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12:39 AM
@Xirema yeah that kind of thing is one of many reasons D&D is just not on our group radar anymore, our whole RPG group got sick of the many compounding problems like that that seem to live in every edition of the game
Those who still play it, I salute you
 
12:59 AM
@trogdor To be fair, if you do manage to work out the details, the stealth mechanics are a lot of fun! Thinking through the permutations of player choices and DM responses to handling stealth is a joy. I just don't want to have to point to 5 scattered paragraphs in 4 sections of 3 chapters of a book to prove that all those decisions are following the rules.
 
@Xirema ah well I don't mean to say it isn't fun once you have the mechanics at your fingertips,... But the problem is you always have to hunt them down
 
cf: grapple.
 
The mechanics of stealth are probably fun and cool in their own way, but Wizards has a nasty habit of making rule finding harder than it needs to be
@BESW yeah excellent example
 
@BESW I have heard whispered through the wind, tales of adventurers who were so brash and foolhardy as to attempt a Grapple against their opponent.
As 'L' once said in the best adaptation ever of Death Note: "You're the one who flew too close to the sun, I'm the one here to make sure you burn!"
 
4e did a bit better, but mostly because of the online and published Compendiums.
 
1:05 AM
Grapple rules in 3.5 at least were actually at least fun enough that my brother made a grapple character
 
For values of "fun" that mostly meant "tactically ridiculous."
 
But boy we're they convoluted, and to some degree kinda broken
 
3.5 seemed to "balance" grapple's power with obfuscation.
 
@BESW but like, he made the character and enjoyed it for a while
Yes there were definitely problems involved
 
In practice, once you got the rules under your belt, it was pretty easy to make a grapple-based character which effectively said "I win unless the GM uses freedom of movement, in which case I lose."
 
1:07 AM
Yeah
 
I've seen at least three different "grapple to win" builds in my time in 3.5.
I built one of them--an epic character who used full-round attacks to hogtie multiple foes with anti-magic handcuffs.
 
Not entirely surprised
 
He replaced his attack bonuses with Use Rope checks.
 
How did you manage that?
Prestige class?
 
Yeah, I think the core of the concept was the Justicar PrC.
Nonlethal attacks that deal Strength damage, can treat handcuffs as flails.
If you're holding rope or manacles when you pin someone in a grapple, you can hogtie them instead of pinning them--and at higher levels, you can do it without the pin.
With a few grapple-specific features, you make a melee touch attack and then a Use Rope attack as part of the same attack, and get a hogtied opponent.
If you have multiple attacks per round, you can do it once per attack.
 
1:29 AM
How ridiculous
 
Very.
I used anti-magic handcuffs, which suppressed casting and magic items, and any attempt to escape would have to beat my Use Rope check. Which I pumped up to nonsensical levels.
So I'd just walk up to a group and suddenly they're helpless on the ground.
 
It's especially bad that it bypasses a usual defense against that kind of thing
If you don't even have to pin someone to tie them up,....
It seems like you could even do it to a bigger grapple monster
 
I think there's still a limit to the relative size of creature you can even attempt to grapple, but there's ways to fudge that--first and foremost, polymorph into something bigger.
 
I actually meant just someone who is somehow better at grapple than you
Not that you are likely to run into something like that but
In the theoretical scenario in which you do it sounds like you just tie them up anyway
 
Ah, yes.
 
1:37 AM
Which is...... Wtf
 
It was my Use Rope vs their grapple or Escape Artist.
 
Oh
 
And since grapple is based on your attack bonus you just can't get it as high as a skill.
 
Wait so they still got to make the roll then
 
And who maxes out Escape Artist?
Yes, there was a roll. Technically.
 
1:38 AM
Rogues
Rogues do that
XP
Paranoid rogues
 
Not at the expense of other less niche features.
 
Fair
 
I threw all my character-building resources into Use Rope. Item bonuses, feats, prestige classes, magic items, the works.
 
Lol
 
Because at the time my character building strategy was to identify a single thing which, if maxxed out, made all other things irrelephant.
 
