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00:01
I now hear that word in Sylvester McCoy's voice.
user61230
00:16
user61230
"One of the few badger requests that isn't just off the wall"
01:19
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl mindthe'gap.
The excavation of the The Great Old One at Tottenham Court Road is progressing well. Soon He will wake and look upon his dominion.
 
1 hour later…
02:30
@Problematic [wave]
I think Tweets to Campaign By has queued up the last of the usable backlog of tweets posted on chat prior to becoming a tumblr.
There's about two weeks' worth in the queue, at a rate of 2/day.
Submissions are, as always, welcome.
[adds "submit a tweet" /ask link to blog]
02:57
@BESW So should I post a suggestion here, or there?
@Magician Whichever. I'm going to be pasting all tweets into chat so I can screenshot them in the appropriate ratio.
Tweets to Campaign By thinks it might be time for another revolution.
2
you need to understand that the British invented time and if you keep misbehaving we will keep confiscating an hour from you each summer
@Magician Queued. #warrenellis #time #extortion #overlord #magician
33 Tweets in the queue.
Tweets to Campaign By knows a PC when we see one.
Remember to believe in magic, or I'll kill you.
Tweets to Campaign By is happy to report the apocalypse will be deep-fat-fried.
2
Paula Deen, on the other hand, embraced the disease. She became the queen of the zombies.
Tweets to Campaign By is getting jaded.
The Alien Encounter used to be much scarier...
Tweets to Campaign By hadn't considered the family-bonding opportunities presented by the zombie apocalypse.
Have again proved my status as family sharpshooter.
...I am considering an #actuallydisneyworld hashtag.
Okay, I think I'm done for now.
 
1 hour later…
04:45
I just found out something about our site:
100% of our questions are answered.
Only 8 other sites on a fairly long list have that rate. :)
"Answered" means there's an upvoted answer, I believe.
user61230
This is the actual query, afaik, used for that statistic.
user61230
We have seven unanswered questions.
04:47
Okay, then that is weird.
Maybe it rounds upward? xD
user61230
Hmm. Based on my calculation, it should read 99.9%.
user61230
Ah, yeah, it rounds up to the nearest percent.
user61230
We're at 99.876% answered => 100%.
@BESW I am worried a couple of these aren't Tweets To Campaign By, just Tweets With A Stimulating Thought But Don't Really Set Up A Campaign
contrast to earlier ones which suggested something very palpable to deal with, like a gang of roving hobos
or the British government time stealing agency
user61230
You might be interested in the Game Generator.
2
user61230
04:54
i.e. An adventure game where you meet eldritch monstruosities in space.
user61230
A social media game where you tickle hats to make virtual money.
@AvnerShahar-Kashtan My stack exchange now has an abundance of badgers and I am very pleased
except that it turns badger into badgerr and probably will turn that badgerr into a badgerrr and so on
2
(it did)
It's badgers all the way down.
2
with each one putting an increasing number of r's into it
because of the proportional amount of "RRR" they're vocalising in holding up all the other badgers
@Emrakul different to tweets to campaign by but neat 8)
user61230
I... oh my gods, I just discovered this one. Alright, new campaign idea:
user61230
05:02
"A role-playing game where you must obtain collectible dwarves while upgrading your gear."
3
@Emrakul this is marvellous
user61230
I can't stop thinking about how great this game would actually seriously be as a one-shot, ridiculous, silly game.
user61230
05:25
I think I have a new tool in my toolbox for bringing non-RPers into the world of story-driven RP. That campaign.
05:38
Yeah, I really should fix that.
05:50
@Emrakul You'll have to elaborate, I'm afraid.
How are the dwarves being collected?
user61230
I haven't really given it any serious thought, to be honest.
@AlexP With a saucer of beer and a butterfly net.
@Emrakul I like how the tag actually changed :)
@JonathanHobbs I still hear all the badgerrrrrs read in McCoy's voice.
