@NautArch You know, everyone keys on the "up to eleven" part of that scene. (Which, as it applies to spell levels, was what made me think of their excellencies.) But I feel like the "sustain" joke and that one ^^ are the real meat of it.
TIL: Christopher Guest is a titled Baron in the English peerage. Wonder if Baron Guest or Count Rugen ranks higher?
@nitsua60 TIL: According to peerage, Count is the non-english equivalent of Earl which is higher than a Baron and only separated by the Marquess before reaching the highest rank of Nobility, the Duke.
I've been reading Edward Rutherfurd's Paris for a couple of nights an man, he really seems to like architecture.
I'm scarcely a few dozen pages in and there's already been descriptions of the constructions of the Sacré-Coeur, the Saint-Chapelle and the Statue of Liberty.
One of the things I like about Aaronovitch's "Peter Grant" series is that he communicates atmosphere via architecture very nicely for parts of London that usually don't get that treatment, like block housing.
Oh yeah, there was also a discussion of the Medieval gabled housing being replaced by more modern boulevards and fancier housing by Baron Haussmann (I have to look him up, never heard of him before).
@BESW I have a strange fascination, myself, in the betweens. I always love it when an author pays attention to eg. the thresholds, the entryways, the gatehouses.
Aaronovitch tends to focus on how architecture becomes a negotiation between the land and its inhabitants.
A recurring motif in the Peter Grant novels is how London has completely subsumed many small rivers, which continue to flow beneath the city, unnoticed but not un-influential.
(The first novel is called Rivers of London, and many secondary characters are the physical representations --not quite avatars or incarnations or representatives, not quite not any of those either-- of those rivers.)
@BESW A politician in Finland was mostly known by his initials, because they stood for words meaning "Certain Revenge". He was a son of a radical communist, but wound up being a rather moderate left-centrist himself.
Hm, now I got stuck reading about those underground rivers. Cool stuff, I say. Also a tad frightening.
Some part of my intuition says there ought to be always room for a river in a proper city.
The question I just asked was answered with a quote from a homebrew race on dndbeyond. I replied with a comment that I don’t think a homebrew race would be evidence in this regard. Then the answer was deleted. Is there a way I can ask the person who answered why he/she deleted it?
They explained in a comment, but comments on deleted answers are only visible to people who can see deleted answers (in this case, I can see it because I have at least 10,000 reputation).
Also, pinging them in chat wouldn't work because they haven't been in chat recently enough for a ping to actually contact them.
If a person's name won't auto-complete when you start typing it with @ in the front, it won't contact them. (Elected moderators can "powerping," but us ordinaries don't.)
Heh, the 7th Sea basic rules and the handbook have a warning before the Hexenwerk rules because said rules feature a few rather disgusting bits. Having read them, yeah, I can sort of see why.
Death is an important part of Hexenwerk and parts of cadavers feature quite prominently as ingredients.
@goodguy5 "Choose a beast that is no larger than Medium". A beast.
Swarms aren't a beast, they're... well, swarms of them.
As for balance, the swarms have the very strong baseline resistance against all bludgeoning, piercing and slashing damage that, as far as I can remember, no singular beast of a similar CR has. On the other hand, they can't recover hit points, so the survivability of such a companion (or set of such) would be rather abysmal.
Lore-wise, Monster Manual points out that swarms aren't just random assemblies of critters but co-ordinated by some "sinister or unwholesome influence", which also makes little sense when paired with a Ranger.
@goodguy5 No it isn't. "A beast" is not the same as "any amount of beasts".
Yeah, I don't really know much about that. I've always assumed they aren't really that strong on the paper.
Of course it depends a bit on what one considers the true measure of "strength" - non-combat purposes can be tricky to measure because they vary wildly by GM and campaign.
It's actually quite a major design challenge in DnD-like games, how rogues, fighters and such are supposed to keep their distinctive abilities useful against cosmos-altering wizardry powers.
@goodguy5 That's a potential, but risky solution. Spell slots (etc) are, alas, also among those resources that are way cheaper in some tables than the others :<
I felt sooooo overpowered playing a bard in a 5e campaign where we basically had a long rest between every two encounters. I could just fire spells without any real consideration.
