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12:00 AM
I must be missing something, how is Shield useful?
@Miniman
 
@Ryan It's cast as a reaction to being hit, which means you only use it when you need it. It's +5 AC, which makes it the single biggest AC boost in the game.
It's saved my wizard's life, and the lives of both wizards who I've DMed for, countless times.
It's widely considered to be, not just useful, but overpowered.
 
hmm interesting. I originally read it that way then for some reason re-read it and thought it worked differently
 
Five Webcomics That Put The #Art In #RPG http://geekandsundry.com/five-webcomics-that-put-the-art-in-rpg/ @muskrat_john @rustyandco @NamelessPC @d20monkey… https://twitter.com/i/web/status/852295592382525440
 
Shield is the bees knees
 
@nitsua60 I don't know why I'd buy storage when I could just buy more knives
 
12:09 AM
@doppelgreener How else are you going to hold all those limes?
 
@Karelzarath A rogue's preferred form of knife storage is in other people
 
@nitsua60 In the games I've run and played, it just seems like a natural progression to eventually end up with at least a couple, I guess.
@doppelgreener But they never give them back, so you're forced to go get them. Major inconvenience.
 
@Karelzarath Stab a knife into each lime: now your limes have handles.
(Bonus: your knives have a blunt trauma option, and the sharp option is extra hurty.)
 
Also, your stabs will begin chemically cooking your opponent, decreasing the time between killing and eating.
 
Mmm, tarrasque kelaguen.
 
12:18 AM
I wandered off for a moment and I return to this. Are you my players, and did you murder the people who frequent this chat?
 
hahaha, no
 
@Shalvenay That's what they would say. Or "Kick Papayaman1000 in the [redacted] and cut it off"].
 
@BESW Precisely. Every battle is a culinary opportunity.
 
@Karelzarath My claim is that if portable holes are part of your natural progression, then so is murderhoboism. I'm claiming (though not defending the proposition at all!) that encumbrance actually solves the murderhoboism "problem."
 
@Papayaman1000 -- come to think of it -- I wonder if I should let you have a whirl at one of my short-form dungeons sometime...xD
 
12:23 AM
@Shalvenay Sure! And I'll put you in one of the random caves of mine. Hint: The prize for winning is "Power Word: Summon Steamroller".
 
@nitsua60 -- so I was reading Angry's latest, and I'm actually a bit worked up because he starts to approach something, but doesn't go nearly far enough in his arguments -- he argues that DMs are being overzealous in hiding details of monsters from players (things like the DM not letting the players figure out AC or HP as a battle goes), which I agree with...
...but I also firmly believe that our characters have the tools to figure out qualitatively (rank scale) which options are good and bad for their future studies. (i.e. charopt-is-at-least-partially-IC)
 
@nitsua60 It definitely forces them to get creative about it. And it means they generally can't loot anything over 6 feet in diameter. heh
 
and that at least in some universes, HP or an equivalent quantitative score can be defined in an in-character way (shock! horror!), as well as many/most of the other statistics needed for optimization in that universe
 
I'd love to have my players pursue settling in somewhere and establishing a base of operations. Next campaign is going to feature/offer explicit downtime in an attempt to foster that.
 
@Shalvenay It's the Rocky IV scale: you punch Ivan Drago as hard as you can in the face and his head barely moves? Rocky knows Ivan's HP through that whole fight.
3
 
12:27 AM
@BESW ick, somehow that doesn't actually sound very good
 
@Karelzarath Stay tuned... I'm actually currently crafting an answer along those lines. Hint, in case you hadn't guessed: I believe encumbrance has something to do with it =)
 
@trogdor You don't have to burninate all your food, you know. ;)
 
And I still owe @troggy the true FR story of the owlbear some time. (Hint: the answer isn't "a wizard did it.")
 
@nitsua60 yeah -- it ranges from the more qualitative rank-scale-ish information given by "reading" a foe in say D&D to being able to sit down at a firing range with a calibrated gun, so to speak, and various targets and measuring the amount of energy needed to achieve specific terminal ballistic effects (the latter being how to define it in a 'verse like EVE Online 's)
 
@Karelzarath for this particular food though, I think it needs it
 
12:29 AM
Mmm... EVE Online.
 