@BESW I can see why you would xD
user61230
06:05
@JonathanHobbs There's a tag now. Gods, I love this userscript. "What is the purpose of the 'disciplined' badger?" "Can I have a copy of this badger?" "you care enough about badgers that it pushes you over the line"
@AlexP Depending on the kind of dwarf you catch, you can upgrade your net, your saucer, the quality of your booze, or even the rocking chair you wait in! (+1 rocking chair of nodding off in the afternoon sun)
@Emrakul "Why don't I have this badge yet?" "How can I get this badge?" "We should have a badge for this"
user61230
@JonathanHobbs "Are badgers only to be used for serious purposes?"
user61230
"Badgers exist to reward and encourage the kind of positive behavior we want in our community. But not everyone seems to understand that." "If a badger exists, people will try to get it."
and @BESW now has a 1:2 silver:bronze badge ratio
(precariously maintained)
06:12
I currently have slightly more than half as many silver badgers as I do bronze ones.
user61230
"You can't really just say that a badger exists 'for humor', unless it's completely irrelevant to how people use the site."
I need more copper badgers to restore balance.
@BESW the balance of badges is very important
but you are on the nicer side of the badge balance
I wonder if there are things we can replace with snakes and mushrooms that would actually be cleverly funny and not just zany for the sake of it
(probably just badgers is enough :D)
06:17
Guru badger:
user image
2
At this rate, we need a "totem animal of the week" banner for this chat.
(Every now and then Ursula Vernon does badgers. And it is awesome.)
user61230
I just thought of something to blog about. \o/
@JonathanHobbs ....badgers?
06:26
@BESW ... Yes. Also, "What's in a fractal?" Also, I will use a badger for the example.
Should you need a second animal, I suggest an owlephant.
@BESW trouble: terrifying beyond all measure
@JonathanHobbs Can be compelled to flee in a rampaging panic at the sight of its own reflection.
The mirror test is an experiment developed in 1970 by psychologist Gordon Gallup Jr. to determine whether an animal possesses the ability to recognize itself in a mirror. It is the primary indicator of self-awareness in non-human animals and marks entrance to the mirror stage by human children in developmental psychology. Overview The classic mirror test is performed by surreptitiously marking the animal with two scentless dye spots. The "test" spot is put on a part of the animal that would only be visible to it through use of a mirror; the "control" spot is on an accessible but complete...
Elephants can recognise their own reflection in a mirror. Owls would just see their reflection as another owl. Between the two, the Owlephant is just not sure one way or the other.
3
(and probably never pauses long to consider it)
07:21
I have brought joy and badgers into the hearts of others. What more can a man ask for?
Now I just need to fix that $#&#% regex.
Classy.
07:43
@AvnerShahar-Kashtan /(badge[^r])/ig ?
(ignoring the extra script-induced r following badge)
(which amuses me)
there is no longer any such synonym of medal or pin
there is only badger
@JonathanHobbs Brilliant.
08:01
@Magician One thing I like about Passages and Plunder is that it sounds like there's no point at which some people are "out" while others are still playing.
IE, in many board games when you lose the rest of the group keeps on playing, leaving you to just watch.
@BESW That's one of the dynamics that emerges, I've found. If someone's too far ahead, everyone else starts behaving selfishly to catch up, making the current winner carry most of the burden... or letting the colony starve, which quickly ends the game.
It's possible to exile particularly uncooperative players, which does take them out of the game, for one simple reason: if someone's being purely selfish, they will result in everyone's loss. It's a wrong tactic, but I've seen some people do it repeatedly.
But it sounds like (outside of exile) it's not just a "dynamic," that it's hard-baked into the rules: losing is either caused by everyone dying (and the game is over) or someone winning (and the game is over), so the instant anyone loses, the game's over.
There are two sides of the coin. In games where you can get eliminated, it might feel bad that a player is no longer playing. But in games where they are not eliminated, there can be an obvious winner early on, like in Dominion, or Arcana, or Risk for instance - in which case the player or players who are obviously losing are just dragging their feet playing the game where the other player who is winning won't let them surrender because he wants the win. At least in Elimination its over fast.