1:40 AM
Yep
 
Like my anyganger who used Bluff and change shape.
 
I remember several other examples of this phenomenon
XD
@BESW the quintessential example
 
 
1 hour later…
2:44 AM
@BESW: Using anti-magic anything around me is a darwin-award level bad idea.
 
3:15 AM
@Joshua why is that, if I may ask?
 
Because of the high probability I am carrying something highly energetic and barely magically stabilized.
 
3:32 AM
@Joshua heheheh
 
 
4 hours later…
7:47 AM
0
Q: Iterated homebrew question marked as dupe

rpgstarPlease note that this isnt one of the many questions on this site asking "why was my question closed" I'm just wondering if its right to mark a question that is an earlier iteration such as my first question on my runecaster feat as a dupe of a later iteration such as the second iteration of my q...

 
 
6 hours later…
1:34 PM
Who's awake?
 
europe
 
Nobody here but us chickens
 
🐔🐔🐔🐔
 
me
 
1:54 PM
I am awake; I am also recovering from a long weekend in Vegas.
@Carcer Is skinnerboxing another case of verbing a noun?
 
yes that is a verbed noun for sure
 
is that an adjectived noun for verb?
 
um
present past participle
the future tense is in the past
 
@doppelspooker Yeah, Skinner is an adjective modifying box in the original noun phrase. As an aside, if people choose to be willfully ignorant of what goes on in meta, how does one discuss issues like the RAW tag with them?
 
Ising for the You with the lose of me with the grammar \\ Noone is gonna get this :P
 
2:10 PM
@KorvinStarmast Point them to the meta. If they refuse to comply with community established policy and are being disruptive, point the diamond moderators to them (with a flag explaining the situation).
 
@KorvinStarmast you might have retroactively lost me at "discuss... the RAW tag."
@Helwar Eastern Dominance dialect?
 
@nitsua60 Someone got it! Yes... I just found a translator and was toying with it :)
 
@Helwar (I've read 2.5 of those books in the last week or so. #1 is this month's book for the Digressions & Dragons book club.)
 
I've read these a few years ago and I'm re-reading them now
read 1.5 books in 2 weeks
:)
 
This is my first Sanderson that's not him writing better Jordan than Jordan had in two decades.
(Wow. Loaded a lot of strong opinion into that sentence!)
 
2:19 PM
Ugh, I started listening to the Wheel of Time while working
but stoped because I wasn't paying attention to neither the job nor the book
i have to set aside some time to read it
I'm like a hardcore fan of Sanderson's.... I swear that man can do nothing wrong haha
at least, literature-wise
 
@doppelspooker Which meta? We had a running on and off dialogue on that topic for something like three years.
 
@Helwar How do you feel about Robert Jordan?
 
@nitsua60 Yeah, and I apologize for resurrecting that little bit of SE hell ...
@ColinGross I (although I am not Helwar) feel that he's dead. One of his bio blurbs on the back of one of the books we wrote was "and I'll stop writing when they nail my coffin shut." or something like that. And yeah, that's about what happened.
 
@KorvinStarmast I heard he had many more books worth of content in notes and such.
 
2:37 PM
@KorvinStarmast Oh, no--no apology necessary.
 
@KorvinStarmast whichever meta it is they're being willfully ignorant of; back to tagging basics would be the one for RAW
 
@doppelspooker OK, I'll keep that one in mind since it seems to hold in it a lot of our eventual consensus.
@ColinGross And he did what Tolkien did in FOTR: he got lost and began to wander as he wrote the story. Waste of Time was a very pithy parody on his series title. I consider the series extension a symptom of two things; cynical money grubbing (fair enough, a lot of writers are poorly paid) and getting distracted by secondary characters (aka getting PWNED by his muse)
@ColinGross I hung in there until the seventh or 8th book, and then decided that the amount of repetition and plot diversion no longer deserved my time. Maybe I can dig up some sanderson books at used book store and see the end of the story.
 
@ColinGross I don't feel about him, I just heard a tiny fraction of his first book. Need to actually READ it and pay attention... FOr the moment it felt rather generic and I didn't like very much the characters var the protag...
 
