From the Forbiddance spell description:
For the duration, creatures can’t teleport into the area
A character may not know the area is warded by Forbiddance, attempt to cast Teleport to enter it, and fail. If they do, does that cost a spell slot?
When a character casts a spell, he or sh...
@Medix2 Ooh, that's a good catch. I can see arguments either way. I think a meta would be good--if you don't want to post it go ahead and ping me, I wouldn't mind doing it.
Recently the question "What part of a multi-type damage roll is reduced by a non-type-specific effect?" was bountied, and earlier today I found the question "How does a Battle Master's Parry work with multiple damage types?".
Note that the first question is more general, asking about effects tha...
@BESW One of my players' wife runs a stationery store
Having access to color printing is not an issue. In the past, I have either used old scrap paper (small squares, erasing and redrawing positions), unused parts of plotter prints from work (big squares for mini placement but I have no more time to do them at lunchtime, and it is a lot of work) and building maps with 1x10, 10x10, 1x6, 6x6, 1x5, 5x5, 1x4, 4x4, 1x3, 3x3 and 1x1 tiles, which takes time at the table if the room has a weird shape
(I hate playing encounters in the Elemental Chaos, all rooms have weird shapes)
I also have a monitor for using maptools, but the stand broke and if flat on the table, it's hard to look at from certain angles
I'm tinkering with the final encounter of LMOP to make it more interesting. They've already fought the GSes and DG in another room. Thinking of turning Nezznar into a drider or something as I know some others have done - but the party's level 4, and I'm not sure if they can handle a CR 6 creature plus minions (I was thinking of using something like blink dogs and/or phase spiders, but I'm open to more appropriate suggestions). Anyone have any guidance?
This post contains spoilers for the Lost Mines of Phandelver.
I have been DM'ing a group of six new players through the dnd 5e starter set and they have just entered the eponymous 'Lost Mine' where they will come face to face with their adversary 'The Black Spider' and a fight to the death will ...
For reference, it's a party of 4 level 4s (a bear totem barbarian, plus the human champion fighter, dwarf life cleric, and elf evocation wizard pregens from the Starter Set).
Ok, I'd do the following: - Legendary resistances, maaaybe 1 or 2 - Legendary actions (1, just for cantrips and staff) - Give him a 1/day effect to polymorph into some spidery thing, either via staff or innate spells - Upgrade minions
@V2Blast I have mixed feelings on lair actions. I've done the whole "waves of minions" before and got lukewarm feedback; it's also a hassle to manage, because you don't want too few or too many.
@MikeQ Good ideas. I'm thinking of keeping him as a drider and adding in some kind of weak minions just to balance out action economy. any suggestions on what low-CR minions might fit the drow/spider theme?
@MikeQ do you mean Nezznar (the "Black Spider")? As I mentioned, I'm thinking of using the drider statblock for him (spellcasting variant) and they have pretty good Con
@V2Blast Objectives are my first go-to. If the only objective is to kill the baddie, then the fight's always going to feel a little linear. If it's kill the baddie and save bystanders or kill the baddie and escape from the collapsing fortress... then we're playing two-dimensional chess!
@nitsua60 True, true. But I think my players just want to be done with the campaign. There is the matter of saving Nundro (the dwarf brother of Gundren, the quest-giver NPC); the doppelganger had impersonated him and attacked during the fight with the giant spiders.
I'm thinking of Nezznar using the variant drider statblock (plus Spider Staff benefits), and maybe a few fiendish giant spiders (which are a variant from OOTA of giant wolf spiders that adds resistance to cold/fire/lightning and immunity to poison damage/the poisoned condition - which apparently increases their CR from 1/4 to 1/2).
plus maybe the additional legendary resistance (I already had him use 1 against... Hold Person I think? in the previous fight before he cast invisibility and retreated). and maybe a legendary action for a cantrip? I imagine the spiders will die pretty quickly
Concerns I have
Traditionally the D&D party has been a Cleric, Fighter, Magic User and a Thief.
Adventures have been balanced around the traditionally party composition listed above.
Players feeling upstaged by another player doing the same thing better.
So if I'm dealing with a group that...