Aye.
However - if the game is a very long game, elimination is sucky. Like in Republic of Rome... which can take HOURS, and someone could die early on...
08:07
It sounds like P&P is doing well to avoid these issues.
I forget the name of the game, but one where when you "die" you become the bad guys.
It's a dungeon crawl game
with tiles
Anyway, in that one you solve both problems with "life after death"
I should get back to Heffalumps and Woozles some time.
Though the problem could also be solved in some games where there is no "losing" until the very end. Like in Cosmic Encounter, where you can always swing back.
In it, if a Heffalump or Woozle "died," he turned into a Wary Bear--and Wary Bears turned into Heffalumps or Woozles.
Also - games where you are eliminated, but are not so long are also not so bad, like betrayal at the House on the Hill
I like that Role playing games suffer none of those problems.
08:09
And everyone being Wary Bears was a win condition.
Only one Heffalump or Woozle could win, but Wary Bears would win all together or not at all. And you changed teams several times over the course of the game.
If you are the last Heffalump or Woozle, and you have a situation where you might turn into a Wary Bear, why wouldn't you want to?
08:44
Ok, SOBadger script is updated to not turn a badger into a badgerr. userscripts.org/scripts/show/181456
2
09:24
Wow, that is the ugliest hack I have ever seen.
Do you want someone with actual programming experience to maybe fix that for you?
Wow, that was rude and obnoxious.
Sorry, it's just so horrible.
You didn't even change the variable names, it still says keyboard -> leopard everywhere.
I offered to help earlier.
Yes, I saw. I'm glad I didn't ask for it, since I'd rather leave it an ugly hack.
I'm not incapable of changing variable names, as you seem to think. I just didn't think it worth the time.
Fine. No need to get all bent out of shape.
I don't mean to offend. I feel I can step casually in here with what I say, as opposed to tiptoeing lightly. Programming is my profession And if you re-read my messages in a friendlier tone, you might notice I am only trying to help. Though - in all honesty, I could have said that much nicer, but, as I said. I am just being myself here. No need to super-proper-bs.
10:31
Hello.
10:50
All this talk about badgers reminds me of one of my players who wanted to create the Badgermancer Prestige Class for 3.0.
11:05
Hey, hello
11:52
Hi
12:03
@InbarRose Well, you might notice you said "Wow, that is the ugliest hack I have ever seen." followed by "Do you want someone with actual programming experience to maybe fix that for you?", and then "You didn't even change the variable names, it still says keyboard -> leopard everywhere." which is conveying that (a) Avner has no programming experience, (b) cannot even change variable names, (c) basically cannot even manage better than this
(d) basically massive levels of condescension and extraordinary assumptions of Avner's original programming ability
when, y'know, it's more likely Avner - who wrote the entire script to begin with, like they said earlier - just simply didn't care because it didn't matter and replaced the necessary minimum because it doesn't really change anything for the people using it.
so there isn't really a friendlier tone, you could not have put it much more disastrously :P
@BESW Lovely C:
From a non-programmer perspective, the ability to kludge "keyboard -> leopard" into "badge -> badger" without removing any of the "leopard" bits is indicative of a certain level of proficiency with the material.
I understand just enough that I can look at the kludge and go "Wow, okay, never would've thought of that."
There is such a thing as elegantly efficient laziness, and for a casual joke script like this, it seems quite appropriate.
12:31
@BESW I agree! :O
13:17
Good Morning
@Aaron Morning!
Hey.
13:50
Thanks, @JonathanHobbs and @BESW. :) But I'd rather let the matter drop.
Aye, dropped. I would've said something about the elegance of the kludge anyway, honestly.
Kudos on the kludge.
I'd be chattier, but I've got a ton of work--I'm rebuilding my dad's stock photo contracts.