@Helwar I began the series based on a recommendation from a friend in re world building. First three books I loved muchly. (I also really enjoyed a few of the "prequel" short stories he issued for an anthology about ten years ago, the one about Lan and Moiraine being particularly good).
 
I just kept hearing about the Wheel of Time. Long time ago while I was reading Dragonlance a couple of my friends where nagging me with it, but I didn't have the money to buy all the dragonlance things I wanted and my local library didn't have the wheel of time so I set it aside
I just took interest into it when I learned Sanderson finished the story
 
3:04 PM
@Helwar Awww man... I totally forgot about DragonLance. Marget Weis, right?
Nope. Laura and Tracy Hickman.
 
@ColinGross i know they made ravenloft
 
I read the original DL trilogy, and kinda lost interest after that.
 
I realize that I should have edited the duplicate target instead of reopening and reclosing to the newest version. Can anyone with 5e gold badge or a mod close it for me (it says I already voted to close).
5
Q: Is this runecaster feat balanced?

rpgstarThis homebrew has been iterated and the newest version can be found in the question marked as a duplicate. This feat is intended to allow characters to store a spell in a rune (like you see in many dungeons) with activation conditions. It is intended to scale with the party as the party gets bet...

3
Q: Is this runecaster feat balanced? #3

rpgstarQuite simply (and similarly to my other questions about previous versions of this feat 1 and 2) I want to know if this feat is balanced and if not then what should be done to improve it? Since the last iteration I have changed the wording as per David Coffron's answer, increased the time and mone...

 
@ColinGross Margaret Weiss and Tracy Hickman, at least the first ones
 
@Helwar Sweet. I wasn't misremembering then.
 
3:07 PM
4
Q: Iterated homebrew question marked as dupe

rpgstarPlease note that this isnt one of the many questions on this site asking "why was my question closed" I'm just wondering if its right to mark a question that is an earlier iteration such as my first question on my runecaster feat as a dupe of a later iteration such as the second iteration of my q...

@DavidCoffron in here we're evaluating whether we should even be doing that at all ^
also i was wondering why you'd closed one but reopened the other :D
 
@doppelspooker I guess I should defend my decision then lol
 
I'm still torn on how I think that ought to go; I understand doppel's POV that it redirects anonymous traffic to the newest version... but it also feels like the older versions are the "obsolete" versions of a question - once a new revision is out, the old one doesn't need answers
 
(I was going to ask a catchall "are we happy with how this was handled" when the iteration was done)
 
At the very least I'm tempted to say that non-new versions should probably be closed... though they don't quite fit the "dupe" marker and they aren't off-topic or similar
And maybe a rule for a 24-hour period between revisions?
 
I agree with doppel's position on to be honest, with the system as it is we shouldn't use dupes to indicate iteration
 
3:13 PM
@Delioth oooo I think that's right, but what is the reason for the closing. "Superseded" ?
 
closing old iterations does make sense to me but we don't a good close reason to describe it succinctly in the system as it stands
 
@Carcer I concur. That's not the meaning this site uses for dupe. It's semantically similar, but not fitting.
 
@ColinGross Yeah, something like that. "Iteration available", "Outdated", something.
 
@Delioth "iteration available" seems better than "outdated". "Outdated" could be applied to many questions that don't have iterations.
 
@Delioth i'm in about the same position, but none of the close reasons apply
 
3:15 PM
Similar issue with "superseded" although the connotation there is that "superseded by something"
Naming things is hard.
 
maybe it shouldn't be closed. Maybe it should just be enough that the top of the question is edited to point to the new version and we trust that people will read it (and if they do still want to post an answer on an earlier iteration, maybe that's not such a bad thing either, as it could offer a particularly good bit of insight about a particular mechanic which may not be relevant to a new version but could matter a lot to someone else, later
 
@Carcer yeah, i'm thinking that's the best solution.
 
