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20:01
In a sense, accessibility can apply even when there is no particular physical or mental issue to address, right?
@leokhorn Even if it were possibly appropriate, it is not very useful if it isn't intuitive.
It's just "making things easier to use/access"
@leokhorn Yes
And that can apply to everyone
@leokhorn Exactly.
20:01
Thus too broad?
I'm going back and forth on this, clearly :)
@leokhorn Not if we constrain it in our own definition.
Thus my meta question focusing on scope.
@leokhorn It's not too broad if you use the generally-accepted definition.
user61230
> Accessibility is the degree to which a product, device, service, or environment is available to as many people as possible.
user61230
I don't see a reason why this definition doesn't satisfy
@called2voyage Yeah, I'm starting to think no word will be the "right" word and that it will just require defining officially what it's meant to mean in the site's context.
20:03
@Emrakul Because SevenSidedDie seems to think it too broad. ;) And may be right.
I can't read SSD's mind, but I think the idea is that if a question covers techniques that may help accessibility, but isn't primarily focused on it, does it count?
I think the underlying thing is this:
@AlexP But see that's where I disagree.
I don't think the question just covers techniques that may help.
Are tags for categorization? Or are tags for creating groupings of things in some other context?
I think it is an accessibility issue.
To me, it's an "Asking me to remember all this stuff is stupid, because that's not why I play RPGs" issue.
20:05
Per the Wikipedia definition that Emrakul posted, the whole question is an accessibility problem.
Because that is what my answer is really about. >.>
@called2voyage By the way, your current question happens to only have SevenSidedDice's answer/pov to vote on. Maybe you should put your own answer with argumentation (well... further argumentation?) so people can vote it as the "right way to proceed"?
user61230
Accessibility is specifically for questions where the game needs to be brought to people who would not normally be able to easily play.
user61230
e.g. the question in question being questioned
@leokhorn I don't feel I have a clear enough answer yet.
@Emrakul Thus the whole debate...
20:06
@called2voyage Fair enough. Figured you were also trying to form an answer first, but wasn't sure.
So, I think this is kinda like saying "Is 'How do I adjust my contrast?' an accessibility issue?"
It can be. Contrast is a big deal for the visually impaired.
But I don't think every question like that inherently falls into the category.
@AlexP It is always an accessibility issue, because it matters to the usability by all users not just visually impaired.
@called2voyage By that definition, a large number of questions on here would be tagged the same
@called2voyage I think that's making 'accessibility' too broad.
@Phil Right, thus the reason to define scope.
20:09
Agreed
I think we're going in circles :)
user61230
Not by the definition I created.
@AlexP I agree, which is why we're having this discussion.
@Emrakul That's what I would argue too, but others seem to think that the whole site would be tagged that way.
user61230
It specifically requires that it appeal to a group for which there are people who would not be able to take a normal route to playing.
user61230
In other words, accessibility is not for making things easier in-game.
user61230
Accessibility is for situations in which normal methods do not apply.
20:10
@Emrakul That is actually a really good starting point
@Emrakul I like the way you are emphasizing things...do you think you could post an answer to the meta discussion?
and in that context the question that started this should not be tagged in that way (imho)
user61230
Sure, will do.
What we seem to agree on: accessibility, per its usual meaning, includes many things that would be too broad for a tag. Yet disability seems too narrow. So either we find a magic word in-between, or it's possible to use either word by applying our own site-specific definition of it... or we're stuck :/
@Phil Why?it is not an in-game issue--it is a usability issue.
20:12
Its a question about forgetful players.
@Phil I disagree on that. To use a technical example again, if your question is "I have a hard time reading my display due to a visual impairment," and the answer is "Turn up your contrast, like this" (using a standard feature of the product), I'd still say that's accessibility.
@Phil Which matches Emrakul's definition.
Furthermore, a big problem in our society right now is not realizing the underlying physical and mental difficulties in a situation.
A GM may think his players are being difficult and don't want to remember things. They may even make his life difficult and joke around in other ways and take a light-hearted attitude about things to an inappropriate level.
But that doesn't preclude them having an actual difficulty.
@leokhorn tag wikis help with this. we get to define how the tag is used there
2
Often people react in this way because they have a difficulty.
No it doesn't. His definition specifically relates to people who normally would not be able to play. That question is talking broadly about the frustration of players who forget clues, which is much wider. Are you saying that you want any question that relates to a particular category of 'problem player' to be tagged in the same way?
