@V2Blast Im in the same boat as you, I too haven’t played those past editions and I assumed that phrase in the spells description to be a reminder about Rule 0, essentially saying to players “hey, we don’t know what you’re going to try and use this spell for, but don’t be surprised if your DM doesn’t let you do something extremely powerful with this spell”.
@BESW A wise decision. Something that might also be a good idea is to avoid mixing flavour and rules, this rarely leads to a good outcome and often just creates confusion, as this discussion shows.
And that's part of why I feel like 3.x context is legit to bring to 5e content; it's filled with 3.x thinking and in some places even 3.x text copy-pasted and not modified to properly fit its new 5e context.
Though these days I'm getting really interested in games which legitimately don't need to make that fluff/crunch distinction, at least as much if not moreso than games which are good at making the distinction.
It's really cool to see what designers are doing when they break out of those structural assumptions.
People who insist on fluff / crunch distinctions I find far more difficult than trying to sort through whether there is one, or not, on my own and with my group.
@KorvinStarmast The funny part (at least to me) is that in D&D, it's theoretically a desirable outcome. But the consequences are often sufficiently gamebreaking that it's actually far more of a disaster than the warhammer outcomes.
@Ben Pretty sure I've seen something along those lines before. Although from memory it was missing the snarky "the official adventures do not follow this advice" comments.
I'm also investigating some writing techniques to manage a story written from the first person perspective of a character with the personality of a binary PC
Spells that can target more than one creature can't be twinned, even if they are used to target only one.
Spells targeting objects can't be twinned, and Fire Bolt can target either creatures or objects.
Are both conditions for twinning -"single target" and "creature target"- applied based on...
I have all of the information - the monsters, the plot, the NPCs etc, I just am looking for a standard format of how to lay it all out. Like "intro; basic plot; pasrt 1; npcs (refer appendix d) etc
@Miniman Lol. I'm writing a short story based around my DH techpriest character.
He has literally no personality
Works entirely on a "request-response" interaction.
@Ben I find On Writing and Worldbuilding by Timothy Hickson to be very useful, he has a series on Youtube but he’s also written a book about it. The book has an exclusive chapter about how he plans a novel which you might find helpful, you can either buy a physical book or get it on Kindle (or the Kindle app).
The channel is called Hello Future Me if you’re interested in seeing what he has to offer
A Servant of the Machine God; This is what I've written up so far, of an afternoon one day. No preplanning or anything... just putting words down on the paper (in a figurative sense)
If I write up a plan, references, perspectives and all that, it'll definitely help the development. I want it to be interesting because of his different perspective of things; little to no emotion; entirely logical, rather than that being the reason people detach, as they (may not) relate to him.
These are bug-people, who can wield normally-sized weapons (they have 2 sets of small hands). They are typically about 9 feet in height. Should I, and would it be a wise choice to, classify them as a large race?
Jamila R. Nedjadi explains why they made I Built A Church In My Heart For You And It's Full Of Ghosts: Someone... said something like "I tell designers to not bother with a layout or images until the game is complete, and look for a publisher first." And I said, you know what, [h*ck] that. I wanna make an overly gorgeous mess of a game.
@Ben Just read through your story, seems really interesting. I like the cold and clinical approach to things Hadden has “The thumb on the left hand is hyperextensive. Interesting. Ultimately useless.”, you’ve definitely captured that binary feel i think.
@BESW I do like this too. It's a bit different IMO to the main character in my story though. RobotFan does not have emotions, but seems to be interested I learning about them. Hadden (my character) is very much not. Lol
I’ll be honest, it was a little bit confusing at first because i didn’t know it was more of a sci-fi/fantasy story but, if i knew that going in, that wouldn’t have been an issue. This line is a bit confusing though “ Assignment:- Torian, Hadden : Crimson Guard” as it makes you think that Hadden is the assignment, feels like the name and role should be on a different line.
One of my biggest issues is that I write things with the knowledge that I know what I'm talking about, but I have a hard time capturing all of the necessary information to portray that to others.