In an ideal system, I'd say that whatever we do 1) needs to have a clear way to link from one iteration to the next (to help with knowledge base and thought process) 2) needs to clearly show if you're on an old version or a new one
 
@Delioth I think that's well articulated. To the meta!
 
@Carcer That doesn't sit right with me, it goes against one of the core tenants of "don't edit your question to make answers irrelevant"
 
3:17 PM
@Carcer sounds like you might want to make that answer after all saying that :)
@Delioth It doesn't make answers irrelevant though
 
I've gotta run to lunch. In the interim, could just edit the questions and add forward links.
 
@Delioth what doesn't sit right with you? I'm not proposing that the questions' content be changed.
@doppelspooker yeah, seems I might
 
Ah, I completely mis-parsed your statement
Ignore me
 
groovy
 
although it feels like this might be answer to a more general question about how we do best practice for iterative questions rather than specifically the question "should we use dupes this way"
 
3:18 PM
Though I still do think it should be closed, we just don't have a good "reason" - maybe just Locking the question would be enough (since old versions don't really need new answers)
Full disclosure: I'm not sure if Locking is more or less work, or if we can have custom close-reasons that aren't on any other stacks ("Superseded by Iteration" or something)
 
I think we can have custom close reasons but only of a limited number
or is that only custom flags?
 
TIL a little silliness about the stack system (might be a bug): I see that if an answer is Community-wiki'd, a user's name is not updated when they change it (or it may always use a specific name or something, I don't have all the answers). See this meta where doppel is still listed under their answer as "doppelgreener": rpg.meta.stackexchange.com/questions/8121/…
 
huh, interesting
 
3:36 PM
@Delioth Aren't Chat and Mainsite names independent?
 
@GreySage Check the rest of the linked question; doppel is listed as "doppelspooker" as the asker of the question
 
@Delioth it says doppelspooker for me (mobile app)
 
At least, on Windows 10, Chrome 69
 
@GreySage yes, but doppel changed their name all over the shop
 
4:04 PM
@Delioth TIL. neat!
@DavidCoffron does the CW answer say doppelspooker though?
i guess maybe the app is retrieving the name differently if so
 
@doppelspooker yes
The app probably receives it directly from the user while the website stores the editor without updating
 
I'm noticing that the links from your name as the asker link to .../users/1204/doppelspooker, but the link on the CW links to .../users/1204
(No end to it)
 
aha. time to consult: shouldiblamecaching.com
 
Well, it's not client-side caching at the very least; I've tested with caching off and get the same result
 
4:35 PM
@KorvinStarmast is your battlemaster a GWF?
 
0
Q: Toll The Dead never does damage, how to call your DM out?

AshRandomI've been watching one of our players repeatedly cast Toll the Dead, across seven sessions, and a dozen different combat encounters, and the DM has never once allowed her to do any damage with the cantrip. She has a DC 16 save, yet our DM always "mysteriously" rolls the saving throw. Obviously,...

 
@TheOracle That as already migrated, you silly oracle
 
4:54 PM
@KorvinStarmast The party I playtested Mad Mage with had a rogue, two battlemasters, and a bard. It was basically just the three of us throwing the rogue ways to do insaaaaane amounts of damage =)
 
@NautArch No. My battle master is sword and battle axe/sword and spear.
 
@KorvinStarmast dont' think it matters that immensely, but it does change the damage calculation. But as Nits said...sneak attack gonna beat it pretty much no matter what.
 
@NautArch Eh... a GWM or Sharpshooter can rack up damage pretty fast: that +10 to damage and the -5 to hit being offset by +d8 to hit (precision maneuver) gets you up to 20 expected dmg pretty fast. Rogue's got to be, what, L7 before they start to pass?
 
@nitsua60 But that fighter doesn't have GWM/Sharpshooter :)
 
@NautArch I thought they were GWM?
(But again, I didn't actually read that wall-o-PCs too closely.)
 
5:08 PM
@nitsua60 GWF
Feat uses Poleaerm master with plan to get sentinel
 
5:39 PM
Should we include Be Nice when considering this question and it's answers and if the DM is acting in bad faith?
 