@AvnerShahar-Kashtan dropped also
@AvnerShahar-Kashtan kudos on the badger
14:42
hello everyone
Hello
Yo
15:04
Morning.
Morning
15:16
G'mornin
Bah, it is morning, isn't it? Drat.
And here I was getting better at this day/night thing.
I am getting my computer on black Friday!
@Metool Is this just audio
@Aaron Yes.
15:28
@Metool .... This is highly entertaining.
Tweets to Campaign By seeks a talented techno-exorcist.
Autocorrect is of the demons. I do apologize.
Heh.
@Metool Yea I saw that awhile ago. He keeps up rather well.
oooh, new Hidden Almanac.
Don' t know if anyone is here, but this was the community I could think of that would be most excited to hear that my Kickstarted copies of Hillfolk and Blood on the Snow just arrived today!
Grats!
Thanks! The books look beautiful! :)
Anyone else here back it? Read it? Played it? I've read it (yay) but not played it (boo).
What is it?
I am only kinda here or I would google it.
15:54
Hillfolk is the first game to use Robin Laws' DramaSystem - basically, the game mechanics developed to support the theory discussed in Hamlet's Hit Points.
It's a game designed to produce serial-TV-drama style games.
Mostly it hinges on social interactions, but it's not just "convince your opponent in real life" or "roll these social skills like they were weapon skills. First to die concedes the point."
Is this SE an exception where the chat is active and most chats are dead or are active chats common on SE sites?
@Aaron depends vastly on the site
@waxeagle So there is not a norm it just depends on what site you are on?
They need a way to encourage people to join the chats.
Oh is there a way to unfreeze a room?
@Aaron you'll need a mod to do that.
but I'm usually willing if asked
@waxeagle This is for SharePoint SE
16:06
@Aaron the best way I've found is to hang out in a room and chat with folks who come in
@Aaron no biggie, mods have powers across the network when it comes to chat
@waxeagle It's the general chat the room name is SharePoint. I am going to try to get into it daily and encourage other's to join. SharePoint SE is very active question wise, more so than this SE even, but hardly anyone is in the Chat.
@Aaron likely people are popping into chat semi-regularly, it's just dead so no one stays. If you've got someone who will say "hi" to folks who wander by it makes as huge difference
@waxeagle That's exactly what I am going to try to do.
@waxeagle Please let me know when you have the room opened back up.
@Aaron thaw;d
if will freeze again in 24 hours unless you say something
Wow. Why do I love parodies of cop shows?
16:11
@Metool because cop shows are ripe for parody?
@waxeagle Thanks.
de nada
@waxeagle I am just gonna put something like "I am going to try to be on daily on weekdays to encourage users to join the chat and expand this community."
that works well
Wow.
I didn't know I could jump chats on the same page. I thought it opened new pages
16:15
@Aaron yeah no, chat is designed so as to operate in a single tab....reasonably well
I usually have it in several tabs because I have so many chats and there are a few I keep open all the time
@waxeagle Just took a couple seconds and loaded.
Does it keep you logged into all rooms if you have at least one open?
@Aaron yup
unless you explicitly exit a room you stay in it until you close the last chat browser tab
and if your profile is loaded on multiple computer it maintains them across machines
Cool. I have to go back to work now though. See you, thanks for the help!
16:36
sup
Heyia.
17:16
somehow it looks like the missus and I are collaborating on a campaign setting for Nano this year
17:55
hello again everyone
now we get to see if my answer is regarded as on topic enough!
1
A: How to handle character death in adventures with save-or-dies

Joshua Aslan Smith"The world is cruel. And the only morality in a cruel world is chance. Unbiased. Unprejudiced. Fair." You said it yourself in the question, your two goals are inherently at odds with one another. Save-or-Die effects are incompatible with attempting to tell a story where the characters only die...

@JoshuaAslanSmith That's right where it should be. If you permit save or die mechanics each player should have a well storied backup character to bring in during the same session.
18:28
@JoshuaAslanSmith you might add to only use Save Or Die in key moments and sparingly at that...