20:15
@Phil If the problem player issue can be identified as a deficiency in the way the game is played, yes.
Example question - "I am running a game with a player who only enjoys combat to the detriment of everything else. He hates the games I run because of this. What can I do?"
Is that an accessibility question?
@waxeagle I thought so. So as long as we come up with a precise scope it should be fine?
@Phil No.
I can speak from experience having a brother with Asperger's, and a wife, brother, and sister with ADHD that a lot of true physical and mental difficulties get written off as people causing trouble.
2
user61230
I've posted my response to this problem.
20:16
@leokhorn yep
@Phil No, because combat is not a flaw in game mechanics. It is a taste preference.
@called2voyage That's a good point.
@called2voyage But that doesn't mean that every single question about people causing trouble should be tagged as accessibility
@Phil Right, you have to use discernment to tell whether or not it is an issue of taste or not.
Remembering things in any case is not an issue of taste.
user61230
No question about people causing trouble should be tagged accessibility.
20:18
Most times if people express frustration at having to remember things it is not just laziness.
"questions about modifying game mechanics or playstyles to make gameplay more friendly to people with difficulty playing games as intended"
@called2voyage But you don't know that if you are not the author of the question.
expanded tag wiki should include -> physical disabilities, social disorders, etc
@waxeagle with unsurmountable difficulty - or something that suggests it's something that does not depend on the will of the player
user61230
@Zachiel I don't think any of these things are insurmountable, just very difficult.
20:20
@Phil Then the question is poorly worded because in such a general format it implies there is probably a memory difficulty. If the author knows for sure that the players are just being lazy, the question needs to be narrowed in the title.
@Zachiel I buy that. this shouldn't just be "our playstyles conflict" or "this isn't the game for me" this should be "no game is workable without modification"
@called2voyage No, I would argue that the issue is you are reading too much into the question that is being asked.
@called2voyage my impression of that question was that it was just normal folks who can't be arsed to remember details (which is fairly normal for games, specially long running ones)
@Phil I think the issue is that people aren't realizing memory difficulties where they are.
@Emrakul that's what the second part of the sentence tries to deal with. I know insurmountable isn't the right word there, but I can't think of something better right now
20:22
@waxeagle It is normal because people do have definite limits on their memory.
@called2voyage I get the feeling argueing about that very specific question may pull us away from the problem. Aren't there always going to be issues deciding whether or not to apply some of the more abstract tags? Just look at system-recommandation recently.
@called2voyage sure, but is accommodating an issue everyone has a part of accessibility?
user61230
@wax Hence my specification in my answer: Remembering rules is something most people have to deal with at some point, because not everyone has an eidetic memory.
(that's the crux here I think)
@waxeagle Absolutely!
20:23
@called2voyage I also feel, regarding that specific question, that many players don't want to need to memorize things. They find it boring and not useful to their experience
@called2voyage isn't that more usability?
@Zachiel not useful to their experience" is exactly an accessibility issue.
@called2voyage By definition... but that would be too broad for a tag :/
@called2voyage Yes, but I don't think that's impairing
user61230
@called The definition of "accessibility" is this entire site.
20:25
we want a tag that deals with impairing problems
user61230
That's why we're narrowing it to situations in which it's particularly relevant.
user61230
In which accessibility is the key issue, as opposed to the end goal.
It feels like you are arguing that unless a question that potentially relates to accessibility explicitly excludes it then you should assume that it does.
If you do that then you start second guessing the question about all sorts of things
@Phil That's not what I'm arguing at all. I'm arguing that this question explicitly, not potentially, relates to accessiblity, but that it isn't being recognized as such.
Which part is explicit?
20:27
@called2voyage If there's a lack of agreement, it may be that this very question lies on the edge of the definition. Is it really such a bad thing if just this question ends up without the tag?
@Phil As soon as "remembering" is brought into question it becomes an accessibility issue.
No it doesnt
user61230
@called Not as we're defining it.
user61230
We can define it however we choose.
ok, I just read the question in question again. It's not about usability or accessibility. It's basically just a "how can I get my players to write things down where they'll remember them" question.
20:27
@leokhorn No, I'm fine if the line falls right on the other side of this question, but I'm trying to show that we should be careful not to make it too narrow.