@NautArch what would not Being Nice look like?
are we required to Be Nice to 3rd parties? Surely we just advise the asker i.e. Ask your dm if he's doing that and ask him to not, leave if it seems to be an issue
 
@SirCinnamon Saying the DM is acting in bad faith when we only have one side of the story and are missing a lot of information.
And we're definitely required to Be Nice to 3rd parties.
 
@NautArch Youre saying you dont trust the askers account of things?
 
@NautArch My take is that we should assume that the person asking the question is speaking in good faith, until we see evidence otherwise.
 
@SirCinnamon Nope, I"m saying there's more than one side and not information.
 
5:43 PM
@NautArch We'll never get an unbiased account though
 
@Xirema I think the question is fine, but the answers that assume the DM is acting in bad faith is what concerns me.
 
and almost never will we get both sides (and even if we did this isnt the format to solve that sort of discussion)
 
As the comments ask, there are a lot of unknown factors that can influence the outcomes.
I'm not saying I'm not concerned about the DM (and I personally dislike hidden rolls for this very reason), but if an answer assumes the DM is acting in bad faith that seems potentially Not Nice.
 
@NautArch I think given the information we have it's an assumption but not an insane one. Making assumptions doesn't violate being nice imo
We have a tag called problem players all about how to deal with and remove problem players, I think that could be called Not Nice to that player
 
@SirCinnamon Good point
It was just something I thought of when reading some answers.
And that if I was the DM, and assuming i was acting in good faith, I'd be pretty annoyed.
 
5:48 PM
@NautArch The issue here is that by the very nature of the question, someone is acting in bad faith. It could be the OP, exaggerating the failure rate of their fellow player, or it could be the DM fudging rolls or giving creatures unreasonable stats.
 
@NautArch Nah, i get that vibe - DMs do things for a million reasons and raw math will make funny things happen sometimes. DM = bad guy is a common mindset. but given the information we have, all we can really say is something is probably going on other than dice rolls
 
@SirCinnamon except that we're missing a LOT of information (as shown in the comments asking for it)
 
@NautArch We can't prove which one it is without demanding that the DM show up and give an account of their campaign, and even if they do that, all we'll have is a "he said, they said" problem.
 
@Xirema Again, my problem isn't with the question. It's in the answers.
 
@NautArch Reminding answerers to Be Nice to the unknown DM seems like a move with no downside.
 
5:51 PM
@NautArch Well, Xirema's answer does account for the possibility for it being an honest mistake
Could be more explicit about it though
 
@kviiri I plan to update my answer if the OP gives more detailed stats about their combat encounters. 12 combat encounters with 0 hits is a pretty damning claim though.
At a certain point, saying "be nice to the 3rd party DM" brushes up against basically saying "sorry OP, we don't believe you."
 
I think there's plenty of possible scenarios where neither the querent or the GM is acting in bad faith
 
@kviiri I guess what i'm most concerned about is @Xirema's lead title of "Your DM is probably cheating" That's not helpful and it doesn't really help the asker how to deal with the issue.
 
We're not a court of law, and the OP hasn't given us personally identifying information about the DM.
 
The GM could be confused about the mechanics, or they could be conveying information poorly (eg. "the target saved" vs "the target is immune to it")
 
5:55 PM
@kviiri That does require a lot of creatures with necrotic immunity; something not given out commonly even to many actual undead/fiend creatures.
I mean, here's the issue: if I take the OP's claim at face value "They've been in 12 combat sessions and not once dealt damage with Toll the Dead", it would be disingenuous to respond with "well, I guess the creatures are all getting lucky!"
 
I think Naut has a point about the question really being "How do I talk to my DM about this" vs "Is my DM cheating"
 
At a certain point, long odds are one thing, but this is stretching beyond my credulity.
 
