you could literally steal Bane's lines too and it would 100 percent fit a Drow: "you think darkness is your ally. But you merely adopted the dark; I was born in it, moulded by it. I didn't see the light until I was already a man, by then it was nothing to me but BLINDING! "
Bane... well, he's not necessarily a bad character, but he has very little in common with the character he shares a name with. The development of his character in the film was rough and rushed, but at the core the concept is--not Bane.
Kinda like Ledger's Joker; aside from a couple similar motifs, they might as well have been original characters.
And while Ledger's Joker was able to hold his own in comparison to the best prior versions of his namesake, Bane couldn't in my eyes.
The film made him a lackey, a misdirect: he wasn't the villain, he was the puppet. And he did it well, and compellingly, but perhaps because he had so much more motive and development (however rushed) than his master, he fell short of what he could have been. If he'd been an original character I'd be more okay with it, but the original Bane was so much more.
Bane's original appearance in the comics had him as a cunning opponent whose physical strength was secondary to his ability and ruthlessness as a strategist.
bane is a traumatically abused test subject in a corrupt south/central American prison, the only one to survive the testing of what we later know to be venom. During his time growing up in prison (hes literally in there for his whole life) he reads constantly and becomes a very knowledgeable and smart character.
Before he ever engaged Batman in combat, he spent months evaluating the Bat and then used lackeys and pawns to wear him out both physically and--more importantly--emotionally.
@JoshuaAslanSmith Exactly: Azrael was a great way to explore what Batman could be, and why it would be so easy for Wayne to give in to that--and why he couldn't.
basically, thats not batman, but here well do it and we'll make the punisher look like a choir boy in the process so you doubt everything you ever thought you wanted was wrong and we can go back to making Batman comics without you complaining/clammouring for 90s batman anymore
Are all comics like this, where a character is written in so many different ways that there is no one version of the character, or just the big famous names?
for example, I could say batman not using guns is a hallmark of the character, which would be mostly true, except he had a gun in a multiple issues when he was introduced in detective comics by bob kane
Major superheros become archetypes in their own rights and then each writer's take on that character is their interpretation of the archetype
Captain America was written for WWII. In the 50s they tried to continue his story, but it inadvertently turned him into a paranoid Commie-hunter. In the 60s they retconned that version to be other people using his name.
The Green Arrow went on walkabout across America with Green Lantern in 1970 in order make the character's series more socially-conscious, and it's mostly stuck ever since.
@GMNoob Ah, well. Some of the more extreme differences are because of shifts in media (like to TV or film), or in "elseworlds" style comics: short non-continuity stories set in alternate universes that explore a "what if" idea inconsistent with the main comic universe.
Like "Red Son," which wonders what would have happened if Superman had fallen to Earth in Russia.
thats just the visual representation of the suit, the kind of stories each of these batman exist in differ from one another, the Batman 66 tv show and frank miller's take being the farthest apart
Batman is somewhat unique, in that he's got so little actual personality settled on his archetype that he slips seamlessly from one portrayal to another.
Most other characters need a bit more nudging to get such extreme variations.
flash is not good for comparison since there have been different flash's
as in different actual people
usually this is something more prevalent with DC characters in my experience
but it happens to marvel characters like spiderman a fair bit
basically if the character is part of a team as part of their man run (say wolverine from xmen) their core character tends to change less and more the relationships between the characters is what is played with
So my co workers think as long as Prof X is fighting the avengers are screwed which I think I agree with. Without Prof X though I am not sure who would win.
I mean is anyone in the avengers immune to mind effects?
@lisardggY totally legit. During the summer we manage to finagle days off together when we can. I work a compressed schedule and she has to work some weekends in the summer, So it's pretty easy for us
her fiscal year ends this month so she has to take days off anyways or they get put into a critical leave bank, and between the schedule and the fact that I've been here 5 years now, I get an awesome amount of vacation)
so we send the kids to daycare/camp and do stuff during the day :)
@waxeagle I dropped down to working three days a week when the baby was born, since the baby's still a bit too problematic to put in a daycare or something similar (born premature, she still gets a bit of oxygen support). But since she's my mother's first grandchild, after many years of waiting, we get a lot of babysitting and support. :)
Ooh sounds tough, glad you have good family support around. We don't have much family close by, but we do have lots of good friend who are willing to babysit
It's not as bad as it sounds, but it's a bit limiting. Can't take her anywhere for longer than a few hours. But we did leave her with my mother for a weekend a few days ago, which was fantastic. :)
that's nice, it's hard to get a night or two away from the kids. We realized we hadn't spent a night out of our house w/o kids in over 5 years, finally did this Spring
@lisardggY Oh man, a premature baby is like double the new-baby shock. Good to hear you've got family near, and it sounds like you're already figuring out the changes in relationship logistics. Ours is 6 now. There are always new challenges, but it does get easier just from practice. :)
@SevenSidedDie Ours will be a years old in 3 weeks, so we got most of it down. After the 3 months in the NICU, at least. After that, everything is a breeze.
Personally, I don't enjoy planning anyway. I usually play with people around my level of optimization anyway, so it works fine, and our GM usually lets us retrain anything that wasn't too heavily used, if it turns out to be crap or we find a good reason for it.
@Zachiel I'm playing a beatstick of a fighter, so no spells for me.