I think a better solution would be adjusting the power caps and the expectation that a level 1 rogue is a mundane thief and that a level 20 rogue is just a very good mundane thief.
Some houseruling or proper discipline from the players is also needed if there's a safe place to just have a long rest in (to avoid the "five minute adventuring day" phenomenon)
@kviiri Yeah, i always try and play 'reasonable' as much as I can. Oftentimes the DM overrules and let's it happen -which makes me feel both happy and sad.
Yea. The game is really built around 3-ish short rests (I think 2.5) per day. More or less really throws off the balance of magical classes vs martial classes
The bard firepower with refreshes on long rest and the abilities that refresh on short rests (inspiration dice), makes them quite formidable. I can lock down enemies with concentration spells andjust unleash fireballs and other non-con spells. COmbined with my warlock 2 dip for EB+CHA damage, and my toolset for resources and non-resources is big.
@goodguy5 It's also hard if you've got short rest dependent classes in your group.
@kviiri Heh. It helps that our campaigns (until our new one...may it start soon) have always been 95% combat. The general utility spells just aren't necessary.
Of course, our GM being a cool fellow, would probably toss in opportunities for me to use any utilities I picked, but I hate the idea of picking utilities just so the GM could invent uses for them.
@NautArch We have a rather peculiar blend of non-combat and combat, where non-combat usually feels a bit pointless afterward. This campaign's a bit different, because we're playing Curse of Strahd. The worldbuilding is quite cool.
However, it's still a bit pointless. We spent one whole session shopping and then asking the same things from a variety of NPCs and got the almost the same responses every time.
We're going to be playing 7th Sea sometime in the future. I've made the reservation that I want to have enough time to learn the system, and also that everyone should read the Basic Rules material. 7th Sea has a rich setting I intend to use in the campaign and it'd suck if people came into the first session clueless about it.
I hope that opens up some eyes in the party, because I really want to present the guys with new ideas on how roleplaying can work. Our usual DnD roleplaying is usually just repeating quirks when not in combat.
@kviiri Yeah, our RP is really just us being us with unless someone has a 'quirk' which usually means being a jerk (panache ability on other PCs, stealing, etc.)
I'm slightly worried about this 7th Sea thing for that reason, because we have one player who's extremely observant of the game and has a good memory for detail, but who also likes doing all kinds of minor foolery instead of being a hero.
It's kind of annoying that unless we metagame while Roleplaying, we don't really get anything out of it. But that's the current DM and their issues, I think. And when we do Roleplay as our characters, there's hardly ever inspiration given.
@NautArch My approach of choice is to try to mate strong out-of-character choices with in-character motivations, sort of how Fate rewards making bad choices with Fate points.
Or not necessarily bad choices, just making one's character's life a bit harder. :)
My girlfriend forbade me from eating a traditional Eastertide treat because it apparently affects the habitability of our apartment's microclimate... but she's not home for the weekend.
@SPavel Good, then you can weigh in on how balanced beastmaster rangers are in 5e, and whether or not they should be allowed to have swarms as companions
@SPavel That's usually a reasonable start, but it should be noted that the Ranger was revised fairly soon after release because it was felt to be underpowered and unfun.
@kviiri Interesting, now I have to go see if there's a Jewish equivalent to this, as it seems like a dessert version of cholent (made so that there is no active cooking on the Sabbath.)
Q: Is one permitted to ride in an airplane on the Sabbath? A: Yes, as long as your seat belt remains fastened. In this case, it is considered that you are not riding, you are wearing the plane.
I wish my players were more active with their ideas for the 7th Sea campaign. I have a basic starting point for the plot set but open for comments and I'd really like to know what kind of stuff they'd like to do in this world.
@NautArch I'm not sure why mämmi even is a dessert. It's like sour bread but in pudding form. Not that I don't like it, it's just that it'd be as believable as a normal side :)
@NautArch And that's one of the things I really love and respect in the Jewish culture: how the necessities of religious law are met with clever planning and design.
@SPavel When I was a child, a priest lived next door. A real kind fellow, liked by pretty much everyone as far as I knew. Even authored some books about mercy and tolerance. Later on I learned he has been almost suspended from ministry because of some controversy in the 1990's.
