14:34
We're on an artificial world drifting through space that's at least a few thousand years old and has become a place of laser fantasy (think He-Man and Thundercats) and the creators were the Ancients. We've just learned that the entire world falls under the ultimate power of whoever is master of the legendary Bridge of Kon-Toro (which is probably an AI), and that a particular very capable villain might be planning to do that - so we need to get to it first.
There's lots of magic and good old black-and-white good people & evil villains.
To reach the Bridge, we think we first need to control a Major Node of the world, and all known ones are controlled by Masters, all of whom are evil and perpetually at odds with all the other Masters. The inhabitants call this world Umdaar. This is an adoption of the Fate Worlds
Masters of Umdaar.
Tonight we had Agent Baker and the Knightly Telekinetic, Edgar T. Vogue. We also had Doctor Light, or rather, one of our nemeses, Vulturra, disguised as Doctor Light and trying to stay in character so she can learn about us and manipulate us, now that we wiped out her army. Stellata's re-emerged for the first time since being taken by a living Nightmare monster and being made to re-live all her traumatic childhood memories in which she was being used as a test subject by Doctor Light.
(She was created from an Oak sapling a decade or two ago to see if plant/human hybrids could work, so that Doctor Light, then a human, could make himself into one. She was put through a lot of tests to see whether she was "viable" as a lifeform. It was not a fun time, but she hadn't remembered or realised how unpleasant it was until being made to relive it. Now she remembers and has some daddy issues going on which we planned to exploit for fun and drama.)
We had some greetings, had a strategy meeting to decide how to take over a Major Node, and decided we'd go take the closest one - belonging to Queen Appa-Tax of the Dinosauroids. We got there by climbing through a surface hatch in the "sky" which was at the top of a mountain and into a new layer of the planet's inside. (Apparently the sky lets off sparks if you throw a rock at it. It might be a big LED display.)
The new place was a windswept swamp experiencing a thunderstorm. Doctor Light/Vulturra said something that struck a nerve with Stellata, they got into a fight, she tried to take the powerful Staff of Seven Calamities off Light/Vulturra, and created so much noise and magical explosions that Appa-tax's gecko guard patrols found and attacked us.
(Vulturra's trying to be in-character as Doctor Light and thinks that means being fatherly to Stellata, when Doctor Light is the least fatherly and most socially awkward person around. She nails the socially awkward bit perfectly trying to be him. The fatherly bit is a problem right now and all of us are enjoying that I think. Probably especially me, being Stellata's player.)
Doctor Light, being really a tyrannical sorceress in disguise, went on a fairly violent killing rampage with the gecko guards, while Edgar and Baker tried to subdue them more peacefully. We kept one alive at least who Baker just choked out.
After Light's... horrifying display... Stellata cried out "you're terrible, you're not my real dad at all!" which is exactly the kind of thing a person who is literally not actually her real dad at all doesn't want to hear, and thought she might be breaking character. So Vulturra/Light created an illusion of transforming the Staff of Seven Calamities into a tree branch and dropping it into the swamp full of tree branches, and melodramatically asking for forgiveness.
So now we have an actual tree branch we believe is an extremely powerful staff merely disguised as a tree branch, and Vulturra/Light still has the actual one.
Our original plan was to ingratiate ourselves to Appa-Tax and offer our services as mercenaries to eventually pull a fast one on her and take over her Node... and maybe that plan's totally busted now that we've violently murdered some of her guard (or at least Light did). So we've decided to be prisoners instead.
Vulturra/Light transformed her/himself into one of the dead gecko guards. She still has the real staff which she'd made invisible during her sleight of hand, and now it's cloaked as being a stolen gecko guard's surprisingly large sword. And Vulturra/Light offered to transform himself into a gecko guard. Apparently Doctor Light can do that now? (Really it's just Vulturra that can do that.) Weird stuff's been happening though so we're not questioning it.
Baker used his psychic powers to alter the memories of the one gecko guard who survived, making him forget the horrifying fight and instead think he and the gecko guard Light's disguised as actually subdued all of us, and blew up the plant monster that was Doctor Light.
So, now Stellata and Edgar and Baker have physically gotten themselves all tied up and bound in rope and stuff, Vulturra is pretending to be Light pretending to be a Gecko Guard of Queen Appa-Tax, the actual Gecko Guard will wake up and take us in as prisoners, Vulturra/Light will free us from the prison later but we don't know it's actually our nemesis who is the last person we can trust, Stellata's issues with Light are very fun, and the plan's falling apart but we'll work something out.
Also, the branch we think is the Staff of Seven Calamities disguised as a staff is now somewhere in a bog, Stellata and Baker have made sure its location's marked so we can find it and secure it later, and the real staff is still cloaked and carried by Vulturra/Light.
Almost all of the above drama and chaos and nonsense was completely our doing as players and was hilarious fun and having one of our own players being our archnemesis in disguise is fantastic.