1) get me some gloves of the master strategist to swap to one-handing, output a wand, cast the spell then put the wand away. Con: I can only ever use two wands per combat.
2) start by one handing, when I'm done with casting spells, drop it and start two-handing. Cons: only one wand, lower damage output turns. Pro: no money spent on gloves, no feats.
3) take quick draw to swap to one hand, quick draw the wand, let it go, then swap to two hands again.
In any case, I've seen wizards draw and use wands quite liberally, I'm pretty sure using a cord to tie the rod to your belt so you don't have t…