@called2voyage That is something you are reading into it
there is no question of access, or limitations. It's just...make your players right stuff down where they'll remmber it
user61230
And in this case, we're defining it as "needing some form of accommodation above the normal level"
or gently remind your players that they have that thing...
I don't think those bad memory players are impaired as I am, forgetting to do things my dad tells me to do in less than half an hour.
20:28
or get them to stop the OOC chat that distracts them
user61230
See my example. "How can I get players to remember things?" is not accessibility. "How can I get my memory-impaired players to remember things?" is accessibility.
@Emrakul agreed
there could be a million and one reasons why they are forgetting things, and most of those have nothing to do with accessibility at all
@Emrakul and in that case it is appropriate for the post in question to remain untagged, but as leokhorn said it should be an edge case.
@Emrakul agreed
user61230
20:29
Huh?
user61230
Edge case?
It is not an edge case
user61230
Isn't that... exactly on the point of accessibility?
@Phil One of the reasons might be "You have unreasonable expectations of what a person should be able to recall."
@Emrakul as in it is at the very limits right outside the line we're drawing for scope.
user61230
20:30
@called What definition are you operating by?
@AlexP absolutely, but then you risk tagging based on the answers given rather than the detail in the question
user61230
@AlexP This is true, but if the players are memory-impaired, it implies that some greater level of accommodation is needed, which is very likely the case regardless of the GM.
@Emrakul "needing some form of accommodation above the normal level"
The question doesn't explicitly state what the GM thinks the problem is, and they probably don't even know (hence asking the question in the first place). A good answer will give lots of alternatives, some of which may well be to do with accessibility, but that does not mean the question should then be tagged
user61230
And the answer to the question could very well still be "your expectations are too high"
20:31
others are implying that it is at the normal level
and you are assuminbg that it is not
user61230
@called So, by that definition, how does memory-impairment not fall cleanly within those boundaries?
@Emrakul I think it should, but like I said, others see it as being at normal levels.
Thus "edge case"
erm
user61230
Ah, I'm not sure "edge case" is what you were going for. I think "disputed" is more appropriate.
user61230
20:32
Edge case means something else.
I think this goes back to a categories-vs-relevance issue. The discussion in the question is relevant to accessibility. The actual purpose of asking the question, I think, wasn't.
"An edge case is a problem or situation that occurs only at an extreme (maximum or minimum) operating parameter"
sure, maybe disputed would work better
user61230
A dispute over content doesn't quite fall into that.
edge case if it actually did fall within
the question is about players forgetting stuff. This happens to everyone, and the question does not make it clear that the GM thinks it is an accessibility issue. It may well be the case, and you are free to give an answer that suggests it. However, that does not then mean the question should be retagged unless the questioner edits in additional detail
user61230
20:35
As a more clear-cut example: "How do I get my players with poor sight to see the board better?" is not accessibility.
user61230
Because plenty of people have poor eyesight.
Lol, in that case I would say it is about accessibility :o)
user61230
"How do I get my blind players to visualize the board?" is accessibility, because the normal rules do not apply.
@Phil Exactly.
user61230
@Phil No, because the answer is "get them glasses," something most people have to do.
20:36
anyway, bed time for me
user61230
That's not any unusual level of accomodation.
user61230
@Phil See ya!
@Phil Bye, thanks for discussing!
I'm going to try defining the tag and see what you think: "the tag should be used when a question's core focus is a physical or mental difficulty not found in most users, preventing an optimal session. If the source of a problem is not explicitely such a difficulty and may be explained by other reasons, then the tag does not apply."
@leokhorn That sounds reasonable.
@leokhorn If you post that as an answer, I would vote for it.
user61230
20:37
That actually seems a bit limiting, but our definitions are basically overlapping.
@Emrakul limiting in what way?
user61230
In fact, they are exactly the same definition.
user61230
I withdraw that statement.
@leokhorn That phrasing sees off-putting to me. I'm not sure how to really pin down why.
Though by that definition, I would not tag the "memory" question with it, since it is not explicitely mentioned the players have issues remembering because of mental issues. They may just not be paying attention (willfully), as someone suggested.
20:38
right, I'm fine with that.
user61230
Then that's not an accessibility question, because the normal rules apply perfectly fine.
