Experience points (XP) are rewards given to players when
the GM intrudes on the story (this is called GM intrusion)
with a new and unexpected challenge. For example, in the
middle of combat, the GM might inform the player that
he drops his weapon. However, to intrude in this manner,
the GM must award the player 2 XP. The rewarded player,
in turn, must immediately give one of those XP to another
player and justify the gift (perhaps the other player had
a good idea, told a funny joke, performed an action that