> I write every paragraph four times - once to get my meaning down, once to put in anything I have left out, once to take out anything that seems unnecessary, and once to make the whole thing sound as if I had only just thought of it. - Margery Allingham
As has been previously announced, we have been working for some time on a full refresh for post notices. I am happy to announce that all initial development work and testing has been completed, and that the new notices are now live on Stack Overflow.
During our initial launch period these will ...
@Ben Also a lot of the terminology seem’s like things like things i should know but aren’t really explained or described like the Potentia Coil, Cogitator integrator and Servo Skull but most other things you can have a guess at what they are. From how the Servo Skull was presented, it seems like a floating personal assistant made out of bone? Omnissiah comes up a few times but i’d imagine thats a machine-messiah or similar.
Webs created using the Web spell will catch fire if exposed to flame.
If Fire Bolt is cast on a creature caught in the webs, would that count as exposing them to fire?
Or would the webs ignite only if a fire spell is targeting them?
Ursula Vernon writes all the scenes she knows how to write, and then figures out which can be edited to fit together into a coherent story and last she fills in the joining bits.
I have written one short story which I really liked, and wrote to completion, because I started with a plan. Character profile, story arc. The conflict and resolution points, etc.
I then came back, added more to it and kinda feel like it just bloated the whole thing :P
Quick off-topic question, how does one embed links in comments, like how @Ben has made “wall of cash” orange? I know how to do it with questions but its not so obvious in comments. Been around for 7 months but i’ve still never managed to pick up that skill :P
@LiamMorris It's pretty standard markdown syntax. At least for posts. A small subset works for comments and chat... but it's weirdpathologically different
Okay gottcha, I know bits and pieces, i mostly learnt from opening up the Edit window on other user’s questions and answers just to peek at the cogs in the machine before cancelling the edit :P
@LiamMorris There are pretty comprehensive help docs linked from any given edit box.
Also, note there are some special things; for example, saying [help] or [tour] in comments on questions and answers will link to the respective help or tour pages for the site you're on.
@JoelHarmon True, but this was back when i was just starting out on the site. And i know little bits like that as well, how things link to [chat] or Role-playing Games Meta or Role-playing Games etc. or other .SE sites
@LiamMorris the url: https://writing.stackexchange.com/questions/48770/using-third-person-character-interactions-to-create-a-relatable-hook-for-a-chara
This internet stranger's initial read was that both referred to axial rotation along the spine (chin to shoulder) rather than flexing the spine (ear to shoulder).
@Ben Estimates on maximum stress and/or expected component lifetimes could be interesting and emphasize an alien intelligence. You could also throw in analyzing things that are unfamiliar to him, like "the subject's pupils dilating and avoiding eye contact indicates 82.3% chance of a lie"
I’ll just chip in here with when i read it, i understood it as him moving his head ear to shoulder, so currently half your audience correctly interpreted what you wrote :P
@JoelHarmon There's definitely going to be some of that. Lol. Taking notes on aspects of interaction with others based on inexplicable events, outside his realm of understanding. Exposure to the source of the anomaly is guaranteed, so understanding the anomaly is beneficial. Otherwise he would likely remove himself, or herself, from the equation.
@LiamMorris Oh yeah, the following sentence though was ambiguous "movement laterally" vs "movement horizontally". Probably should be "rotation horizontally", for example
@LiamMorris @JoelHarmon It seems to be the post number. If you edit the number to one lower writing.stackexchange.com/questions/48769/… it links to the latest answer on the site.
@Ben They don't seem to have a meta and I can't find an answer on the site but based on the tag wiki for app I would say that no, you can't request applications.
@Ben When it comes to narrative writing, the second-best experience is to read. Lots and lots of reading. Different authors, different styles. Learn the patterns. Ask what works, what doesn't work, and why. Then develop your own style over time.
@MikeQ This is basically the writing equivilant of "up to the DM" :P
@Ben I don't think that is possible. It would require the recipients to have the app I think. The central server can only have one version of the transcript. You can't send different messages to different users in the same room.
