodguy5 I really wouldn't feel bad, we all make "mistakes" on the site and the mods and more experienced members' job is to help teach others how things are done and have that discussion.
Eh, I would consider the opposite to be true: the thing that the community does is the right thing to do, and if you have a problem with that, raise it in Meta and convince people not to do it
@goodguy5 For what it's worth I haven't been trying to be on your case at all. I'm sorry if I've been doing something that comes across that way. You haven't done anything to offend me. You're a regular community member I hold in good esteem.
An 8th grade DM who needs help running his game needs our help, not a stiff arm. Oh, my form of meth is coffee, and that was supposed to be methinks.
@goodguy5 Anyway, I voted to reopen. I believe we have a number of answerers, not just me, who can help this DM with this social situation that occurs during their game.
About this question about group dynamics -- I think, it would benefit much from an answer from an actual teenager who has solved this problem in some way.