IT's also entirely unhelpful (other than validating OP) to go into whether or not the DM is cheating.
Not saying being validated doesn't help :)
 
@Xirema That is, assuming the GM isn't a bit clueless about damage immunities and assuming undead things are automatically immune or somesuch
 
The asker already thinks their DM is fudging, or cheating or something and what they want to know is how to fix it. having evidence and backup to show something is funny with the numbers helps the askers argument but they want to know how to do that debate
 
5:58 PM
@SirCinnamon Definitely agreed
But there's something really weird going on regardless of what it is. Seems really curious that a particular cantrip is failing enough to be noticed.
 
yeah, something weird is definitely happening
but if what i was trying to do kept failing...i'd probably try something else.
 
@NautArch Toll the dead is like... an optimal cantrip like 80% of the time though - it makes sense the player keeps using it
 
@SirCinnamon oh yeah - it's the bees knees
Thanks @Xirema. Is it okay if I leave my comment on your answers for others?
 
I wonder if there's some... personal dynamics at play. Guy comes here to ask about a female player being unfairly discriminated against
 
@NautArch Yeah, that's fine.
 
6:02 PM
@SirCinnamon don't know if it's a guy, though
 
@SirCinnamon I didn't want to go there, but definitely something I noticed.
 
@NautArch True. I just wonder if this is the most accurate account given it's not the player themselves asking
 
@SirCinnamon Yup, another potential issue and another reason to be careful in our assessments and to focus on how to talk to the DM.
 
I mean could be one of those "player pretends to be a wizard who knows toll the dead but is actually a barbarian in disguise" stories
Player and DM have an agreement worked out where player rolls fake stuff
 
hold up...she's a warlock.
Toll the Dead is NOT the optimal cantrip.
 
6:05 PM
oh haha
missed that detail
OR IS SHE? secretly a cleric
 
so did i :)
 
@NautArch It could be if they haven't taken the Invocations that pair with Eldritch Blast.
 
muahahahahaahah
or wizard
 
Regardless of if the DM is cheating/fudging/making a mistake - the way to approach it should be pretty non-confrontational
"Hey, are you sure that none of these spells should be landing? It seems kind of unlikely, can you roll the saves in the open? its roll+wisdom mod and it has be greater than or equal t o16"
 
toll the dead seems good... enough, anyway
 
6:12 PM
@goodguy5 2nd best cantrip I think?
 
not a lot of cantrips can drop d12s
 
in terms of average DPR, early levels, though theres obviously a lot of variables
 
60ft range, too.

I was just looking at "not optimal" from naut.
OH because warlock.
 
yeah haha
 
@goodguy5 OH?
oh capitalized. nm.
 
6:14 PM
short for Oh Heavens
 
XD
that's so perfect
 
1d12 is not as good as 1d10+CHA.
and that's assuming the creature is already hurt
 
unless you're a bad warlock lol
 
im a warlock with -2 CHA
fight me
 
gladly
 
6:15 PM
(please dont I am very weak)
 
but it's a saving throw, which may be better in some situations. like if you have disadvantage
If you have a negative charisma modifier and you take agonizing blast, do you deal less damage?
 
> When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.
 
@goodguy5 Yeah
 
@goodguy5 Sure seems like you would.
 
ha. nerds (as in, warlocks with negative cha that take agonizing blast)
 
6:19 PM
@goodguy5 That awkward moment when you, an intelligent wizards apprentice with high int make a deal with an elder being for power, only to find out you aren't charismatic enough to cast his magic right
 
haha
 
@SirCinnamon Well, there's a character concept.
 
I'm looking at the class, and it seems like a burlock (burly warlock) could get away with 8 cha. just take buff and saveless spells.
 
@Yuuki "Maybe if I become a paladin, the gods will remove the watchful eye of the elder one. Wait, that do you mean I need charisma?"
@goodguy5 That armor spell they have is pretty good
 
My CoS party's Paladin has Cha at 20 and Str at 15. Went in spells-first
 
6:22 PM
yea. I think that a hexblade could have cha8 and be fine
 
Armor of Agathys
 
@goodguy5 You have to add your Charisma modifier to attack and damage rolls as a Hexblade, I thought?
 
I love that spell. combine it with any resistance.
 
@kviiri Lots of evil to smite
 
Which I still don't like but it also means you're less accurate and do less damage with negative charisma.
 