In this situation, he is a Techpriest… so it's not all there. He still does experience "emotion", in its chemical form, at the very least. He does get excited about things, or feel a sense of accomplishment.
@linksassin Not at all. I'm not being dismissive. When it comes to writing advice, the answers one finds online are... packaged? processed? They're from the perspective of other people who have read. That's not the same experience as reading firsthand.
@linksassin Yeah. The idea is that people with the app would receive the appropriate greeting based on their time of day, whereas those that didn't would simply see the input for the trigger (i.e. "guten<tag>")
@MikeQ That's not what I meant. I mean how "up to the DM" is basically an appropriate answer to almost every question on rpg.se. Over on writing "read more" is a good answer to basically everything.
@linksassin I suppose so. It's the kind of solution that isn't always obvious. And it's more a strategy, less so a solution, as it doesn't necessarily solve the presented problem.
Lately I have been making small edits to posts to include quotes, references to the books, and links to online resources when a question does not include them. Some good examples of this are these two questions:
Would webs catch fire if Fire Bolt is used on a creature inside of them?
How do the...
Or are you sure it actually changed? I've had a case where the original author was so confident a constant would never change it was hardcoded everywhere. Changed it in the logical place... Nothing changed.
Keywords in different sets of syntax is always the confusing part
@linksassin So I did have that issue originally. The value was actually set in two places.
Well, sort of. Lol
Being a program that's been in and out of development for so long, there are a lot of things wrong with it. Not errors, just functionalities that cause it to not work as intended. Lots of fixes, redos and such
On a separate topic, (taking a break from puzzle solving), The Hitman's Bodyguard vs The Good Guys
@Ben I would maybe change the "paragraph" where his status/height/weight etc. to a monospaced font, simply to make it visually obvious that it's some sort of digital readout. But I don't know if you're looking for that sort of feedback. (There's also one verb tense issue: "these issues will be removed" should be "these issues would be removed".) I do quite like your writing style. :)
@BESW I googled the fictional anime mentioned in the story and ended up at a literature.SE question by Rand al'Thor, who mentioned that you'd made him aware of the story in the first place :P
The short story "Fandom For Robots", written by Vina Jie-Min Prasad for Uncanny magazine,1 concerns a robot entering into the fandom of a particular anime TV series. As a member of an online sci-fi/fantasy community myself, I can tell that this is a broadly accurate depiction of such fandoms in g...
@linksassin So, IMO The Hitman's Bodyguard sets SLJ's character (the Hitman) on the moral high ground (doing all the wrong things for the right reasons), whereas the Bodyguard is the one that needs to be put in his place.
In The Good Guys, Russel Crowe's character does morally questionable things for morally questionable reasons, and is taught to do the right things for the right reasons, because he is actually a good guy.
@Ben Yep pretty much. I think the whole premise is that the bodyguard spent his whole life trying to do the right thing that he didn't stop to see if he was doing it for the right reasons. The hitman is meant to be the opposite side of the coin.
I don't like that premise in THB. If they did the same thing in TGG, I'd enjoy it more
@linksassin It's worth a watch :)
@V2Blast Thanks! I enjoy writing it, so it's good to hear that others enjoy it. And thanks for the feedback. Minor details like this can still be helpful, in the grand scale. (lot's of minor problems do eventually add up in the big picture)
Just as paying attention to the finer details can also help create the atmosphere (like saying "this fuzzy green area is a forest" vs actually adding trucks and tree-like patterns of green)
I am dming LMOP for 5e with my two friends, and one of them is bringing his two friends. They use D&D beyond, and their character sheets contain almost all 16 or 18 stats with tons of manually input gold. one of them is also a druid with 24 health. So how to persuade my players not to cheat?
Good morning! D&D5 Q: What's the general consensus on using the Disengage action to actually bypass Opportunity Attacks while getting closer to a target with reach? To me, it feels like a clever trick that goes against the spirit of the rule.