@Emrakul again it depends on the nature of the eyesight issues. For instance, I have one friend who has uncorrectably poor vision. If I was to game with her an accessibility question about gaming with someone with poor eyesight would be quite good. If the issue is glasses, that's just off topic here :)
@AlexP I was admittedly not trying to use "nice" words or anything, just pin down the limit of the tag. I'm sure there are better ways to say it.
user61230
@wax Granted it was a poor example, but yes, I agree.
Ultimately, I suspect the underlying issue here is lack of clarity in questions.
user61230
20:39
@called I disagree; I think this part of a question's focus should be very explicit.
@called2voyage quite possibly. Comments trying to get to the root of questions can help with that. B
user61230
Are you asking about a situation where the normal routes do not apply? Yes or no. It's not really a grey area.
for instance with the memory question, the basic assumption is that the players are normal folks with no skill for detail. But it could be that they do have memory issues that need to be accomodated. I find the question more intresting in teh default case as it's more widely applicable
user61230
But, both are applicable.
@Emrakul I may be wording your answer differently. But I felt your definition somewhat lacked a tidbit of precision. As in, someone could read it and apply it to more than you intend.
And I won't say my attempt at fixing works... Its' just an attempt :)
user61230
20:41
I avoided specifying physical and mental impairments for that reason
user61230
Because someone may have an issue which would be accessibility but not revolve around a physical or mental difficulty.
@Emrakul Would you have an example? I'm having trouble imagining one.
user61230
And I can't think of one, because I don't have direct experience handling these kinds of situations.
user61230
Right. Simultaneous enter key.
user61230
But I don't want to preclude the possibility. That's why the scope should be slightly more encompassing.
20:43
@Emrakul What else is there besides physical and mental? Emotional? Social? I don't think those are appropriate here unless they are directly linked to physical/mental issues.
user61230
Also because physical/mental impairments are specific subscopes under [accessibility], and should simply replace it if we're using that.
@Emrakul I understand, though it won't help defining it with precision :/
user61230
If we go with those, then we shouldn't have an [accessibility] tag, and we should use more specific tags for physical and mental disability.
@Emrakul Physical/mental difficulty and physical/mental impairment are two different things.
user61230
(But then we have to decide on a politically-correct term)
20:45
@Emrakul Accessibility is physical/mental difficulty.
@Emrakul Wouldn't that make the tags too precise and not worth existing, as per usual recommendations of "needs enough questions to apply tag to"?
user61230
@called You're right, sorry.
@called2voyage What's the difference actually?
user61230
@leo Either all of the questions fall under either physical or mental disability, or there are more questions which need to be included.
user61230
Stick with one point or the other; if you're going with the former as your [accessibility] definition, the tag needs to be split. If you're going with the latter, then we need a broader definition.
20:47
Difficulty simply means that one has troubles with something that is physically or mentally oriented. Impairment/disability implies some more permanent, on-going issue. Though they can be used in lighter cases, they aren't immediately apparent.
@called2voyage So... just a temporary/long-term difference?
@Emrakul I don't see why the tag needs to be split.
user61230
Do we need to distinguish between a physical impairment and physical disability?
@Emrakul No.
I'd say no.
user61230
20:48
@called Because if we're saying that all questions fall under two distinct categories, then we need to split them down.
@leokhorn Sort of, think the difference between generic "memory troubles" and Alzheimer's for example.
user61230
That's what I'm saying, so yes, we're in agreement on that point.
@Emrakul What? Two distinct categories...it is never that clear cut.
@called2voyage Hmm... would you include both under the tag or just one?
user61230
If the definition is "physical or mental disability," then the questions concern either a physical disability, a mental disability, or both.
20:49
@leokhorn both, if the memory troubles are causing greater difficulties than normal.
user61230
Since the definition @leokhorn suggested splits by that difference, then there should be one tag for each.
@Emrakul like I said, it is not just disability...and it is not that clear cut.
@called2voyage OK, works for me so far.
user61230
@called Explain?
@Emrakul there are lots of issues that are not clearly either physical or mental...and that's not even getting into the fact that all mental issues are technically-speaking physical.
20:50
@Emrakul My definition did? Huh...
user61230
> The WHO defines disability as an activity limitation that creates a difficulty in the performance, accomplishment, or completion of an activity in the manner or within the range considered normal for a human being. -- source
user61230
@called That's what I was arguing. I'm arguing against @leokhorn's definition.
user61230
Which is why my definition specifically avoided using either of those terms.
@Emrakul Like I said technically a disability, but using that word is not always intuitive.
user61230
The definition I proposed is useful in that it does not specify mental or physical.
