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2:44 AM
I just struck me that the Buffy/Supernatural model of monster slaying is effectively crime. Monsters are like security systems - invulnerable until you get the key pieces of information that reveal that they’re actually fragile and easily defeated with the right approach.
 
3:12 AM
@BESW I've thought of this before,.. the main issue being that usually those monsters are not willing to buy into social contracts,.... Like mainly don't kill people XD
 
3:45 AM
Hey all, I have a character whos a forest gnome artificer, and he wants to find a way have an automatic reloading crossbow trap. any ideas?
Right now he's come up with a "rabbit reload" system, where he has a rabbit in a hamster wheel pulling the draw string back and a wooden magazine ontop. what would this entitle mechanically?
 
@Youjay Possibly using a different game system instead of 5e
 
4:04 AM
Speaking with a random wild animal, and expecting it to proplerly operate a crossbow mechanism, is not genius. It's a cartoonishly silly and inefficient strategy that shouldn't work, and has no supporting mechanics within the system. It's not unbalanced or broken, because it shouldn't succeed in the first place.
 
@Youjay As much as I think the idea is cute, I really wouldn't allow it to work in the first place honestly. Speak with animals does not allow you to command animals to do such things and even if you could, I can't really imagine a system that would actually work to have a rabbit reload a crossbow with a wheel.
 
@Rubiksmoose Mutants and masterminds, probably
 
I don't really think switching systems is really an option here since they've already started playing 5e and this seems to be a relatively small issue.
 
@MikeQ Yep I agree. "genius" was meant to be sarcastic but "poes law" happened, sorry bout that.
yeah maybe i should direct the question more abstractedly. Can anyone thing of a way an inventor in a fantasy setting (who's already invented a gun) to find a way to create an auto reloading crossbow tripwire trap? Narratively first, then mechanically.
 
Narratively there are hundreds of ways to explain it. Clockwork, or spring-loaded gears, or a rudimentary electrical circuit, or a magic stone, or magic runes, or this, or that, etc.
 
4:13 AM
@MikeQ Regarding your rage answer, I would make it very clear that attacking yourself shouldn't work either since you are not "hostile" to yourself.
 
@Rubiksmoose it falls under the category of "or taken damage"
 
@MikeQ so it does. I stand corrected. Carry on lol.
@Youjay Yeah that is a tough one for me right now. There are lots of options narratively but I don't know about mechanically. Have you looked in the trap-making section of the DMG (iirc)?
@Youjay Also between this question and the rage one I feel very sorry for rabbits in the general vicinity of your party.
 
Mechanically there is a feat "Crossbow Expert" that lets you ignore the loading quality of crossbows. If a party member can cast Unseen Servant, or has a familiar, then they can command it to reload the crossbow.
 
@Rubiksmoose what page is trap making in the DMG? i found the trap page but it says nothing about making new ones
 
@Youjay Sorry it looks like it is in XGE
 
4:23 AM
@MikeQ also to my knowledge unseen servant and familiars can't attack, so i take it that reloading isn't an attack. do they need the crossbow expert feat for that specific circumstance?
 
The entirety of chapter 2 is about traps (including designing them). Though it is mainly intended to be used by the DM against PCs and might not be exactly what you need, but I think it is the closest you'll get in the rules.
 
@Youjay No, those were separate mechanical approaches. Unseen Servants and familiars can't take feats.
 
They can take feet though if you lop them off of something first.
A rabbit, say.
 
@MikeQ Does the "crossbow expert" feat count towards traps?
 
for a warlock the familiar can attack if you give up your action, not sure if it applies to other casters
 
4:33 AM
@Youjay No it doesn't.
Anyways I'm off to bed. Sorry. I hope you get everything worked out!
 
> A familiar can't attack, but it can take other actions as normal.
 
it can for a warlock
 
RAW, it's true, the familiar is not explicitly able to reload a crossbow. But "other actions as normal" may cover that.
More importantly though, I'm not sure what the point of the rabbit contraption is. Generally speaking, the person using the crossbow is also the one reloading it. There is no "reload" action in 5e.
 
the rabbit contraption has be defunked. but the idea was taking the rotational energy from a hamster wheel and using a similar system to train wheel (and include a pully system somewhere in there) to draw the bow string back, with a wooden magazine ontop to reload.
an the idea was a tripwire trap using a crossbow, so noone is physically "there" to reload.
 