@nitsua60 yes it is, it's all a conspiracy to hide the fact that a wizard did it explains all things
 
There was actually (gasp!) a cleric involved!
 
@trogdor Cooking a creature with resistance or immunity to fire would definitely need some method like kelaguen (h/t @BESW for introducing me to something new).
 
why do wizards exist? a wizard did it
 
(1HP is the amount of energy required to minimally penetrate a set thickness of Rolled Homogeneous Armor of a certain, standard composition, for example)
 
12:31 AM
@Karelzarath once it is dead it has no resistances
 
@trogdor Don't harsh my headcanon, dude. :D
 
@nitsua60 lies! LIIIIIIIIIIIIESSSSSS! XD
 
@nitsua60 A cleric of a love god, a couple bottles of wine, and a fade to black.
 
he also touched on "fear of metagaming" as a common reason DMs hide monster info -- which makes me wonder if metagaming is the single most misunderstood concept in the RPG sphere
 
@Shalvenay I dunno. I think it ranks third at best, behind "roleplaying" and "fun."
5
 
12:34 AM
@Karelzarath that god was just a really attractive wizard
 
@Papayaman1000 heheh. what would a good time be for you?
 
@Shalvenay I cribbed 4e's "bloodied" mechanic for my game: everyone gets four health statuses indicated by tiles under the mini. Green/Absent: 75%+, Yellow: 75%-50%, Orange: 50%-25%, Red: 25%-. Other visible information, like their combat prowess, is handled through narrative. I think that's more immersive than "25 hp left and AC 22".
@Shalvenay Woah, now. Get a room!
 
@Karelzarath yeah -- I personally simply let players RE that from the dice results
although I do try to give an idea of what folks have for gear when I'm narrating them out
 
12:52 AM
what's the term for a person who rents land from you and grows food on it? "Tenant-farmer"?
 
@nitsua60 Around here, it's "nephew."
 
lol
 
But yes, tenant farmer is probably the phrase you're looking for if the relationship isn't particularly exploitative.
 
@BESW were you saying the other day that 'round your parts establishments tend to follow two recognizable naming patterns based on the ethnicity of the owner? Like a Chamorro day care might be named "Happy Space" while a white owner might name it "Mary's Child Care"?
@BESW thanks
 
Asian owner/American owner, but yes.
 
12:55 AM
Gotcha.
 
Chamorro names tend to follow American styles or be very literal but not always obvious.
 
Found it:
Apr 5 at 2:04, by BESW
BTW, to tie this into RPGs, worldbuilders take note that naming conventions change dramatically from culture to culture. Guam's more Asian stores tend to talk to you (super happy, what's up) and its more American stores tend to describe their owners or their contents (Gaylord's, Island Tropic Wear).
 
Like, Happy Birthday Road. Somebody had a birthday there once and left the sign out for years after.
 
(I'm just glad I got "Chamorro" right on the first try... had a little nervous sweat going there.)
 
Chamoru is also acceptable.
(And some people want it to be CHamoru, but that doesn't have a lot of traction.)
 
12:57 AM
why do they want that exactly?
 
urrrgh orthographical politics.
 
nevermind
XD
 
"Chamorro" (not just the word, but the entire way of writing which that word represents) validates the Spanish-imposed orthography, but also acknowledges how a dozen generations of natives have written their language, imposed or no.
 
I just wasn't aware of a movement to change the way people spelled Chamorro
 
"Chamoru" (again not just the single word but an entire orthography) uses the international standard orthography, placing the language on the world stage and rejecting the colonial Spanish imposition--but also marginalising the generations who used the Spanish orthography.
 
1:02 AM
@BESW "Orthographical politics" sounds like one of those things--like "logging-road maintenance"--that sounds to the uninitiated like it's not that important, but which holds the same gravity in its community as a declaration of war would.
 
if Spain was still the country taking control of this island, I could see that as a more legitimate issue,....
 
The orthography which proposes "CHamoru" is a locally coined orthography with little heritage from any outside source, and comes from an isolationist perspective of self-sufficiency.
 
of course, America stole that role from Spain in a war that looks even more suspect historically than a lot of other wars, so fun times for all yay,.........
 