20:52
@Emrakul But all difficulties are physical/mental, even if you can't pick exactly which.
@Emrakul Nevermind, I get what you mean now, again. Phew, this is making my brain hurt
That's why leokhorn's definition works.
user61230
@called Do you have an example?
user61230
I'm confused as to when that would happen.
@Emrakul The question is do you have an example of a difficulty that is not?
user61230
20:53
No, that's not my question.
user61230
Because if we're going with @leokhorn's definition, then I'm arguing they should be split.
user61230
And if they shouldn't be, we need an instance where tagging both physical and mental does not apply.
How could we split them?
user61230
Which means we need to come up with an ambiguous case.
user61230
20:53
The definition leokhorn provided specifically says mental or physical, which means the questions are divided into two groups: physical and mental.
I think I lost you guys...
@Emrakul You're totally losing me on this.
user61230
Unless something is ambiguous between the two, then both tags should exist.
Tourette syndrome is not clearly physical or mental.
@Emrakul I'm including both under the same umbrella. At least that's my intent, maybe I worded it wrongly?
20:54
Mhh, can't we have a tag that includes any and both of them?
@Zachiel exactly
user61230
@called But the question that someone will ask will concern either the physical or mental aspect of it.
user61230
Not both, because the question would have multiple parts and be too broad.
@Zachiel This. I never meant to split anything, especially considering how specialized the single tag we're discussing is already.
@Emrakul Not necessarily.
user61230
20:55
Example?
Oh, I understand Emrakul, nonetheless it's enough to reduce the range of a search
"In my party there is a player with Tourette syndrome that is bothering others by his loud outbursts..."
Physical or mental?
Clearly the line is fuzzy.
OK... I think I'm getting it... You're saying if there is no way, ever, for a question to concern a problem that would be both physical and mental... then we will only ever apply one tag, so it may as well point out which type of difficulty it is.
user61230
Mental. Outbursts would be mental.
user61230
In my opinion.
user61230
20:56
But, remember, you can tag both.
No, because it is a physiological response.
But why have two tags if the categories would be so small?
And they inherently are associated with each other.
user61230
Why have small tags at all?
That said, I don't know if it's a good thing to dilute the concept into two separate tags, even for precision. I could understand it on a medical stackexchange, but maybe not on rpg?
I think the differentiation between physical and mental is not relevant to us, because we want a tag that's like "problem players" but because of something "serious"
Accessibility may not be small over time.
user61230
20:57
Then neither of the two parts would be small, either.
@Zachiel Right.
@Zachiel Agreed.
@Emrakul Now you're getting into the Sorites paradox.
user61230
Tags should be as explicit as possible.
I'd suggest to use one until the number of instances grow so much and we need two
user61230
20:58
@Zachiel That I can agree with
@Zachiel Exactly
@Emrakul Well, glad that settles things.
@Emrakul But also apply to enough questions to be valuable. Consider how many questions a broader "accessibility" (or however it's called ultimately) would apply to right now? Imagine if that's split in two :/
@Zachiel Agreed!
user61230
@leokhorn Tags are split all the time for the sake of specificity.
user61230
There's a fallacy here: Tag groupings don't need to be large, they just need to be descriptive.
Also, I'd like not to set the gravity of the problem according to duration, because a guy who broke his arm has accessibility problems (according to our definition of accessibility, that only encompasses impossibility to use a game as intended)
21:00
@Emrakul Ah. Well, I was not aware of that. Thought the minimum number of questions was very important.
@Zachiel Sounds fair
user61230
@leokhorn The relevance and specificity is key, and the number of questions is an indicator of the health of a tag.
user61230
If there are too few questions (think, 4 or 5) then the tag may be too specific.
user61230
Not the other way around.
So, uh.... now that we've agreed on not splitting... how are my and Emrakul's definition faring?
We can also have tags that are applicable to only one question, the real problem is that the system recognizes them as tags created by inexperienced users and automatically deletes them. Having a wiki page fixes that
21:01
@Zachiel Oh, it avoids auto-pruning?
@leokhorn If you could post your definition as an answer on the meta question, that would be great.
@leokhorn yes.
user61230
Any tag which has developed content is kept automatically. (is the philosophy, not the code)
@called2voyage I may do this. I think it may still need a bit of work on the exact wording. I don't want to offend anyone or anything by being too blunt.