Generally speaking, the limitations on crossbows are:
- Ammunition property: Each shot requires 1 ammunition, which is loaded as part of the attack
- Loading property: You can fire 1 shot at a time
- (FAQ): You need an empty hand to reload it
 
 
6 hours later…
11:04 AM
-4
A: What RPG concepts does "rules as written" encompass?

Sophia AdamsThis content is written very well. Your use of formatting when making your points makes your observations very clear and easy to understand. Active Target Promo Code is the place where you can get all latest deals on home goods products. Thank you.

spam alert
 
@Sdjz it's a bit more effective to flag as spam (though I'm not sure whether you did or not). That brings it more directly to moderator attention.
 
[ SmokeDetector | MS ] Manually reported answer: What RPG concepts does "rules as written" encompass? by Sophia Adams on rpg.SE (@doppelgreener)
 
@Sdjz thanks. :)
 
@JoelHarmon Yes I did, the purpose of posting in chat is to get more people to also flag / vote to delete
 
 
2 hours later…
1:02 PM
howdy howdy
 
1:17 PM
howdy to you too :)
 
If Winnie the Pooh is a name like Robert the Bruce, which is really de Bruis, from Brix, then there’s possibly a whole kingdom of Pooh, in which case perhaps gentle Winnie is a banished outlier. Meanwhile the rest of clan Pooh plunders, pantsless, in a mad crusade for honey.
I'd play this game.
 
I am trying to help tighten up the charlatan question.
-4
Q: How to use Charlatan background effectively for a low level party?

RoscòeMy GM doesn't allow me to be a Noble Rogue because he thinks that a noble would never become a rogue, so I wanted to be a Charlatan and use the fake identity to pretend to be a Noble. I could have used the signet to say that my main identity was the servant of such noble, switching to the Nobl...

Can you all point to more ways to improve it? I think there is the kernel of a solvable problem in there, but there was a lot of fat that needed to be trimmed, and a bit more focus.
What else will help to focus the question?
 
@KorvinStarmast I don't really understand the question at all
If it's "how do I use Charlatan" then the rest of the question is irrelevant
Instead, we need more detail that only OP can provide
 
I closed it because it just looked like “tell me some ways to use my background”.
There's no problem to solve.
There's also no question with a correct answer available for it.
 
And it's mostly a rant about us and their DM.
THe real problem is that the DM doesn't allow the concept of Noble Thief.
 
1:29 PM
@doppelgreener I'd have closed it for a variety of reasons. I edited out some of the noisy bits, and am trying to find a core problem to solve. I'll wait for Roscoe to come back. @NautArch I got rid of that ranty bit
@NautArch OK, so the solvable problem is how do I successfully sell "noble thief" trope to my DM? I saw a comment on that.
 
@NautArch Isn't that literally Robin Hood
 
I don't think there is one in that question, so rather than trying to dig it out (especially considering it's inside a question buried under -4 at this point) I suggest pointing Roscoe toward some concrete questions they might ask about their situation instead in a new question which you feel might help them work through their situation.
 
Also, feudalism is a kleptocracy and every nobleman is a thief, but mostly the Robin Hood bit
 
@doppelgreener OK, maybe this is one of those "cut my losses and try again" situations?
@SPavel We don't know that that is how the campaign is structured. I did not get the impression that this game was being run as a historical simulation from the question. :p
 
@KorvinStarmast I did not get any impression about the game whatsoever from the question, because it had no substance :P
 
1:33 PM
@SPavel I didn't even think of that! But yes.
 
The reason that the question interests me is that the bottom answer to the previous question was a neat treatment of how to run a con/imposter situation. I'll see if Roscoe decides to engage again before offering further help.
 
@KorvinStarmast Yep
 
Hm, what other noble thieves are there...
 
[wavy gesture] This is not the question you're looking for
If they want concrete help we're available but not for things like this one.
 
@SPavel Scarlet Pimpernel?
 
1:35 PM
Various second sons who didn't get a slice of the family fortune
Any noble whose forebears have squandered all the money and left behind only a title and obligations
@KorvinStarmast Indeed
A nobleman by day, thief by night would be a cool inverse Batman
Instead of using his business to fund his gadgets, he robs banks and stuff at night to prop up his playboy lifestyle
 
BUt ultimately, I get the feeling that Roscoe wants his CHarlatan concept to work exactly like a Nobleman because their DM didn't elt them be a nobleman. A workaround to a DM decision is still a workaround and not likely to be accepted by the DM.
Better for Roscoe to understand why the DM doesn't want a nobleman thief.
 