The CH is indicative of that radical independence: like in Spanish, the Chamoru alphabet in any orthography has "c," "h," and "ch" as separate characters. Unlike in Spanish --or any other language I know of-- the CHamoru orthography proposes to capitalise both C and H when "ch" would be capitalised.
 
@BESW I mean, also, if more local people actually liked the idea it would sound a lot better, but it sounds like that isn't the case. not to mention the fact I never heard about this before
 
1:06 AM
The Guam government has adopted the Chamoru (international-based) orthography as the official version of the language, with some particular spellings (like, ironically, Chamorro) grandfathered in from the Spanish style.
 
has anyone tried the UA feats? I'm trying out the Blade Master.
 
@trogdor The entire orthography thing is mostly a Guam thing (the NMI doesn't care as much) and is largely hashed out amongst academics and activists. If you got anywhere near, say, Chamorro-language education discourse, you'd probably get an earful.
 
@BESW fair enough, to me, with my limited understanding of it as is, it sounds like an attempt to thumb a nose at Spain,.... when Spain isn't really the place to thumb a nose at anymore
if you want to thumb a nose at someone, the U.S seems like a much better target nowadays
 
To be clear though, the orthography battles date from the 70s and 80s when local scholar-activists were at each others' throats about self-determinism and reconstructing lost culture. Each orthography had a cult of personality as well as a political faction behind it, and many younger scholars and activists are keeping their heads down on the issue until the previous generation dies and it can be discussed without being taken as a personal attack.
 
I mean, some spanish already snuck into the language a long time ago,..... right?
 
1:12 AM
Well, that's the issue, isn't it? ANY form of written Chamoru is going to necessarily take on the forms of the coloniser--either modern or current.
 
@BESW fair enough, sounds pretty toxic honestly
@BESW yeah I know it isn't great but,... what exactly can be done about it other than just forget the language and literally make a whole new one?
 
The idea of using character symbols to represent speech isn't a native idea.
@trogdor And that's exactly what CHamoru is a step toward.
 
um,.... what?
sorry that just,... seems like a really ridiculously small step in something that would cost a ton of time and effort
 
If you accept the premise that a written form is necessary, and recognise the need for something that can still be adopted relatively easily by adults, there's not a lot of room left for rejecting the language of the coloniser.
 
the problem with language is that it's always evolving. There really can't be purists of language because every interaction in an expanding world brings change.
 
1:16 AM
So what changes can be made, are, as representational violence where practical violence is impratical.
@NautArch Yes, but it's useful, in post-colonial discourse, to distinguish between internal change, change through co-equal interaction, and change through domination.
 
@BESW Sounds like time to boot up a chatizen Colonypunk game =)
 
One of the steps in working through post-colonial identity is facing the history of destructive change and choosing how to respond to its effects. You can't unmake soup, but you can put a potato in if there's too much salt.
 
@BESW It can, but it also adds a complexity to the issue that, while important to understand for it's greater implications, is not necessarily directly affecting the conscious daily lives of those experiencing the changes to their language and culture.
 
I think part of my incredulity is, I grew up hearing and seeing the local language slowly die,.... I personally feel like taking steps to actually preserve it is more in need than some weird fringe politics about an entirely separate colonizer than the one who is actually here now
 
@NautArch Right, and that's part of the discussion.
 
1:19 AM
History doesn't care about the why, it's the what that matters.
 
There are folks in the Northern Mariana Islands who feel that Guam's obsession with orthography is due to the fact we don't speak Chamoru conversationally as much as the NMI does.
When you're fluent in a language, they claim, the precise orthography becomes less important. (I think the French would disagree.)
 
@BESW I would disagree with that as well.
 
But also, the NMI are in a different political situation than Guam is, and I think that's a big part of it.
The NMI are more politically post-colonial than Guam.
 
It's almost like culture has a relationship to orthography
 
Gorsh.
There's a similar dialogue about indigenous dance; Chamoru dance traditions were effectively wiped out by the Spanish, and all we have left are Spanish depictions and descriptions. Most of the Micronesian cultures around us DID manage to preserve some extent of their dance traditions.
So reconstructionists have compared surrounding Micronesian (and even Polynesian) dances to the Spanish records and tried to create a representation of what Chamoru dance might have been like. This is fabulously controversial, and Chamoru dance groups are often ostracised at international gatherings for stealing other cultures' dances.
 
