« first day (2768 days earlier)      last day (2493 days later) » 

01:10
@DuckTapeAl Hey, good to see you around!
Also, depending on what you want to achieve, Shadowrun could kinda work for a Mass Effect game.
Which is...weird.
Hmm. Which edition?
I've never played, but from what little I've read of whatever edition it was I read, I can kind of see what you mean.
I've only played 4th, personally.
But a lot of the skills match up to what I think you'd want in a Mass Effect game.
And depending on how complicated you want hacking to be, that could be used as-is.
You'd need to change magic a fair bit to get biotics though.
Hmmm...biotics is probably closer to Adept powers than Magician spells.
Shadowrun 4e has three separate magic(like) systems - hacking, sorcery, and adept powers
and I agree that if you want to approximate mass effect, then use adept powers for biotics, and leave out sorcery entirely
Not sure how non-hacking tech powers would work, though.
I've heard that hacking in SR is crazy complicated. Is that true?
01:21
As I understand, it was in earlier editions. From 4e onwards, it's been simplified (which means it's still fairly complicated).
What about Eclipse Phase, or Transhuman?
[shrug] Don't know them well enough to judge.
(I know nothing about Mass Ferret.)
I think that a lot of Shadowrun's noncombat complexity is so that you can have noncombat characters who focus on tech and other skills. So it might not map perfectly to the Mass Effect schema where every character has some combat role.
Yeah, it's not a perfect match, for sure.
01:33
@BESW Mass ferret is just like Force ferret, but divided by acceleration
And Acceleration Ferret is a surprisingly good budget knock-off of Sonic the Hedgehog.
Acceleration ferret is the one who says "Gotta go faster over a period of time"
01:57
My current plan is to do research into a few different systems that do different Mass Effect things well, and then pick one based on what the players actually liked most about Mass Effect.
The last time I ran it, I used GURPS 4th, which was pretty good for the combat side of it.
If the players mostly want to do things other than fight, maybe SR4. If they're more interested in exploring the world, maybe Fate or DW.
02:10
@DuckTapeAl -- I don't think I got to tell you about my Tabaxi cleric, or some of the orc hijinks I got up to not too long ago for that matter?
I have vague memories of orc hijinx, but I definitely don't remember a Tabaxi cleric.
ah. the Tabaxi cleric is my character in nits' ToA game :>
03:09
Just GMed my first epic-style event: four hours, one dungeon, four parties, four gms. It was a blast. And now I'm on the hook for writing the next one =\
wow, good luck!
Thanks. Got any unused epic-ideas rattling around you're not going to use?
=)
lol I always do, just not good ones xD
@nitsua60 hrm...I have a minicampaign rattling around, but that's about it sigh
fire 'em off -- I'm at the blank-sheet stage right now! (Actually, I've already jotted down two things. But I'm at that end of the project where creativity's much more important than details.)
03:15
fantasy stuff exclusively, right?
@SimonH. Yeah, sorry. 5e, and pretty vanilla in its presentation.
@nitsua60 let me pastebin the notes I have and send them to you in a Discord PM, k?
These gather together the RPG clubs at a bunch of different schools and we draw parties out of a hat, so I feel like there's enough wackiness there that I want them to be able to count on dwarves being miners and orcs being aggressive.
@Shalvenay cool, thanks.
@nitsua60 oh, actually, nvm then >.>
I've been interested in trying something like a subterranean city evacuation
An old, decrepit dwarven city is falling apart from years of disrepair and poor leadership. After recent skirmishes with duergar, the entrance to the 'cave' is beginning to collapse. You have to defend the exit and try to save as many people as possible as they flee under attack from duergar and other underground baddies as the cave collapses.
03:26
@SimonH. yeah, that's something I've been wanting to do, only substituting the Underdark for a singular subterranean city, and with a different threat....
@Shalvenay what kinda threat did you have in mind?
@SimonH. a megascale version of this event:
Lake Peigneur (pronounced [pɛɲœʁ]) is located in the US state of Louisiana, 1.2 miles (1.9 km) north of Delcambre and 9.1 miles (14.6 km) west of New Iberia, near the northernmost tip of Vermilion Bay. It was a 10-foot (3 m) deep freshwater body, popular with sportsmen, until an unusual man-made disaster on November 20, 1980 changed its structure and the surrounding land. == Drilling disaster == On November 20, 1980, an oil rig contracted by Texaco accidentally drilled into the Diamond Crystal Salt Company salt mine under the lake. Because of an incorrect or misinterpreted coordinate reference...
aka "WHO THE #@$!@$!@ TURNED OUR HOME INTO A GIANT FLOOR DRAIN?!??!"
Like from the movie antz?
@SimonH. I suppose?
@Shalvenay but with dwarves, swearing, and violence?
03:31
@SimonH. interesting: "DWARVES: defend fortress" is the first thing I'd jotted down =)
glad to hear it :L
@SimonH. :P
@SimonH. I like the idea of giving them a fortress layout and a fictional week to set up defenses, traps, artillery, whatever. Then some battles happen. There's some regrouping time. Expeditions outside the walls. Incursion. Flashback scene. Circle of dwarven clerics summon some huge elementals to deal with the big baddie and our characters scramble around their feet (effectively the big fight is a shifting environment for the PCs).....
@nitsua60 it's always a good idea to introduce separate mechanics that the group has to consider while tackling the problem. I think you're onto something with that defense setup idea.
(but darnit! I don't want to get too into the details yet. I've only got two top-level concepts down so far.)
(okay, four now)
@SimonH. This might need a dive into Caesar's History of the Gallic Wars... =)
03:47
A wizard/lich is attempting to use an unstable magical crystal to destroy the planet. By some strange quirk of the magic, as soon as the main characters die, the entire cycle resets to the beginning of the dungeon. This could be useful to set up a more dense environment with different weaknesses and structures they can use to their advantage on subsequent runs, but each run would have to be short and difficult.
The romans were insane about standing up fortresses the likes of which the Gauls had never even seen in, like, three days.
The legions would bump up against some tribe, the tribe would run off to get help and return later that week to find miles of palisade, earthworks, towers, bridges, wells, cleared surrounds, even new hills! Out of thin air, as far as they could tell.
@nitsua60 you'd have to make that dwarven city terrain really unique, with bottlenecks and various hazards scattered around
One of my other GMs is nuts about 3d printing terrain. He's got a setup at home and cranks stuff out soooo fast. He's like a roman legion standing up a fortress in Gaul =)
Wish I had a 3d printer. I guess mats are alright, though, but the official d&d mat is cheap and breaks easily.
"official D&D mat"? What's that?
Alright, I've got five high concepts. I should head off to bed.
03:53
the adventure grid, I mean
Alright, g'night
 