@STTLCU Think of disengage as using their focus on actively fending off attacks (instead of say attacking). Which way you're moving doesn't change what you're doing as part of the action
There was an Unearthed Arcana feat called Spear Mastery a while ago which says “If that creatures moves within your spear’s reach on its next turn, you can make a melee attack against it with your spear as a reaction. [...] You can’t use this ability if the creature used the Disengage action before moving” so the D&D team, or at least Mike Mearls, thought it was fair game to use disengage before moving to get closer.
@LiamMorris My pleasure! Chat markdown is weird and unique, it's not even the same as mainsite markdown. If I can help other people avoid pain and frustration while learning it, I've made the world a little better. [grin]
Business Card Jam, hosted by beatingthebinary and Star West. RPGs don't have to be book-length in order to be compelling game experiences. In fact, they don't even have to be page-length. This is a jam for making games that can fit onto a business card.
The BadTTRPG "Change Your Name" Jam hosted by Riley Hopkins. you all seem extremely insistent that the BadTTRPGs twitter account is posting good games. So if you're so sure about it, make them.
@BESW I think at one point it was a "cult favorite" in a sense here because it was commonly the shortest choice on high school "read one of these books for essay" lists.
I can appreciate high schoolers trying to make most of their busy schedules, but I was a bit sad in school seeing how many kids of my class were actually averse to reading and really tried to do as little of that as possible, like do the book essays on same books if the teacher changes so no one will notice.
I had a classmate who used the exact same Animal Farm presentation, with recycled props, for at least five years in a row whenever an assignment could even vaguely justify it.
We had one student who was in voluntary literary class because he thought it'd be easy, and he did his book report of a children's book that he had last covered in primary school five years ago. He... got a bit of funny looks but the teacher assumed he had actually read it in good faith.
I loved our voluntary literary teacher. She was this kind-hearted lady who always roiled with excitement when teenagers actually were into reading and culture.
Too bad she was also a sensitive soul and got a horrible lot of students under her, eventually.
She was also the class teacher for my best friend (grades 7-9 in here usually work so that each subject has a separate teacher, but each class also has an assigned teacher who usually but not always is in charge of administrative stuff in addition to the teacher's main subject, in this case, Finnish and Literature)
Said friend is, and was back then, a lover of books, kind and quiet, even a bit timid. It's a little joke that he was in one of those "special classes for extremely naughty children" in school, which is true --- because their entire class was made one when their original class teacher had to take a medical leave for stress.
@Carcer groups of humans. The threshold for engaging in behaviors changes from what individuals would do. That can go well, but more often just lowers the threshold for undesired behaviors.
@Rubiksmoose Yeah, we generally are pretty loose with mounts and other summoned creatures under the character's control. It definitely makes them powerful (like my familiar acts as part of my turn).
I try not to abuse it too much and generally have the familiar provide the Help action for an ally rather than myself. But when I need to or don't have another option, then I'll take the Help.
I always left familiar alone as they were considered non-combatants by most intelligent foes... until they weren't. Like attacking or taking the help action made them valid targets for enemies. Lets the player choose to risk losing the familiar or not.
@GcL Yeah, I think how my DM is currently viewing them, too. I do try and keep it out of the way (thanks owl fly-by!) but it's a risk I'm willing to take. Advantage is a big deal and if the DM wants to burn an action attacking it...well, that's a win, too.
@GcL And my table generally tends to honor time crunches when we perceive them. I'm happy that we're not just pushing forward for the sake of pushing forward when there isn't a clear time crunch.
And our fighter/tank likes to take short rests to use HD to heal. So that helps me out when I need to cast. I just need to make sure I play smart and try to stay away from getting hit so I can cast rather than heal.
I think we took a long rest in the dungeon we were just in.
It was a series of really difficult fights and were clearly out of resources and hurt.
Our Hit Dice/HP rules are long rests give full HP back, but only 1/2 of the used hit dice. DM is considering removing the full HP restoration. But pretty sure that's a terrible idea.
You know, i’ve never really seen the point of material components, especially because there so many ways to get around them, like buying a component pouch or spell casting focus.