The controversy was sparked by his statement that "everyone goes to Heaven, for Hell doesn't exist".
But I mean more like "if cloned pigs aren't real pigs, then are en-vitro pigs real pigs?" "If envitro pigs aren't real pigs, are envitro humans real humans?"
@kviiri My mother's pastor was excommunicated from the Russian Orthodox Church for embezzling donations, and tried to get the congregation on his side by lying about it. She ran the church website, so she was able to divert most of the community to a new church, and got a commendation from the Patriarch
Okay, I guess from a certain point of view it's a very radical statement to deny Hell. You might be perceived as luring people in there or something. But to me, it always felt like they were trying to punish him for being too kind on his fellow humans.
@SPavel Even though I try to maintain a fair degree of knowledge of various faiths and customs, I don't really know. I think the concept of an afterlife is less pronounced and more personal in the Jewish faith than it's in the other Abrahamic religions, but that's about it.
Could be because Judaism started out as a polytheistic faith way back in the before times, and slowly morphed to favoring one deity over others, and then only the one deity
@kviiri The Greeks had the most fun with their church, stick to that IMO
Want calm seas for your journey? Tithe to the goddess of the sea, even if she's not the personal patron of any PC. As opposed to D&D, where other churches exist to be raided for their loot.
Basically the core tenet of the Vaticine church is science, figuring out how the world works. But since the last Hierophant (= Totally Not Pope) was murdered, the Inquisition that answered only to him has been getting more and more extreme without anyone to check it.
They should do it, but there's apparently been a lot of trouble doing it. The book doesn't go into great depth explaining it, but apparently the Cardinals elect the new Hierophant from among themselves. It seems likely that the Inquisition is prolonging this election on purpose, as with a new Hierophant they'd again have someone they needed to obey.
Ah neat, always good to have a little Borgia drama
As a vaguely related thing (religious heads > Dalai Lama > reincarnation > Avatar)
Which of the four tribes would win a Chopped style cooking contest?
You'd think that a Firebender would be a master of the grill, but let me remind you that steak is full of iron, making it a perfect medium for a skilled Metalbender
The gist of it is that in not-Asia, there are four types of dudes that each control one of the classic elements, except they get very liberal with what is involved in each one (Earthbenders can control metal or lava, Waterbenders can manipulate ice as well as any liquid, Firebenders shoot lightning for some reason)
Ok, I haven't even seen the show, but theory: it's all in the mind. The reason those limitations are wonky is that they've simply been taught they can do this and this and this, so that's what they do. They never turn water into steam because they never tried.
Probably, tracing the lineages of the clans back, we'll arrive at the four headmasters of Hogwarts who can bend everything each but agree to teach their offspring just one element just for kicks to see where it goes. And then it sort of gets Chinese whispered all the way to present day.
@goodguy5 There are tribes of sand-benders that can, but it's not a skill that is typically learned outside of deserts and even master earthbenders have trouble with it otherwise.
@goodguy5 No, but there is vague "spirit magic" that gets introduced in Korra... even though it doesn't really fit into the existing structure... grumble grumble
The Inner Planes are the fictional innermost planes of existence in the standard cosmology of the Dungeons & Dragons role-playing game. They are the building blocks of the multiverse, the elements and energies from which all of the material universe (the Prime Material Plane, or, in the 3rd Edition, simply Material Plane) is made.
The Inner Planes, the material building blocks of reality and the realms of energy and matter, stand in contrast to the intangible and esoteric Outer Planes, which include the realms of ideals, philosophies, and gods.
The Planes serve as a home for extraplanar creatures...
Ice falls under Water, the Water tribes live on the poles so they all learn it
Yall should see all parts of TLA, in order. And maybe check out Korra too? It's still great, but doesn't really pull off the fun and charm of the original series.
@Frezak Stellaris is absolutely rife with good references!
@SPavel I am actually outside already! For practical intents and purposes at very least. There's a refreshing, sunny Spring day out so I'm keeping the balcony door, right next to me, open.
I know that there's a bunch of evil sentient stars in D&D that are actually named after real systems, so I froze in horror the first time I saw Hadar (the Ebon Hunger) in Stellaris.
To be fair, the Kerbals only have a couple of buildings on the whole of their planet.