3 hours later…
07:11
@nitsua60 Better than Official D&D Steve, that's what.
@SimonH. I laminated the tear-out map in the back of the 3.5 DMG and used wet-erase markers on it almost every week for the next eight years, during which time it traveled to someone else's house for at least half of those uses, and also traveled almost halfway around the world at least four times. It's thirteen years old and still serviceable, though obviously showing its age. My friend who didn't get theirs laminated had to buy a new one every six months or so.
 
2 hours later…
09:32
Once again, I find myself in an airport lounge
Thus
This* one has XO cognac, unlimited
I may take advantage
Wow, it is very smooth
10:12
hello
 
3 hours later…
12:45
@aloisdg ahoy!
13:19
Is this an okay way to answer the question? I tried to answer it with general advice before introducing my subjective items. rpg.stackexchange.com/a/121572/41726
13:39
@Shalvenay Still using dad's PC
13:55
@SimonH. that's very DarkSouls-ish
@KorvinStarmast I just dropped a comment on your check-in answer about homebrews--I'm also wondering when it should be spun off into its own Q&A. But I don't really have the energy/motivation for it, personally.
@Shalvenay O_O no human deaths! That's incredible.
14:41
@SPavel wow, that's quite a thing for an airport lounge to offer.
i've only been in a couple, and those were so much nicer than waiting around outside.
(one because i had a temporary free invite due to the frequent flyers program, and once because of company I was with)
14:59
hey there @Anaphory
Hey!
how're things going?
Sup!
15:13
@kviiri Birb feeding time!
The best time there is
Om nom nom!
First time I see it.
It's almost as if momma bird was teasing the chick with the meat.
Picks a piece, brings it above the little thing... and eats it herself.
Do eagles do the thing like other birds where they feed their children by regurgitating what they ate? That would explain the "teasing"
As far as I know they don't, but I'm known to be wrong at times.
15:20
Here's another pssible explanation for the momma's behavior: ccbbirds.org/what-we-do/research/species-of-concern/… Question 10
> When adults are feeding young chicks however they will often eat the hard parts themselves and feed the softer tissues to the chicks so they do not get caught in their crops.
hey there @ACuriousMind
@Shalvenay ahoi
(got that high speed Jeff power, is that the right usage of Jeff?)
Every usage of Jeff is a right usage
@ACuriousMind how're things going?
15:24
@Shalvenay Quite slowly, quite well :)
@Anaphory I just stumbled upon this myself, a small island formerly used as a minesweeper base but which now has a sauna, a bar and a gourmet restaurant: lonna.fi/en/lonna
@ACuriousMind alright here. what's your schedule look like in the near future for getting our game going btw?
@Shalvenay Next possibility would be the weekend around 12th of May, I guess
@ACuriousMind we'll see if that works out :)
The prices are rather steep for those insular places though
15:29
@ACuriousMind The feedings I've seen have just been parent tearing off bits of fish flesh and dropping it into baby's mouth, without any chewing. (Like cutting up your kid's meat, I guess.)
16:04
Writing up a quest for my upcoming 4e campaign. Going to incorporate some good tips I've got from this chat, eg. the keywords that I think MikeQ suggested at one point
The dungeon is a dwarven stronghold that's been hijacked by a wannabe god of filth and decay. Apart from his high priestess, the bad guys are mainly vermin and different kinds of animated piles of garbage.
The idea of enemies based on decay and filth make addressing more than just sight easier: the players are in for a... vivid experience.
@ACuriousMind it looked to me like it was trying to find the right kind of meat to feed its kid, not too big or chunky, and might've gone "maybe... maybe... actually, no, i'd better have this one."
16:51
Is "subtract 1d6 from HP regained per healing surge" a suitably strong effect for the most serious stage of a three-stage level 3 disease? (dnd 4e)
Since 1d6+3 is the level-appropriate "normal low" damage for levels 1-3, I doubt it's too immediately serious, at least.
The initial stage is losing one healing surge which is regained only when the disease is cured. Improving from the initial stage cures the disease. Endurance checks are improve DC 20 and maintain DC 15.
17:42
@doppelgreener Lots of interesting dragon stuff there!
18:07
Parenting is tiring work.
Are content dumps allowed as answers?
18:22
@kviiri oh that is weird...
I mean without the content creators explicit approval I'd say this is iffy at least.
I can't think of how to word the question...
Why does a class only get access to a few cantrips?
(instead of all of them)
@goodguy5 Could you say: "Why do classes get access to only a subsection of cantrips?"
Is this something you are considering posting here?