@NautArch OK, if Roscoe comes back, maybe I can help him workshop a sales job to GM on the gentleman thief trope in chat, or via a better and more focused question.
 
@SPavel To be honest, Batman may be a great example of a "Rogue with the Nobleman Background" in D&D Terms
 
@SirCinnamon Mastermind Rogue
 
@SirCinnamon Batman is obviously a druid
Urban druid with a bat theme
 
1:42 PM
@SPavel his various batsuits are wild shapes?
 
@NautArch How else do you think he flies with a cape?
 
@SPavel I could see swashbuckler too
Oops, that was a reply to Naut
@SPavel It's not flying it's falling with style
 
@SirCinnamon That's Buzz Lightyear, a space marine shifted by the Warp into an alternate universe
His gene seed is so corrupted that his skin is plastic
 
1:59 PM
I'm still sad, so I'm going to make another thread of animals that I think look like wizards.
 
@doppelgreener They say orc can no be wizard. Me show them. They see.
(100% worth it to click through and see the rest)
 
Quick dnd 5e question. The Shield Master feat says "If you take the Attack action on your turn, you can use a bonus action to try to shove a creature within 5 feet of you with your shield." Does grappling count as an attack action in this context?
 
@Kevin Yes
 
@Kevin That's a good question for mainsite. but Yes, Grappling is done through the Attack action.
@Kevin It's basically this question
 
"When you want to grab a creature or wrestle with it, you can use the Attack action to make a special melee attack, a grapple."
 
2:07 PM
Ok, cool. I was worried that it wouldn't count because I'm not dealing damage, or something
 
Now if you shove a grappled target do you break your own grapple?
 
@SirCinnamon If you push it away, sure. But you can just knock it down and do the grappled+prone combo that stops enemies from getting back up
 
enworld.org/forum/… says "Shoving + Grappling is one of the best things you can do as a grappler, so make sure you are using it frequently". Obviously it's not an official source, but anyone that writes ten pages on grappling probably knows what they're talking about
 
@Sdjz Right, the prone shove is way better - But I guess if you fail the grapple maybe the shove away is better
 
It also says "Because escaping isn't very action-efficient, some opponents might try to shove you instead. This forced movement would also break the grapple."
Follow-up question. The Tavern Brawler feat says "When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target." Does a shove count as an unarmed strike?
 
2:15 PM
@Kevin It very much depends on how many attacks a creature gets and what type of attacks they can do.
 
@Kevin No, I would not say so, RAW
 
@Kevin No, an unarmed strike is not a shove, shoves are a special type of attack that are separate.
 
Mm hmm, by the plain english meaning of "unarmed strike" I'd say any attack action involving an empty hand would count, but I expect "unarmed strike" has a more specific meaning in the rules that overrides plain english
 
@Kevin Unarmed strike in dnd is a melee attack which has an attack modifier of Str+Prof and deals 1d4 damage
 
@Kevin plain english doesn't override the rules, though.
 
2:17 PM
Agreed
 
It is a punch/kick/bite/scratch
 
I'm confused because there's no way you can punch without using your arm.
Unless you're Rayman.
 
@Yuuki Kool-Aid Man can punch without using his arms
 
Kool-Aid Man is only proficient in full-body tackles through brick walls.
 
I'm quite keen on being able to do shove+grapple in a single round, so it's looking like Shield Master is in my future. I may have to part ways with my precious two-handed weapons ;_;
 
2:22 PM
@Kevin what's your class?
 
Barbarian
Unless... Maybe I can convince my DM that "I put away my shield, draw my greataxe, attack, put away my greataxe, and draw my shield" counts as one action plus four free actions
 
@Kevin That's gonna be a hard sell
 
@Kevin haha, that's unlikely. A shield takes a full action to don/doff :) And you can only draw or sheathe one weapon "free".
 