@leokhorn I think it can be discussed in Meta. Or you want to link the definition to @BESW, who is pretty good at this sort of things.
21:05
@Zachiel Hasn't he gone to sleep for the day? I may just post it as is and edit later based on suggestions, if that's deemed appropriate.
Well, there we go.
user61230
@leokhorn Feel free. Discussion is fairly open on meta, typically.
@BESW Hello!
don't tell me my ping woke him up
You're scary, BESW
@Zachiel If so, he slept too close to the computer.
21:07
@Zachiel I may have misremembered his going away. This discussion has been pretty intense and I'm all confuzzled :p
Or his phone...I had plenty of roommates in college that slept with their phone.
user61230
I don't think phones ping?
user61230
At least, mine never has.
Hi.
Reading backlog.
@Emrakul Depends what type of app you're running I guess...and what phone obviously.
21:09
@Emrakul AFAIK you can't get SE notifications on your phone....yet
user61230
Thinking about the ping sound on mobile, and yeah, I agree.
@waxeagle You can in-browser on the phone if you leave the SE site open.
It looks like BESW is reading and writing things in his sleep XD
@Zachiel Sleepstackexchanging.
I wish. I stayed up really late and now I'm up early.
21:15
@leokhorn Abbreviated: Sleep SEx...
Okay, so I just skimmed the last... 2/3... of what I missed.
@called2voyage how rude.
What definition am I supposed to be looking at? [yawn]
@Zachiel I hope that was meant in a sarcastic tone...if not, I apologize for any offense.
"The tag should be used when a question's core focus is a physical or mental difficulty not found in most users, preventing an optimal session. If the source of a problem is not explicitely such a difficulty and may be explained by other reasons, then the tag does not apply."
@called2voyage I thought it was funny, if that's any comfort :)
21:17
@leokhorn :)
@called2voyage I'm just malicious. Sleep... ahem...
If that was intentional, my fault for not getting the joke XD
@Zachiel Ha ha, I figured you had a good sense of humor, but I didn't want to be presumptuous. The Internet is notorious for miscommunication.
user61230
@called What? How dare you say such things about my mother.
@leokhorn And what's the problem?
@Emrakul Same to you. ;)
21:20
@called2voyage My fault for always forgetting smileys, anyway. >_>
@leokhorn this, @BESW
@BESW Just wondering if using "physical or mental difficulties" could be seen as too blunt. We're not trying to offend people needlessly.
@leokhorn Except Emrakul's mother.
"Disability" or "impairment" seem to be the most neutral-yet-straightforward terms in use.
@called2voyage This is going to turn into a running joke, isn't it? :p
@leokhorn If I'm lucky...
user61230
21:23
@BESW Actually, the difference is rather distinct: linky
Oh, related to previous ponderings: meta.rpg.stackexchange.com/questions/398/what-are-tags-for (haven't read through yet but it seems more focused than the blog post from earlier)
@Emrakul According to this, I'd want to use disability. Impairment seems to be the source, disability is the resulting issue.
@leokhorn Then maybe I was wrong about favoring accessibility over disability...but I thought it would be clearer.
@Emrakul Interesting. That is directly of interest to me, as a caretaker of someone with mental impairment such that it's very hard to judge the degree of his disability.
@called2voyage It may still be. There's a difference between what the words really mean and what most people think they mean ;)
@BESW perhaps the word "difficulty" would be clearest then
user61230
21:27
@BESW That's interesting. How so, if you don't mind me asking? (No pressure to answer)
@called2voyage Aye, it seems acceptable to my sleep-addled brain.
user61230
@leo We should generally go with what's technically correct, even if it means teaching people the difference.
@Emrakul right, but in this case I feel like difficulty is both technically correct and most clear.
@Emrakul My dad has Parkinsons' with some unusual presentations, including a degree of cognition impairment that his caretakers feel is more advanced and debilitating than he or his physicians will diagnose.
user61230
Difficulty does cover both cases, yes. Also, we have to bear in mind that, up until this point, we've only considered the resulting difficulty in actually playing the game; there could very well be situations where impairment is just as relevant.
21:29
@Emrakul How so?
(This is one reason I'm on the chat so much; I work at home so I can be part of his care.)