Well, I want to search and make sure it isn't answered already, but I can't think of the right words
I would try not to ask "why"-questions anymore, per the meta that seems overwhelmingly in favor of banning designer reasons questions.
@goodguy5 yeah, what kviiri said.
18:30
Also, I don't quite understand the question
Is there any reason you think that they would/should get access to cantrips?
Well. My friend used g
Do you mean there's a particular class that, in your opinion, should be able to learn any cantrip? Or do you mean each character of this class should know all cantrips?
*used to play with a group that house ruled that your character got all cantrips for that class.
So I'm trying to explain to him why he can't do that beyond rule 0
By "got", you mean that every character knew every cantrip?
Ah yes, sure you do
18:33
(ps. Mobile is less than great)
@goodguy5 hah, agreed
I see three reasons for that, myself: lore, balance and complexity management
Balance howso?
Lore: cantrips are supposed to be spells the character has practiced with particular diligence to the point of not needing special effort anymore. Having too many of those spells makes it seem rather implausible. Of course, magic is magic, but one can still only have so many "special tricks" up their sleeves.
@goodguy5 Balance because it's obviously a buff to spellcaster classes, who already have a vastly more diverse set of abilities than the others.
But they already have access to a number of them. And action economy is limiting. So what if they can alternate using sacred flame, light, and whatever else clerics get
What will really happen?
And complexity management, well... a L1 spellcaster would require knowing about a dozen more spells than before.
@goodguy5 They already have access to a very limited number of them. Any choice of a cantrip carries a significant opportunity cost, especially if you play by the RAW and don't allow retraining.
18:41
Yes. I agree with all of this, I'm trying to cut my friend off at the pass, so to speak.
Also, every spellcaster would find their unique tricks consumed by the wizard who knows most of everyone else's cantrips.
What would it hurt /bend /break to give a Cleric a of Their cantrips?
For the Cleric, probably less than most other classes because they have few cantrips available. But it's still a balance concern
There's no longer any opportunity cost with their cantrips.
Phb has 7 Cleric cantrips btw
Yes, that's not many. Every caster class has more
Pure caster, I mean. Not the ones without cantrips at all.
18:46
And what does removing that opportunity cost do?
Make the class stronger
And more versatile, especially.
But barring a weight limit, martial classes don't have opportunity cost. You can use a variety of different attacks.
@goodguy5 Are we still talking about DnD 5e?
Again. I'm being purposefully argumentative because I don't want to be caught out by this friend.
Yes
Ok so, for Barbarians we have Reckless attack and the normal attack. Not very versatile.
And also, we're talking about more than just attacks here!
18:51
Behold! The power of a torch! The unstoppable!
I need you to reiterate though
Or quake in fear as I make MY VOICE GROW LOUDER
Are we talking about specifically allowing clerics all their cantrips
Or every class?
Yes. Clerics atm
Just a moment, SO needs a hand
18:52
Np
Wait... Significant other or stack overflow
The former
So okay, your cleric knows its PHB cantrips for free
Now, many of them are pretty useful ones. Not no-brainers, and of course dependent on how the group does non-combat, but eg. Mending has many uses in-universe.
So ok, one might argue this doesn't make the Cleric OP. They'd probably be right for the typical values of "OP".
However, the Cleric getting Light, Mending, etc for free also means no other spellcaster in the party ought to take these cantrips because they're of much less value when duplicated.
@nitsua60 I replied, at the moment haven't the mental energy to apply but in due course perhaps.
So the other casters, too, have less opportunity cost for their spell picks.
Kiv, that last point is great
:)
Taking the time to do something else often helps formulating a good conclusion
19:08
Thanks for your help
But okay, in conclusion, I guess if you want to grant that privilege to any class, Cleric's probably the least bad due to their utility-heavy and situational cantrip choice.
No prob, hope it helped :)
Today I was doing some 4e session prep myself and boy, I really love the rituals thing where non-combat spells are separate from combat spells
(and are learned like 5e wizards learn spells, by having them in a book)
As a 5e bard I was always torn between "moar combat" and "moar utility"
19:25
censored, so I won't get 🅱anned
@SimonH. That would indeed be 🅱ad
@Rubiksmoose it would be quite regretta🅱le
[bans everybody]
@doppelgreener Stop banning yourself
Hey it doesn't count if you don't use the right character
19:28
sorry
 