I was thinking about writing an answer to that effect, but work has interfered
My dnd group had a win or die moment last night for sure. Fought a red dragon, Magma dragon, the underworld dragon, a pit fiend, a Balor and the Balor summoned a Miralith.
@Aaron wowsers
We also convinced a gold dragon to become a consort to a party member who had 43 half kitsune half gold dragon children.
It was one hell of a night.
Our characters are OP but we are also Demi gods so it is kindof expected. I thought we were going to die when we fought all the dragons and demons.
18:44
Is anyone aware of a Campaign that is based on the 9 rings of hell?
18:55
Something Dante's Inferno isk.
@aaron I assume 3.5
@JoshuaAslanSmith That or Pathfinder.
from my perusal of the internet it does not seem like such a campaign has been written.
Im guessing you'd want them to face themed challenges of some kind for the 7 deadly sins/the layers of hell?
@JoshuaAslanSmith Hmm. Not sure if I know enough to make a campaign worthy of publishing but I will right one.
my beef with that is that I'm not sure any flavor of D&D holds up well to true character introspection and growth
19:04
@JoshuaAslanSmith Yup. I will make a unique boss for each ring and they have to beat Hades possibly assisted by Persephone in the end depending on the season.
@JoshuaAslanSmith The goal is escape from hell.
interesting, dante's hell is very different from the greek version of the underworld
@JoshuaAslanSmith I am going to cross the two somewhat. Make something I can kinda call my own.
in fact the greek version of heaven, elysium, is basically the outskirts of hell in his depiction where the virtuous pagans exist
The campaign we are doing is only loosely based on Greek.
you're probably better off just using Doom, the vidja game, as a source then
19:06
@JoshuaAslanSmith Too modern.
Good game but too modern
I didnt mean literally make it take place in doom, but I mean the kind of enemies, and way its setup sounds more akin to your goals than the divine comedy does
@JoshuaAslanSmith Hmmm. I was going to use demons and devils along with the more monstrous and twisted foes in the manuals. I never really played the original doom much.
In the original doom the science base on phobos opens an actual portal to hell and the space marine protagonist journeys into the belly of the beast, to hell and back again, fighting and killing demons along the way at each level of hell
@JoshuaAslanSmith I will look into it though. Mutated foes were something I was going to add already. The first monster they are going to face is a mutated pit fiend that is the center ring boss. They will have no equipment at all. Their only saving grace is they respawn like in dark souls.
@JoshuaAslanSmith Hmm. Sounds interesting I will look into the storyline more.
no magical equipment or literally no equpment?
19:11
@JoshuaAslanSmith Literally no equipment. Thinking about making them completely naked even.
We are starting at lvl 20 though.
I will give bonuses as they fight and learn the motions of the beast.
I am going in with a DM versus player approach. No mercy on my part. I know this group though so I think they will enjoy it.
 
2 hours later…
21:16
Can't wait to see what next is actually like next year so that every D&D related forum post about it isn't a big argumentative wish list
21:33
If Sherlock Holmes had a Pokemon what do you think it would be?
squirtle obviously because squirtle's a straight up busta' yo.
sherizzle homedawg aint rollin wit no craka', ya digg?
In 3.5, how does a hound leap upon an opponet, knocking it down and pinning it? Is that a grapple and trip attempt? is that two separate rounds or can it be done in one motion?
21:47
@Shiester I would say grapple as it is using force to knock it down from above its waist where a trip is more grabbing someones leg in some fashion to knock them down.
So this would be more of a grapple attack then, where the grappled target is rendered prone, and on the next round a pin is established? (I'd imagine if it was a humanoid to humanoid both would be rendered prone, but can something like a dog even be considered knocked prone?)
@Shiester A dog can be knocked prone if it is knocked off its feet. A grappled foe is held by the grappler and has to break grapple before doing anything else. Knocking prone is not normally part of grappling but the leap trick makes it do both. (This is just from memory as I cannot open the books right now.)

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