I thought the whole point of the accessiblity tag was how it affects the game?
user61230
@called All of the examples we've used have referenced players' abilities to play the game. What about the GM's ability to construct a game?
user61230
And the hundred other categories we haven't considered?
user61230
@BESW Ah, that makes sense. Legal issues result in difficulty of diagnosis, or is it just their honest opinion?
21:31
@BESW I have a new level of respect for you.
@Emrakul But aren't those all difficulties?
user61230
Right, that's the point I'm making.
user61230
I agree with you.
oh, ok, I understand now.
@Emrakul Mostly honest opinion. He's always been a little... off... and the Parkinsons' is exaggerating existing trends more than creating new ones. Also, he's got a very strong "staging" tendency.
user61230
21:33
You've gotta talk with him for a little while about a topic you're familiar with, because he's very good at seeming like he knows what's going on even if he totally doesn't.
@BESW Mental difficulties are the hardest to deal with as far as identifying and treating.
user61230
Ah, that makes sense. That's difficult...
@Emrakul No, it's a term for a common trend that a person with an impairment will (often unconsciously) seem to --or actually-- improve when it is important for them to be seen as more normal/functional.
user61230
Oh! Oh, yes, I am very familiar with that.
Around guests, and out of the house, he's physically (and to a certain extent mentally) more capable for a period of time before collapsing into a worse state due to the exertion.
It's totally unconscious for him, and makes diagnosis very frustrating. (He also sundowns, which some of our physicians still don't think exists.)
user61230
21:37
Yeah. I recognize that.
OK, posted my answer
And now I'm going to head to bed and try to sleep @_@
@leokhorn Thanks, get some rest!
user61230
@leok Thank you so much! Goodnight!
G'night.
@BESW It's rather unfortunate that your physicians dismiss sundowning, since (from my admittedly little research) it seems to be generally an accepted phenomenon where the debate is simply over definitions.
More medical details on sundowning: ncbi.nlm.nih.gov/pmc/articles/PMC3246134
21:45
@called2voyage Aye. Part of the difficulty is that my father uses the Veteran's Affairs medical services, which introduces extra levels of complication to the process. But it makes him very happy to be using that service --and it gives us access to some resources it would be otherwise difficult to get out here-- so we're enduring.
@BESW My granddad has a lot of good things to say about the VA.
There are some great people who work in it.
But the doctors really only include his family as a courtesy, and give him priority even if it's clear that he doesn't have the whole picture.
And, well, we're a colony and there's a lot of colonial attitude to be overcome among the visiting doctors.
His first VA physician didn't tell us that off-island referrals were something the VA did (the nearest Parkinsons' expert is in Hawaii). When we finally learned about them from a family friend and asked the doctor, he said that he didn't like to tell locals about the option because "people here can so rarely afford it."
@BESW Ah, I just now noticed that you're in Guam...yeah, I could see how that would affect things.
@BESW Ouch...
The only neurospecialist on island has a pediatric degree, but because he's the only neurologist on island he has great experience with many impairments--including Parkinsons', as it's very common here.
The VA refers us to him and pays for his consultations, but several of the VA physicians dismiss his requests and diagnoses because "He's just a pediatrician."
@BESW Is there an environmental reason for that or something else? Or do you even know?
21:52
@called2voyage There's a local superstition that says it means you ate fruit bat.
Actually, there's a very unusual Parkinsons'-like disease which manifests in a handful of generations in certain southern villages which has been studied a little but never fully explained.
Lytico-bodig disease, sometimes spelled Lytigo-Bodig is a neurological disease of uncertain etiology that exists in the United States territory of Guam. The disease resembles amyotrophic lateral sclerosis (ALS) (more commonly known in North America as Lou Gehrig's disease), Parkinson's disease, and Alzheimer's. First reports of the disease surfaced in three death certificates on Guam in 1904. These death certificates made some mention of paralysis. The frequency of cases grew amongst the Chamorro people on Guam until it was the leading cause of death between 1940 and 1956. The symptoms ra...
@BESW Ah, a medical mystery. I wonder if it's genetic or something else..would be interesting to read studies on that.
that is very strange
There's also the fact that Agent Orange was stored on Guam for a very long time, and entire barrels went missing.
Every now and then someone digs one up during construction or farming.
yeah
@BESW Thanks for sharing all that! I've got to run. It was good to chat.
21:56
But the VA claims for Agent Orange don't like Guam as an exposure spot.
@called2voyage ttfn
one of the few things that makes me unhappy to live here

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