I guess that also means I can't grapple + shove prone on turn 1, then smack the guy with a one-handed weapon on turn 2, since I'd have to use an action to switch my free hand from shield to one-handed weapon
 
What if your greataxe was also a shield
 
2:27 PM
Time to propose my homebrew feat, Kick Master
 
Dwarven buckler-axe 3.5 was a strange time
 
@Kevin What do you mean? If you're holding a shield and a one-handed weapon, you'd have to release/sheathe your weapon in order to grapple. You need a hand free and you currently have none.
 
Does 5e have prehensile tails?
Or maybe a sticky shield so you can grapple using it
 
In this scenario, I start turn 1 with a shield and an empty hand, and only draw the one-handed weapon on turn 2
 
@Kevin If you've grappled, you no longer have a free hand to draw your weapon.
 
2:31 PM
Right, so I put away my shield so now I have a grappling hand and a free hand, then use my free hand to draw my weapon
But oops I've used my action to put away my shield, so the attack must wait until turn 3
 
@SPavel I don't think there's any playable race with a prehensile tail...or sticky shields for grappling.
@Kevin Right (although one could also ask how do you doff your shield without a free hand), but that's more of a DM thing and the rules don't disallow that.
 
@NautArch It's almost like they don't want to enable goofy slapstick comedy fantasy :(
 
I simply need to make the wizard polymorph me into Goro from Mortal Kombat
 
@SPavel Laurel and Hardy go to Egypt?
@Kevin True Polymorph for that :)
 
In that case just get polymorphed into a dragon and eat the enemies
 
2:48 PM
Ah, the old "you could use resources X Y and Z to accomplish goal A, but X Y and Z should instead be spent doing goal B, which is so much better than A" problem.
 
@Kevin Speaking of that, what is your specific goal in this build?
 
I run into that very frequently while deckbuilding in Magic: The Gathering. You could run this wacky three card combo, or... You could rip out all the fun parts and play Splinter Twin instead. Yawn.
 
@SPavel I think tieflings have that option.
Maybe not.
Could've sworn they had that option somewhere.
 
@Yuuki They used to
In 3.5 you could get 2-3 prehensile tails at the same time
 
I thought they had it as a racial trait or feat in 5e.
But looks like I'm wrong.
 
2:53 PM
@NautArch Good question. I'm two levels in and so far all I've done is "tank the scariest guy in the encounter so he doesn't squish my squishy teammates"
 
@Yuuki The Feral tiefling has some options, but not a prehensile tail.
@Kevin That's generally the barbarian's job :)
 
@Kevin And what if there be two scary guys? :P
 
grapple them both. Three or more scary guys will require plan codename: Goro
 
@Kevin Can krakens breathe air in 5e?
 
If I roll another 2 for HP increase on level up, I may need to revise my tanking aspirations
 
2:55 PM
Or, are there hecatoncheires?
 
@Kevin Finding a consistent Bonus Action is definitely a helpful thing - and Shield Master will definitely do that (do note that RAW, the push comes after your attack.
 
oops meant to edit url but deleted it
 
@Kevin Oh man. at early levels, never roll.
 
There we go
 
@SPavel yes
 
2:57 PM
One hundred arms and fifty heads
Grapple everyone
 
#lifegoals
 
My tattoo appointment is on Monday :0
I'll be sure to post a pic here
 
@SirCinnamon Getting a sweet hecatoncheires tat?
 
@SPavel Haha not this time. If I could find an artist insane enough to try....
 
What are you getting then?
 
3:06 PM
Owlbear
Everyone here had good suggestions but I stuck with my original. Maybe the next time around it'll be the Mimic, Gelatinous Cube or Beholder
 
Should've gone with the Rug of Smothering.
 
@Yuuki Right over my own mouth
 
If that's what you're into, it's none of my business.
 
Something something carpet munching
 
3:22 PM
excuse me
and @SirCinnamon make sure to show pics!
 
@goodguy5 for sure! The artist is really good, I'm kind of surprised i could get an appointment so quickly
 
New User, but VTC as unclear. we're getting dangerously close to a help-pile.
 
@NautArch He's just replied and a couple answers are in
 
I believe he's asking if short sword qualifies for both sneak attack and monk weapon, thus allowing to sub martial arts die for sword damage and apply sneak attack damage — ravery 8 mins ago
 
I thiiiink its fine in that case? I dunno
 
3:29 PM
Ravery is correct. I know the sneak attack die would still be Xd6 — Fylvius 1 min ago
Could someone roll whatever change is needed into the question to clarify this, so that I can do some comment cleanup?
 