1:29 AM
Oh dear, I just stumbled upon what I'm trying to do... minus eldritch samurai zomborgs.
 
@trogdor This is also part of the conversation; there are folks who say that changing Agana to Hagåtña is insulting the living ancestors who grew up saying "Agana" in order to salve the wounds of the dead pre-Contact ancestors who were forced to make that change.
(And also that it's harder to type.)
 
@BESW this is also a concern XD
 
And of course there's the whole plebiscite thing, which is being framed as a Constitutional issue rather than a human rights issue.
 
@BESW There will always be dire critics of words with weird symbols over the letters.
4
 
@Miniman did you ever run your final PotA session?
 
1:33 AM
Which effectively boils down to "the US started an unprovoked war with Spain once, so the UN doesn't have any jurisdiction over the human rights of the Chamoru people."
 
@nitsua60 Yep, although we didn't finish it - one of the players had a work emergency, so we paused halfway through the final boss fight. Still looking for a chance to finish it off properly.
 
@BESW this, this right here is a thing that bothers me
 
@Miniman [groan] That was catapostrophastic.
 
I hear people talking about it on the radio like the constitution matters more than human rights, they are not, I think "trying" to say it that way, but it seems to come out that way
 
I might even say it's a grave pun.
 
1:35 AM
[facepalm] took me how long to notice that, even after BESW pushed my nose in it?
 
@BESW Would've been funnier if I'd used an accent, of course.
 
@BESW I know the real reason the UN has no jurisdiction there, because it has no teeth, at least when applied to the U.S and Russia, and China
possibly even applied to more places than that
 
@nitsua60 Feeling a bit sheepish?
 
not saying it can't do anything at all, but historically the UN has rolled over for those three countries rather often
 
@Miniman Didn't sleep enough last night. A little wooly-headed.
 
1:38 AM
@nitsua60 Better pay more attention - I'd hate to see you get fleeced.
 
@Miniman Can't pay much attention to chat--busy ruminating on an answer I'm crafting.
 
@Miniman Hopefully upvotes flock to it.
 
So hard to pick a character. So many different things to consider :(
Monk was easy. I like Monk. Spellcaster is hard, too many spells and spell casting classes.
 
@nitsua60 I didn't need the link, but thanks for giving me some extra info to chew over.
 
1:41 AM
@Ryan Aah... yes.
 
@Ryan Yeah, one of my players played a Cleric, then a Bard, then a Monk. It hadn't occurred to me until she pointed it out that someone could actually prefer having less choices to make.
 
@Miniman I feared it might be a bit of an obscure leap.
@Miniman Oh, absolutely. I love (sometimes) freeing up the head-space to lean back and just watch/interact with my table-mates.
 
yeah Monk I already know my role. Stun, stun and stun some more. Lock down enemies.
 
@nitsua60 It wasn't, but that was. Also, something about woolly jumpers, I guess?
 
spellcaster especially since this is a small group I don't even know where to begin and feel like any decision is the wrong one. Maybe I just don't like the group :\
 
1:44 AM
@Ryan that's why after 10 or so levels, our monk asked to retire his character
 
@Miniman blaaaah blaaaaaaaaaaaaah blaaaaaaah
 
@Miniman I used to give my 3.5 druids Vow of Poverty just to reduce the complexity of the character.
 
XD
 
Dwarf Warcleric and Goliath Paladin that just run in head first wanting to smash everything in sight
 
@Ryan Well, what kind of thing do you want to be doing? Do you like throwing fireballs, or saving everyone's lives, or summoning creatures to do all the work for you?
@BESW The last Druid I played with made very careful choices so that he could use the same statblock for himself in Wild Shape and his animal companion.
 