6:23 PM
@Yuuki I assume its phrased that you can
 
@Yuuki "can"
 
@Yuuki "When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. "
so yeah, you could be an effective DEXlock with some/most the benefits of hexblade
 
strength-lock
greatsword for days
 
"If the cursed target dies, you regain hit points equal to your warlock level + your Charisma modifier."
dont curse anyone, youll hurt yourself
 
"lacks two handed" bah
 
6:25 PM
@goodguy5 Pact of the Blade
 
@goodguy5 can be two-handed if you're a hexblade, I think
 
@SirCinnamon And also you'll have to put money in the curse jar.
 
or some way around
 
@SirCinnamon Only if your lock level < your CHA penalty
 
@GreySage So 8 CHA at first level only
still kind of funny that it doesnt have that (minimum of one) tacked on
 
6:34 PM
@SirCinnamon That's still just zero or am I forgetting something obvious
 
@kviiri Oh youre right, i was thinking that was -2 somehow
This is kind of a lull so I'm gonna do a shameless plug
 
@SirCinnamon That's the best kind of plug
 
Have you ever wondered if you could cast a spell without hitting your friend? Or if you could hit both those enemies even if theyre so far apart? No need to bust out some clunky plastic (that wont even calculate your % coverage) - just go to spelltemplates.com and try it out!
4
Even works on mobile!
 
@SirCinnamon Then again, it's not implausible a character's CHA score could get reduced by some homebrew hijinks at early levs
Groan, my code is producing very negative results :(
 
@kviiri Rolling for stats you could end up as low as 3 with some very awful luck
 
6:39 PM
50
Q: Does the Be Nice policy require SE users to "be nice" to people who are not SE users (e.g. public figures)?

NullI've seen users remark that it is not a violation of the Be Nice policy to insult people who are not SE users -- i.e. that users are only required to "be nice" to other SE users. Usually this is stated in order to excuse insults made toward public figures (like politicians). Is that true? Does th...

 
@SirCinnamon I have a hard time imagining a CHA 3 hero... :P
 
@nitsua60 Those answers deal with public figures though
 
Maybe someone with a near-complete absence of humane warmth and emotion, and not in a villainously cool way but just being devoid of noticeable personality.
 
Still relevant but does it actually apply to a described potentially villainous person? Obviously the spirit of it does, meanness is not really ever a necessary part of an answer. but should we assume good intent of a "problem-player" who an asker here is describing as say, a harasser?
I.e. asker comes here about a disagreement with another player (who is not on SE), does assuming good intent of the 3rd party violate being nice/assuming good intent of the first?
second?
I'm not arguing that we shouldn't try to be respectful in all cases, just that the Be Nice policy specifically is about fellow users
 
@Carcer oh yea. I was misreading the part. The "lacks twohanded" part only applies to using your charisma instead.... but since I'm thinking of a burlock, not an issue.
 
6:47 PM
@SirCinnamon As a general principle, I don't think we're required to "be nice" to a potential harasser, but we probably do have an obligation to at least met out judgement proportionally to how much detail (and how specific that detail is) we've been given about someone.
 
@Xirema Of course
 
@nitsua60 @NautArch Our party's barbarian has two attacks and uses a GWM with a Maul. When my BM passes the reaction attack to him, the damage potential is muchbetter since my BM does not have GWM. He is sword and board. not to mention his rage damage boost also.
 
@kviiri AKA a munchkin?
@SirCinnamon That's pretty cool
 
@GreySage Thanks, it started as a test to learn some stuff and kinda grew from there
very mathy X_X
 
7:12 PM
I know i shouldn't get hung up on downvotes, but really wonder what the issue someone had with my answer on the toll the dead issue.
 
7:26 PM
@KorvinStarmast Yeah, GWM/SS changes that calculation immensely.
My paladin is dropping serious damage on every hit, even without divine smites.
 
@NautArch Someone with an itchy pitchfork hand I guess
 
@SirCinnamon Obviously i like my answer, but to downvote seems like saying "don't be reasonable". but maybe it's something in my phrasing.
ha 2 downvotes
what's funny is kryan's answer is basically the same as mine
 
@NautArch As soon as you said that, my first thought was "His is probably longer". Then I checked it, and yup.
 