So without extra detail: Can a shortsword apply sneak attack damage and martial arts damage on the same attack? Answer: yes
 
@SirCinnamon okeydoke. VTC retracted :)
@doppelgreener done.
 
@NautArch You can retract close votes?
 
@GreySage Yeah, just go back into it and retract your vote.
 
2 weeks to BabyDay!
 
3:36 PM
@GreySage Your baby?
 
@SirCinnamon Yes
 
Congrats!
 
@NautArch Thanks :)
 
@GreySage your first?
 
@NautArch 3rd
 
3:38 PM
@GreySage Good on ya! Gonna have to switch from man-on-man defense to zone :)
 
@NautArch The nice thing is my oldest is getting big enough to actually help out now, and doesn't need constant entertainment.
 
@GreySage Nice! I'm very far away from that point (oldest is 6, youngest is 4)
 
4:16 PM
Picked up that bundle for Dungeon World. Plan to flip through it this weekend.
 
4:33 PM
Hey. Trying to describe one of my NPCs but I can't remember that word for "does what needs to be done no matter the cost"
Anyone can help?
 
@DavidCoffron Seems like an odd way to describe someone
 
@DavidCoffron a fanatic?
 
@MikeQ He's "kind but ruthless" (obviously ruthless doesn't fit, but that's the word that came to mind)
 
Determined? Zealous? Singleminded? I'm not sure what you're going for here.
 
zealous! that was the other word i was thinking of.
 
4:39 PM
I'm thinking like someone who would kill his friend if they were corrupted by the one ring. Or something
 
Pragmatic?
 
pragmatic is the positive zealot/fanatic.
 
Unemotional, logical, callous, stoic could also fit
 
Cold, Calculating, Determined
 
Thanks guys. I went with "Kind and Gentle but is a Zealous Pragmatist"
 
4:41 PM
Paints a clear picture to me
 
@DavidCoffron not someone i'd like to work with :)
 
@DavidCoffron "Not Elrond at the moment but maybe several hundred years later after he kinda regrets it".
 
@SirCinnamon It's inspired by a story of my little brother who's pet rabbit had to be put down since it had gotten bit by a rabid animal and was so gentle (talking all soft like when putting it in the carrier) with the animal even though he knew what had to be done (he was like 9 I think).
 
@DavidCoffron "George".
 
@Maximillian What bundle?
 
4:44 PM
@DavidCoffron If only you had a barbarian
 
@NautArch The natural predator of rabbits
 
That question made me rofl quite a bit
 
@DavidCoffron I still don't get how attacking himself counts.
 
@NautArch Taking damage, I guess.
 
@Yuuki ah, wasn't thinking of it from that view.
seems legit
in a "not at my table" type of way.
 
4:48 PM
@NautArch My point was that hurting themselves each round was more efficient than juggling a finite supply of sacrificial rabbits, but less efficient than making attack rolls
 
@NautArch It doesn't/shouldn't. Has to be hostile, no?
 
@DavidCoffron for the attacking bit. The damage bit is separate.
 
@NautArch Hmph. I guess that works (if you hit yourself)
 
@DavidCoffron Yeah, it's definitely legit RAW, but i'm not sure i'd allow it.
but it would be funny to see them try and hit themselves and potentially miss
 
@NautArch "The barbarian slaps himself in the face as he runs towards you to keep his fury red hot"
"Unfortunately in his rage he misses his slap and is suddenly much calmer"
 
4:50 PM
Honestly, I just wouldn't care about maintaining rage as a DM.
 
@NautArch Does a creature need to make an attack roll against itself?
 
Once you rage, it'll just last until the end of the encounter or you choose to end it yourself, whichever comes first.
 
@Yuuki Technically, the RAW does say that the rage ends if a round goes by without attacking or being injured
 
@MikeQ I'd think so. Just because you hit yourself, doesn't mean you hurt yourself. That's part of the AC calculation.
 
@MikeQ Yeah but I'm saying that's something I'd ignore as a DM.
 
4:52 PM
@Yuuki so you'd just say a barbarian is always raging in battle? No resource cost?
 
@Yuuki Fair enough, I think I've been at tables where the DM ruled that way
 
@NautArch They'd have to choose to start their rage first and they only get a certain number of rages per rest, right?
 