1:46 AM
@Ryan and is there something you see missing in the party makeup that you'd like to fill
 
@Miniman [amused]
 
Just read lots and lots of spells and the ones that look most interesting are Enchantments then Abjurations and then either Illusion or Evocation
 
BTW, @nitsua60, I was going through old chats for something else and found this:
May 31 '11 at 8:21, by Brian Ballsun-Stanton
Proposed Site Motto, Dave Arneson 1979: "I am not a sadistic and cruel DM, my fairness and the unbiased manner in which I obliterate expeditions slowly one character at a time is known by all my players."
 
@Ryan I wouldn't be too focused on spell schools. Yeah, i'tll help you recover slots faster to stick with your school, but Wizard is versatile enough to pick the school that has the interesting features and still choose the spells that fit your character.
 
@Ryan 5e, right? What's the group? Personal friends? FLGS? Something else?
 
1:49 AM
@NautArch What do you mean, recover slots faster?
 
@Miniman the arcane recovery?
 
@nitsua60 random people at a game shop 5E Adventurer's League
 
am i misremembering that?
 
@Ryan which hardcover are you playing?
 
@NautArch Yeah, it has nothing to do with school
You might be thinking of the Divination ability where using a divination spell recovers a slot of a lower level?
 
1:50 AM
@NautArch I think only Divination has that. And I wasn't even sure if I should be a Wizard. Which class is best for Enchantment stuff?
 
@Miniman I actually tried to play a druid who healed people and eventually would be able to summon unicorns to heal people for her, so 2 out of 3 XD
 
@Ryan Bard or Wizard, probably.
 
@nitsua60 no clue
 
@Miniman Yes, yes I am. I made an assumption they all had it after I just bee-lined to Divination.
@Ryan I absolutely adore my bard.
 
@Ryan As someone who mentioned Enchantments and Illusions, I suspect you're also looking at running around outside combat tricking people and being sneaky and stuff?
 
1:51 AM
@Ryan What sorts of encounters have you had so far? (You're a session or two in, IIRC?)
 
no not really
 
@Ryan Bards are solid at enchantment and illusions. The cutting words against ability checks makes illusion very fun. But really only if the DM works with you on your illusion crafting.
@Miniman I see where you're going :)
 
in that group only one session in. We went into a cave and fought a bunch of goblins. It was very hack and slash mindlessness. No puzzles or traps or anything
Then the DM gave us what I'm starting to think is entirely too much XP. We each got 300
 
@NautArch Yeah, but I think the "no not really" was in response to that. Bard is still great even if out-of-combat shenanigans aren't a focus, of course.
@Ryan Nah, that would be because he wants you to be not at 1st level.
A lot of groups skip 1st level entirely, for pretty good reasons.
 
@Ryan Was there a river running through the cave, or a big pit at the back?
 
1:54 AM
um there was a bigger enemy at the back but I don't remember what it was
:(
 
@nitsua60 Does SKT start with a cave of goblins? Because I think the only other one that does is Lost Mines.
 
Sounds like Lost Mine of Phandelver. Did you rescue anyone from these caves?
 
Ashardalan?
 
@Ryan Hah!
 
I have that written in my notes
maybe that was who we fought in the back of the cave
 
1:56 AM
@Miniman Yeah, I'm trying to decide between SKT, PotA (which could have you with some caves, and GM might have reskinned something to goblins), and LMoP.
@Ryan I laugh because that's the name of a famous dragon-character from some older edition's adventures. (3e?)
 
I'm going to pretend PotA is Princess of the Asteroids.
 
I don't know. All I know is there was no Roleplaying in that group. Just hack and slash
 
@nitsua60 Yeah, 3e.
Also had a board game.
 
@Ryan was there teamwork for the hack and slash?
 
@BESW nice name yeah
 
1:58 AM
@BESW Do you mean Leia, or Exogorth?
 
Lost Mine of Phandelver I think is what he was using based on some other notes I just googled
 
@nitsua60 Presumably Lumpy Space Princess rules over some asteroids.
 
Or rule 63 Le Petit Prince?
 
@NautArch very little. They mostly told me to stay back and shoot Eldritch Blast while the Warcleric and Paladin just smacked anything they could reach
 
@Ryan Cool. That's a solid adventure (IMO). I actually wish WotC were producing/comissioning more in the 40-60 pp. range rather than solely year-long hardcovers.
 