@NautArch Maybe in the title put "call them out" in quotes to indicate that you'll still be solving the problem but "calling out" is the wrong mindset?
 
7:45 PM
@SirCinnamon yeah, that might be it. I originally didn't have that in there at all, but it seemed important enough that i wanted to highlight it.
 
@NautArch Someone skimming answers might (somehow) think/have thought your response was to do nothing
who downvotes an answer they only skimmed? I cannot say
 
is it not generally acceptable to undelete a post someone deleted?
but with regard to toll the dead, i think the downvotes are because some folks want the confrontation.
the only one without downvotes is the one about open rolls if you're certain the DM is acting in bad faith.
 
personally I feel like the bit about "well why aren't you using the other, optimal cantrip" is a little off
 
@Carcer the suggestion or the language?
 
like it makes it seem that you might consider whatever is happening to be her fault because she's not using the right spell
 
7:57 PM
oh no, that's not what i meant!
let me try and rephrase it. It's more the idea that if you keep doing X and it's not working, why keep doing X.
but that can 100% be read as her fault.
 
@NautArch but that's avoiding diagnosing what must be a problem
 
@SirCinnamon true, i'll just delete it.
it isn't helpful to the problem posted.
it's potentially helpful to the warlock, but they're not part of this discussion.
 
Yeah, might be more on topic if it was that player themselves asking but yeha they arent here
 
done
 
I don't know if that motivated any downvotes (certainly not from me) but I think it's probably better to skip it, yeah
 
8:12 PM
@kviiri Alternately, instead of not having any personality, not having a presence.
I'm reminded of Kellam from Fire Emblem, who has the (un)fortunate ability to go completely unrecognized by his friends and allies.
If we ignore gameplay and story segregation, his enemies spot him perfectly fine but his friends often never notice him even when he's right next to them.
 
8:54 PM
@SirCinnamon Right. (Naturally, since the question was about a prominent figure. IIRC it came out of some stuff on Politics.SE.) But I think the reasoning applies: Be Nice doesn't say anything about the target being a stackizen; just to Be Nice.
It doesn't say "you should think about whether your GM's [a good fit for you|doing something you don't like|got different goals (their own fun?) than you]" isn't appropriate. It says "your GM's a jerk" is inappropriate.
Generally, I find that talking/writing about actions rarely strays into Not Nice. Deciding to label a person, on the other hand--a "jerk" or "abusive" or "not a good ___"--tends to be unnecessary.
@KorvinStarmast Yeah--similar to how I would definitely Command a strike from a Sharpshooter if they were available.
 
 
1 hour later…
10:12 PM
1
Q: Which metas should we draw more attention to by featuring?

nitsua60Meta is the part of the site where we figure out what's going on with the other, "main" part of the site. From an individual question's closure to electing a new moderator to figuring out how to help homebrewers ask about their creations, a lot goes on here. Roughly 0.3% of mainsite users come h...

 
10:51 PM
@nitsua60 Last night, all three of the commander's strikes I called out were Misses. Arrggh.
Swing and a miss.
Shoot, and a miss.
Swing and a miss
And then, no superiority dice left. :(
 
11:32 PM
@KorvinStarmast Yeah... distracting on attack 1, commander-->rogue (who now has advantage from distracting) is a nice one-two =)
 
Ben
 
this ^^ might be my favorite thing today
 
Ben
@KorvinStarmast We came up against an enemy in Pathfinder that was using "Blur". (Roll percentile, if you get under 25 - negate incoming attack). It was 100% effective. They negated 8 incoming attacks from 3 different players; and subsequently caused a TPK
@nitsua60 I'm glad it's appreciated hehe
 
@KorvinStarmast: My mastermind rogue/battlemaster fighter has riposte, among other maneuvers. But I am rarely missed by an attack in a position where I am able to get sneak attack (e.g. an adjacent ally), so it happens quite rarely.
 

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