The cost is the rage and its limited usages per day
 
@Yuuki But you would allow it to last then entire combat?
 
Also "Your rage lasts for 1 minute."
I just wouldn't bother with the "it ends early if <thing happens>" rule.
 
4:53 PM
@Yuuki They start at 2/day, so you'd need at least 2 combat encounters/day (or that last over 10 rounds) in order to make it a meaningful resource.
 
@Yuuki Okay, if you leave the 1 minute limit I guess it's okay, decent buff to barbarian though
 
By 6th level, they've got 4.
So you'd need at least 4 encounters or design encounters to be longer than 1 minute (which most aren't)
 
Probably keep the "rage ends early if you're knocked unconscious" rule.
That makes sense. The issue is that the "you have to attack a hostile creature or take damage every round" clause adds upkeep that doesn't really add anything.
Except maybe to balance how often a barbarian can rage.
 
@Yuuki I think that's the exact purpose of it. They have a limited resource that gives a substantial buff. Making it easier to keep that resource significantly boosts that class.
 
Then maybe they should remove that clause and adjust how often a barbarian can rage.
Because it's a rule that exists solely to balance another design choice.
 
4:58 PM
I disagree - I think it's also important flavour
Barbarian's rage is based on actual anger - it isn't actually something they control (lore wise)
it's fueled by bloodlust
 
A barbarian stops being angry because they suffer from ADHD and so lose focus because they can't hit something or get hit every 6 seconds.
Feels like terrible flavor.
 
You can adjust the class as you suggested, @Yuuki, but you'd need to look at the original balance and figure out a way to emulate that (probably less rages).
It also means that in the cases where there are environmental or tactical obstacles preventing the Barbarian from continuing their rage wouldn't be useful. If I know I'm fighting a Barbarian, I'd want to try and get that rage turned off somehow.
 
Maybe more of a question for the main site - barbarian rage says "at the end of your turn if you have not attacked or been attacked in a round, lose your rage"
(in more words)
 
@SirCinnamon Is that a question?
 
@NautArch Fair enough. I guess I'm looking at this solely from the perspective of managing the fun of a Barbarian player.
 
5:04 PM
does that include the turn you start raging? i.e you dash on your turn, preemptively start your rage and then lose it instantly?
Because you were not attacked in the round before you raged?
 
I agree with @Yuuki, the RAW mechanics are very limiting. It seems thematically appropriate for a raging barbarian to do stuff like intimidate nearby enemies, or break down a wall, or angrily climb up a cliff, or scream a battle cry to rally allies, or run 60+ feet and prepare to smash a faraway enemy
 
@SirCinnamon Yep. That is how it would work
 
@DavidCoffron I think I might houserule a 1 turn minimum then
 
> The Barbarian charges at you in a furious rage, spit flying from his mouth in a frothing rage.
> He stops, look around, and raises a hand. "Hi."
 
@SirCinnamon That gives the barbarian a way to still have a bonus action when they get to their enemy. THat's okay, but it gives them more power instead of "about to reach enemy, rage, and attack (no bonus action)" vs "going to enemy while raging, still have it, attack and use a bonus action"
 
5:05 PM
@SirCinnamon Seems reasonable. You could also just not start your Rage until you are ready to attack (although that limits your Bonus Action Frenzy attack if you are a Berserker)
 
@DavidCoffron The question arose when the barbarian raged BEFORE an imminent attack came in (to get resistance)
@NautArch Yes, it does I suppose
 
In some other systems, the barbarian's rage (or analogous) ability lasts as long as they still perceive an enemy or imminent threat
 
Basically, I think we can give the barbarian better rage management, but it should be balanced with fewer rages.
 
@NautArch Wouldn't Anger Mangement be anti-synergistic with the Barbarian philosophy?
 
Here's another one: By raw, a grappled barbarian will likely stop raging if they can't break free
> "Argh! I'm so angry, I could calm down!"
 
5:17 PM
@ACuriousMind Bundle of Holding
 
@MikeQ WHy? They'd just attack? DON'T TOUCH ME!
 
@NautArch Can you make a two-handed weapon attack while grappled in 5e?
 
@MikeQ yup
 
@MikeQ yup, just with disadvantage
 
@GreySage nope.
no disadvantage on attacks while grappled.
 
5:19 PM
@NautArch You're right, I was thinking restrained
 
Oh. Okay then.
 