1 hour later…
20:36
@doppelgreener except me right? :P
@trogdor EVERYBODY
21:31
Hey, guys, can I get a fellow undelete vote on this: rpg.stackexchange.com/a/121582/14848 ? I was gonna post an answer that's pretty much identical to HeyICanChan's, cause I think it's substantively more readable and well-supported than the other one, but it seems weird to post an answer identical to a deleted one and steal rep.
@thedarkwanderer hmmm I don't know what the reason HeyICanChan deleted their answer, but I'm not sure I'd want to undelete it against their will. Not sure what the etiquette is here honestly.
On the other hand, I see nothing wrong with posting an answer that is the same or similar to a deleted one.
Well 1) I don't think we need permission; that's why we get undelete votes and 2) "I deleted my answer because, while it addressed the absolute letter of the question, I got hung up when I tried taking it a step further into the other—and, you're right, perhaps unimportant—direction. I mean, I figured anybody finding this question would want to know if it worked the other way, too!) – Hey I Can Chan 1 hour ago"
@thedarkwanderer fair enough.
@Rubiksmoose :) also, do you think we should meta about undeletes? I admit, this is the first time I've ever actually done one (assuming this goes through. I thought you needed two votes, but turns out it's three) and I don't think we have a policy on it yet ^^;
21:50
I don't think it's ever wrong to use meta to double-check on that sort of thing, but it's rarely necessary.
In this case, I do think there's an extra level of uncertainty because of how rare it is to undelete a post that the original poster deleted.
I'm not sure about policy, but I would be curious about the etiquette involved.
22:01
@Rubiksmoose Remember when you mentioned 7 day max-rep streak. I just got it :)
@DavidCoffron oh man! congrats!
@Rubiksmoose I was looking into what exactly counts against the rep cap and stuff and was like oh! that's 7 days!
@thedarkwanderer I'd back up your undelete, but I don't how/if I have enough rep...
@DavidCoffron Wow, apparently you need 3 users with 20,000 rep each to do this. No wonder it's so rare D:
@BESW no, undelete requires trusted user (I guess)
22:10
Interesting.
There's apparently a lot of edge-case rules for undeleting. Which makes sense.
Actually, all undeletes are trusted user only. You can just view them with moderator tools (at 10k)
@BESW Yeah, I thought so too, but it turns out its 10k for delete, and 20 for undelete. Weird, right?
I see. 10k is for undeleting questions, 20k for answers.
Especially since it means you could vote to delete something, change your mind, and then not be able to vote to undelete it. It doesn't *really* matter because most deleting / undeleting is done by post owners and mods in our community but still.