@waxeagle Core PHB figther, of the defender variant. I'm not sure she's optimised, but probably enough for the group's standard of optimisation. Lots of HP and AC and a few moves to keep her sticky and healed.
In the group I DM, the warden is making a really good work when the fight happens in close quarters. Plus everyone getss lots of temp HP and healing is abundant.
So he can mark people while he's dazed, and still do his attack
It's been said I should refrain, at least until I get the grasp of the basics of roleplaying my character believably, from playing characters that are too different from me.
Now, I'm a male with low charisma
Which means I can't be an incantatrix nor a DMM:persist cleric
I could technically be an incantator but we already have one and the fluff asks for very few of them in the whole world
And I love going melee, so I'm discarding weak melees and blasters/controllers.
Can someone explain the uncommon/common magic items thing Brian is talking about here? I think it's an errata thing (I have a first printing PHB), but... I've seen the errata before, and it's awful to dig through.
I realise I probably could get all optimise-y in this group, but I think I'll resist going down that road. It's not the thing I'm in RPGing for, and I think I'd start an arms race with the DM that would have unintended consequences. All their gaming stories are about stuff that's happened outside of the combats, so I don't think the combats are where I should put more than basic energy.
@SevenSidedDie the good news is that there aren't a lot of bad power choices for most classes...the only class that's really easy to screw up in the PHB is the Paladin
@waxeagle Yeah, I think I'll look at it as toys to play with. Considering that they were getting by without a tank at all, just making any fighter might be disruptive to the DM's preparation habits all by itself. :)
@SevenSidedDie yeah, after 3.x, the degree to which someone uninterested in optimization can throw something competent together has become an extremely important qualification for me in a system; it's basically what I mean when I talk about a system's balance.
@Zachiel meanwhile, I achieved similar comfort in 3.5 by gaining an encyclopedic knowledge of every class printed for the system, its options, advantages, and traps....
@waxeagle for a level 5 artificer in 3.5, I had a multi-sheet Excel workbook with automatically-updating values and a look-up table...
is there anywhere in your profile you can see stats relevant to things like edits and tag wikis and stuff, for the badges that rely on those? the starred comment about Tumbleweed has me looking at the badges and I'm curious
@KRyan I think where we diverge is that, of the two ways imbalance can be dealt with, I tend to prefer games where balance between PCs is across domains rather than within-domain.
@SevenSidedDie I'm comfortable with it being across-domain, as long as it's there (and either the domains are equally-relevant, or at least players were aware of how relevant each would be going in), it's just that I would not use a D&D-ish system for any game that wasn't fairly strongly predicated on combat, since I find its rules decidedly lacking for anything that's not dungeon-delving and dragon-slaying.
also, in 3.x at least, the weakest classes in combat tend to only be good at combat (or, at least, only have explicit features relevant to combat), while the classes best in combat also tend to have extremely potent utility spells
@KRyan I'd use a different D&D maybe. 3e moved all (attempts at) balance into the combat domain. Witness the thief, my favourite class: not interesting in 3e or 4e due to being a combat monkey instead of a catburglar. :/
@SevenSidedDie thieving is also really awkward in the party-centric scheme of (WotC-)D&D, since if at least one person in the party is bad at stealth, you can't go stealthing together (and most groups are loathe to split the party)
Legend attempted to alleviate that by allowing one person good at Stealth to try to "help" the rest of the party, but there they went too far (if you have at least one stealthy character, a second starts feeling redundant)
@KRyan Yeah, which is another reason I prefer fast-resolution editions of D&D for that kind of play. They also tend to work better for the "Party Thief" style of campaign.
(Splitting the party for a bit isn't such a problem when it takes less time than a 4e combat round takes to come back around the table.)
@Metool Eh, accepted is nice, but being right in the eyes of the community is better. ;)
@waxeagle These are things I might have done when I was (slightly) younger and keener, but these days I'm more likely to just wait and see if it fixes itself. :)
And it's back. Wonder why it did that in the first place.
@waxeagle "Hi! My name is Matthew. I think a hoax about causing my girlfriend unbearable pain is a) funny, b) a good encapsulation of myself as a person. Hey, where did everyone go."
maybe only I have this problem, but there is a small, bright red dot on the Daily D&D background right now, every time I switch to that tab quickly and back off I think I have a notification in...something (it spacially matches (very roughly) to where FB notifications are)
@BESW Oh, a star rift. Yeah. Not an intentional reference, but appropriate given the meta and world-hopping roleplay we've been unsuspectingly drawn into.
Book of Ti'ana had some awesome visuals and concepts, but it draaaagged in places and I kinda felt like it had unnecessarily many characters--but that's a personal choice, I just prefer the Myst franchise when it's focusing on the dysfunctional family dynamic and all the Awesome Epic Setting Stuff serves that story.
Book of D'ni felt superfluous and heavy-handed, probably for the same reason I was dissatisfied with Ti'ana.
I've learned a thing: the reason secretaries tend to have their own room is not for the secretaries, but for everyone else.
There is a secretary in this open-plan office who is on the phone very often, and is very loud, and it's consistently disruptive to a lot of people nearby (including me).
But I'm discovering it's a lot harder to watch now that I know what the comics did with Slade and Terra's relationship, and what they eventually had Doctor Light do...
(Also Beast Boy's "gorilla" noise is the same as WoW's stock "bear" noise.)