2:00 AM
@Ryan That's...sad.
 
....or possibly an upcoming episode of Steven Universe.
 
@NautArch thats how I felt. At one point the DM told another player to back off and let me make my own decisions
 
@nitsua60 Well, I think Yawning Portal is supposed to fit the same "slot a quick adventure into a level gap" mold as LMoP.
 
@Ryan Sounds like a decent DM
 
No idea how well it works, though.
 
@nitsua60 yeah they mentioned this was short and could be completed in about 16 hours or so
 
@Miniman Yeah, it's certainly got that potential. I've read through some of it, but haven't run anything from it yet.
@BESW Ask @trogdor and @Shalvenay--perhaps I need to write up the one I'm running now?
(Actually, I've got no desire to write it up. But I would happily run it for you and some others; perhaps in the summer we could work time-zone magic.)
Or just hand troggy my notes after he's eavesdropped on the whole thing =)
 
@Ryan I'd pick something that you're most interested in doing. If enchantment/illusions is your bag, then there's a lot of different ways to go with it. Wizard, Bard, Arcane Trickster, Trickery cleric (maybe)
Sorcerer with metamagic for subtle is another route to go. Given you don't know what your group may be, maybe also make sure your choice gives you a decent at will damage option.
 
FYI - Humble Bundle has a bundle of Brandon Sanderson ebooks & audiobooks, including the Mistborn RPG
 
2:08 AM
(and about half of the $1 tier is not available in my region)
 
@NautArch there's nothing like MTG's Drain Life or WOW's Affliction Lock from what I see is there?
 
@Ryan Well, Vampiric Touch.
Also, there's a few ways to gain HP or temporary HP from killing stuff.
 
@Miniman hmm its something. That was the main reason I chose Warlock to begin with. Maybe I'd be better off going Wizard and focusing on Enchantment and Necromancy.
 
@Miniman it was a cute pun
 
2:24 AM
> Soul-sucking. When you inflict a physical or mental consequence, you can reduce the severity of one of your physical or mental consequences by one tier, provided the lower slot is available.
 
@NautArch I'd throw in Warlock, too
 
btw, dnd beyond has added the classes from the basic rules and srd: dndbeyond.com/forums/d-d-beyond-general/news-announcements/…
 
2:56 AM
Hmm. I need a well-known example of declaring that one has succeeded at one's clearly stated goals by changing them after the fact.
 
@BESW I can't think of any good examples off the top of my head, but this page might be of interest.
 
I'm nursing a lit.se question that may need some examples of what I'm asking about.
 
did you try the wiki?
Moving the goalposts (or shifting the goalposts) is a metaphor, derived from association football or other games, that means to change the criterion (goal) of a process or competition while still in progress, in such a way that the new goal offers one side an intentional advantage or disadvantage. == Etymology == This phrase is British in origin and derives from sports that use goalposts, such as association football. The figurative use alludes to the perceived unfairness in changing the goal one is trying to achieve after the process one is engaged in (e.g. a game of football) has already started...
 
(We don't have any Hubbard questions yet!)
 
in apparently at least one case, goal posts were literally moved
 
3:16 AM
would it be cheating to blanket suggest anything said by a politician when campaigning vs. victories declared in office?
 
hey there @JuneShores
 
Hi hi.
 
how're things going?
 
Going alright. Just finished making yeast donuts.
 
what flavor?
 
3:32 AM
No flavor. Just buttery, buttery glaze.
 
ah
I never got into glazed donuts
 
That's fair.
 
@JuneShores At least consider melting some cream cheese...
 
makes papaya-flavored donuts for @Papayaman1000 and @JuneShores
 
@Shalvenay I actually hate papayas.
 
3:35 AM
@Papayaman1000 awwww
 
Sorry, but I... also hate papaya.
 
darn (I've never actually had the chance to try it myself)
 
[I made this handle when I was twelve. That was twenty years ago. I don't even remember why, but I do remember I always hated the fruit. Don't judge.]
They're like sickeningly sweet mangoes
but just
ugh
 
@Papayaman1000 and the name stuck...
 
Like if you've ever had a white mango-flavored fruit snack and it tasted awful
but more so
@Shalvenay No, more I had already used it too much to go by anything else.
 