So grapple is just a movement lock?
 
@Maximillian yeah
@GreySage chalk it up to "grappling isn't nearly as cool as it should be"
 
@NautArch More like "Every monster that grapples also restrains"
 
@GreySage that too. Monsters get all the fun toys.
and I guess batman does, too.
 
5:40 PM
New cowboy class - proficiency in lasso
 
6:31 PM
I could have sworn there was an older question on here about misty stepping with a chain/shackle on (that's not the iron bands of billaro).
 
@NautArch Would the ruling in that bands of billaro question not apply to a standard shackle?
"Once the Bands caught you, they are no different from shackles."
 
@SirCinnamon I guess not, and therefor should apply to the mud as well. SOmething that's yours, but not yours.
 
@NautArch But mud is not an object
 
Ah man, I was writin gup an answer to Wall of Water!!!
 
Wait... why can I see this deleted question‌​?
 
6:45 PM
@DavidCoffron rep, man, rep,
 
Hmm, that was interesting
I dont know why it was collecting downvotes, it seemed like a good question
 
@NautArch But I didn't get a new privilege recently
 
@SirCinnamon Agreed. Through few layers of reasoning, I was going to recommend treating it like Wall of Fire.
Set a DC and give cold damage.
but only for the Fire Elementals.
 
@NautArch That answer is suspect to me - "The above description lists creatures, objects, and points in space as the 3 distinct, mutually exclusive types of targets." therefor anything other than creatures are object? I disagree
 
6:47 PM
@NautArch Oh, now I can't see. Must have just been because I was mid-loading it when it got deleted or something
(although if I click the link I can see it)
 
@SirCinnamon That's fair, but if it's not an object, than what is it?
FOr isntance, if you're in water and you misty step out - are you still wet?
 
@NautArch I would say no, you are not wet
 
So Misty STep is also a drying service?
 
because at what threshold does water become something you are wearing? any threshold given is essentially meaningless so the only logic is: None
am i wearing the whole ocean because i am submerged in it?
if it is indeed and "object" i must be
 
@SirCinnamon You're not wearing the ocean, but you are definitely still wet FROM the ocean, mno?
 
6:51 PM
@NautArch Not by the RAW
 
@SirCinnamon Depends on whether the Bering Strait is making a grapple check.
 
@SirCinnamon So every time I misty step, I defacto clean all my clothing?
 
@NautArch An argument could be made for that, although dry clumps of mud could be considered objects
 
@SirCinnamon Who needs prestidigitation? I"ll just misty step myself clean!
 
I never interpreted misty step as turning into mist.
I always thought misty step was conjuring magic fog that whisks you away to somewhere else.
 
6:53 PM
@NautArch cantrip vs spell but - sure!
depending on your stance of dirt as an object
 
(a la riding on a cloud)
 
i think that probably is an object so not ho wi would rule it
 
> Briefly surrounded by silvery mist
Not "briefly becoming silvery mist".
 
@Yuuki But you can go through physical barriers
 
@SirCinnamon The silver mist modifies your quantum state (and that of the barrier) to allow you to transmit through it,
 
6:56 PM
@SirCinnamon Well, you're not wearing those physical barriers.
 
@DavidCoffron Sure, it grabs you literally by the atoms and shifts them to the destination - leaving behind any pesky atoms not part of you or your inventory
 
If you're shackled, I'd say that you take those shackles with you when you misty step.
Since when shackles are attached, you're wearing them.
 
@Yuuki What if the shackle is attached to the wall, the wall to the ground
 
@SirCinnamon Shackles can't wear walls and vice-versa because they're both objects.
 
@Yuuki Disagree:
 
6:57 PM
@Yuuki So the shackle comes with leaving behind the first chain-link it was connected to?
I think thats a fair ruling
 
@DavidCoffron Those are clothes. Ill-fitting but clothes.
@SirCinnamon This is why you should use finger shackles on wizards.
Because even if they misty step out, they still can't cast spells that require somatic components.
 
@Yuuki Blindfolded and gagged covers a lot
cant misty step if you cant see
 
@Yuuki So what happens to the other side of the shackle that is embedded into a wall/floor?
 
@SirCinnamon Look, some people are into that stuff. You shouldn't kinkshame people.
 
@Yuuki Pesky kink wizards buying out all the good prisoner-trapping chains
 
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