nope, though when we interacted with the crown earlier (first boss battle) at the end he failed the check and the crown kind of latched on to him
so he's obsessively fixed on it
so what I did was make the pedestal have that crown, and he immediately bolted from the rest of the party to try and grab the crown
and he got stuck in some chamber of force isolated from the rest of the party.
They couldnt reach him but a portal appeared and they entered his memory
here I had him kind of co-narrate some of the memories, and once the memory was finished the PCs had free roam of his memory, needing to retrieve something under his guidance
his character basically was basically shamed from his position of power out for his stupidity and ran away following that
so the first memory is the day his dad tells him flat out "you're retarded, unfit to lead, give me your (family heirloom weapon)
The PCs end up in the fathers tent with the weapon, but instead of going for that the PC tells them to grab a family locket because he wants to look at something
Since he was actually kind of noble in the first memory (I set it up originally with the weapon being the item to find but liked the new direction). I mixed up the planned memory sequence a bit and had the other PCs enter the third memory while giving the PC a chance to revisit an encounter with a quazocatl he had in his second memory
Here I corruped the memory with a bright ball of light he had instead descending into darkness and becoming the crown, but I said that his decision was not effected by crown and he could choose to deny it here.
He decided to grab the crown...
The other PC (the wizard) had his trial follow, since he lost most of his memories I went with this time he kidnapped a marquis's daughter, cut off her ear and sent a ransom, and then when the plan backfired and they were high-tailing out of town he shot her as the dwarf was falling behind and said to ditch her.
I had her revisit as they set up for a short rest in a room filled with armor. He awoke from his trance with a girl with an arrow in her back and a missing ear asking him why it hurt so much
He had an very significant doll to him from another little girl that was one of the only things he sort of valued. As I kinda creepily tried to retrace the brutality of her last day I had her tugging onto him with a mighty strong grip, and the 6 armor sets in the room came to life
as he ran away she was tugging him and he decided to hold her and run off, and apologized for the circumstances around her death
As she started to forgive him that little doll he had started to transform so that one half of it looked like this girl, and the living armors all fell into shambles.
It looked like he passed his trial, but this is where I got surprised and had to really improvise.
He got really angry at the doll changing and started doing everything in his power magically to prevent that, the girls spirit now popped out and she fought him as a banshee while the rest of the party awoke to flying swords around them while the wizards body was sitting there in a trance.
He instead now had to fight a banshee on his own, and failed to her wail, waking up with a missing ear