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10:00 PM
> MEGATHIRTEEN VARIANT
> If you're playing a MegaThirteen game, include a special monster named MegaThirteen. This monster goes last and attacks all players on its turn. It possesses the following features: Bitey Teeth (x1), Gargantuan (x1), Voracious Learner (1 per player monster). When MegaThirteen wins an Attack action, it spends Voracious Learner to take a feature of the defender's choice unless it has taken a feature from that defender already.
Hmm... someone still needs to roll for MegaThirteen though...
 
@Yuuki But the die roller won't do 1d13
 
hey there @Lord_Gareth @Karelzarath @Yuuki
 
10:16 PM
@Shalvenay Heyas
 
@Lord_Gareth I am home and present and in the market for this story! o/
 
how're things going?
 
@Yuuki NPC MegaThirteen would also have Breath Weapon ∞
 
@doppelgreener The problem with Breath Weapon ∞ is that it's a Head feature and Head + Body features are essentially your health.
So I just gave him the special ability to attack all other monsters.
 
@Yuuki ooh, good point.... @BESW If I have Gargantuan 5 as my only body feature, and get hit in the body several times, do I go to Gargantuan 4 then 3 then 2 then 1 then lose it entirely, or do I lose it completely the first time?
 
10:25 PM
My first reaction is, you lose it incrementally.
I'd want to playtest it though.
 
@doppelgreener I think you count each instance separately.
@doppelgreener Wait, what you do mean by "get hit in the body several times"?
 
@Yuuki across subsequent turns
 
Shouldn't you only be attacked one at a time and then feature loss is resolved after each attack?
@doppelgreener Well, feature loss is resolved after an attack action and it wouldn't be very balanced (imo) to lose all of your Gargantuan just because one attack succeeded.
 
@Yuuki as you can see from MegaThirteen, balance is not a high priority
fun & awesome is
 
Well, I don't think it'd be fun either.
 
10:29 PM
could also do "lose half, rounded up" for stacks
5 -> 2 -> 1 -> gone
(but yeah point taken breath weapon ∞ wouldn't work if you don't lose the whole feature at once because that is HP ∞)
 
10:54 PM
> REVOLUTION VARIANT
Supermega Hydrazoid is King of Monsters, and you wish to dethrone him. Before monster creation, pick one person to play Supermega Hydrazoid. Every other player rolls once on each table to determine Supermega Hydrazoid's Features. The game ends when Supermega Hydrazoid is defeated or all others are eliminated. Whoever delivered the final blow is now King of Monsters. Long live the king!
 
@doppelgreener stand by
 
@BESW So Supermega Hydrazoid is like, 1 monster per player, each squashed together into just the one monster?
 
Yes.
 
@doppelgreener okay so are you familiar with the quest format
 
> DÉTENTE VARIANT
No single monster may have more than six Features at one time. If you would gain Features beyond six, it doesn't happen. (Supermega Hydrazoid is obviously not subject to this rule.)
 
11:01 PM
@Adam wait a minute... aren't teeth-as-currency rate-limited by the equilibrium established between tooth-creation-in-jaw and tooth-out-of-body-decay rates? So then the only way to increase the money-supply (once equilibrium's been established) is to increase population, which is exactly when modern economic thought says one should increase money supply?
(I don't really know anything about this, so perhaps I'm missing a huge factor...?)
 
(Also I'm temporarily back while I cover fuel for their break)
@nitsua60 forgive my brain fail, you did say late tomorrow night yes?
 
@Lord_Gareth i am not sure if there is a specific quest format to be familiar with
 
11:18 PM
@doppelgreener there is indeed! Strap in, I'ma learn you a thing
 
@Lord_Gareth [high-pitched whir of a seatbelt]
 
Questing is an online-only (well, for now) RPG format in which a Questmaster (QM) presents a scenario of any length or premise, and two or more additional players democratically control a single character within it. It's cadence goes Update -> Vote/Discussion -> Update
 
@BESW That's concentrated evil. One drop of that could turn you all into hermit crabs.
 
Most Quests run in sessions the way an RPG campaign does, with that pattern lasting four six to eight hours per session
A Quest may or may not include hard mechanics, and may or may not invoke RNGesus
With me so far?
 
11:38 PM
@Lord_Gareth I am. So this is like Twitch Plays Pokemon, but with considerably fewer people and a tabletop RPG style of interaction rather than a video game.
 
Indeed
And with the significant addition of write-in options from the audience
Sec, walking
@doppelgreener So, the story in question, Dungeon Life Quest, is a completed Quest. I'll link the archive shortly but the format can be a bother depending on how much you want to observe the discussion and votes that lead to the choices made
If you don't care for the audience, ctrl+f for Vox will get you just my posts and writing
Otherwise you can read each thread as it happened
Quest is archived in order
 
Thanks. :D
[bookmarks]
 
11:54 PM
The usual try-before-you-buy on Quests is five threads or so. If you stick with it, let me know! @kryan read it while it happened and I'd be more than happy to feast on your brain thoughts
(Obvs use another channel since spoilers)
 
@BESW who is Supermega Hydrazoid?
 
ah ok
 
Now I'm gonna chat while eating dinner, then walk home
 
@Lord_Gareth as long as it is in a way unrelated to intellect devouring
 

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