@BESW Oh! Good to know :) I wonder why...
Because... edge cases:
12
A: Why can I not edit a self-deleted question?

OdedWe have found a form of abuse that is very difficult for the system to counter: Spammer writes a post (not particularly spammy) It is immediately deleted by them Spammer edits the deleted post to make it spam Spammer undeletes the post Problem with the above scenario is that undeletes like th...

There's apparently a lot of exploits that the system's been fiddled with to prevent.
22:16
What? I've edited deleted answers all the time. Why is that different?
Because it bypasses spam filters.
(I usually delete it when I make a major error, edit it and then undelete to fix it; mostly to avoid the questioner seeing it before I get the chance to fix it and confusing people)
@BESW but so would undeleting answers no?
[shrug]
80
Q: Should delete votes be limited like close votes?

mmyersFirst off, let me say that I am not against deleting questions. I have done a fair bit of it in the past. However, I think that when the same three or four people account for 80% of the deleted questions that I've seen recently, something might be amiss. (Names aren't important, but if you have ...

You can't delete your own question if it has more than one answer? Dang... (meta.stackexchange.com/questions/5221/…)
Yeah, because then you'd be deleting the answer too, and depriving the Stack of someone else's contribution.
22:20
Does it count deleted answers? Just wondering
[shrug]
@DavidCoffron I recently found this: stackexchange.com/leagues/122/month/rpg and noticed you've been really on fire rep-wsie lately!
@Rubiksmoose The only things I've done on the internet recently are youtube, stack, and D&D
(this is the only hobby that has stuck with me in a long time | I'll probably be staying :)
@DavidCoffron I was so close
Ben
Ben
22:43
Morining all
...sure
Ben
Ben
23:21
I rediscovered something very important on the weekend.
When you swap consoles, then go back to playing Dark Souls, you will die. Horrendously.
23:41
I showed my girlfriend the baby eagle and now she won't stop asking me for the website. I have it memorized now :'-)
Ben
Ben
@DavidCoffron OH IT HATCHED??
How long ago was that?
@Ben it's starred. April 24 I think
Ben
Ben
It's still too early... Lol
I can't wait... I wanna seee
Does falling cost movement? - I wanna say yes.
My argument is that everyone has a "6 second" period to do their stuff. Attack, move, etc. Falling; whether intentional or not, takes time.
23:57
3.5 basically said that falling happened instantly. 4e agrees, with the extra caveat that falling 500 feet or more takes one round per 500 feet.
Falling is quick and uncontrolled. It happens fast enough that it usually doesn't even provoke movement-based opportunity actions.
(In 4e, falling is not even a kind of forced movement.)
Ben
Ben
Hmm

« first day (2768 days earlier)      last day (2493 days later) »