3:38 AM
yeah, you're talking to the bloke who has 3 nicks on SE alone and is known by other things in other circles yet
(correction, 4 nicks, if you count the SO account I keep for professional reasons)
 
I have a bunch of just random names I picked for stuff online
 
@Shalvenay I also keep some "professional alts"
 
though technically I am also Trogdor on Discord and Battle.net
 
Like "AlbertsonDev" where it's not already taken
 
yeah -- sometimes chat.SE goes spastic and switches my chat-name out
 
3:40 AM
@trogdor For which game did you join Battle.net, if you don't mind me asking?
 
origionally WoW
 
@trogdor ...ever... ever played... the original RTSes?
 
@Papayaman1000 insert joke about not eating much papaya, predicated on the notion that your alts are papayaman1001, 1010, 1011, 1100, 1101, 1110, and 1111; each "half a bite" of papaya.
 
@nitsua60 PFFT
 
@Papayaman1000 like how origional? cause I played warcraft 3 and Starcraft, but not Warcraft or Warcraft 2
 
3:41 AM
@trogdor Mostly Warcraft 3.
 
ok then yeah
a ton of that
though I mostly lost when I played against other people
I preferred computer opponents because they were more predictable
 
@nitsua60 I use 1001 if I'm locked out of 1000 for whatever reason [like bricking my 3DS and needing to transfer my Nintendo Network ID by calling customer support]
@trogdor The guy who got me into it dominated players but was awful against CPUs
 
I started on WC1 when I was a youngling. Still play the butts out of Blizz's games, and went into programming mostly because of my fun with the trigger system in their WC2/3 & Starcraft map editor.
 
@Papayaman1000 really? they are sooooo much easier to beat
 
@CTWind WC3 custom maps were awesome
and... of course... The ORIGINAL Defense of the Ancients!
 
3:44 AM
I played a lot of DOTA (though I liked Tides of Blood better). Nowadays I play Heroes of the Storm :-P
 
you definitely need different tactics against the computer, for sure
 
I never really got into MOBAs though, so...
 
but at the end of the day, you can pretty much time when they will attack you, and the base strength of their troops, if not exact composition
 
@CTWind Honestly half the time I forget that game exists and the other half I vaguely remember it as the development name for Overwatch
 
and they attack around ground paths, so you can put towers in choke points and kill a few of their guys and get them to retreat without damaging your army's numbers XD
 
3:45 AM
@trogdor Or just type in allyourbasearebelongtous
 
@Papayaman1000 pfft if you need to cheat against the comp I feel sorry for you :P
 
I always used the fog of war cheat against AI because, well, they didn't actually get affected by the fog of war.
Felt only fair. >_>
 
fog of war is ok, but giving yourself invincibility or free resources is a bit much
 
Unfortunately, you need to type it if you're using it [I don't] even if you took all their alkaline chemicals
@trogdor Well the CPU also has infinite resources
 
@CTWind I agree there, the comp cheats that way automatically
@Papayaman1000 nope
I have literally killed them through attrition
 
3:47 AM
(I think Starcraft 2 is the first game where their AI doesn't cheat until the 'insane' difficulty or whatever the top tier is)
 
they run out just like you do
 
@trogdor ...hrm. I swear that...
 
maybe in the campaign they don't but in the normal games they have limited resources
 
I've done like 10 AI FFAs and used the money cheats to 'revive' starved AIs
as the money cheats give everyone the gold/trees
 
@CTWind I liked doing those Free For Alls in Starcraft
it was fun holding out against the chaos and fighting the last comp standing, or even being the only guy left with a standing army XD
 
3:49 AM
A great designer (I think Guild Wars 2 or something idfk) once said "Of course the CPU cheats. They always do. They need to to have any competitive edge. THe hard part is making sure the player doesn't notice."
 
Starcraft I liked doing it as a spectator. Warcraft I liked participating but just cheating to get as strong of a group of heroes as possible then only use them with no army. :-P
 
Paraphrasing
 
Running around with just 3 level 10 heroes was fun.
 
@CTWind I like playing Night Elves and spamming Griffons. Strategy before then is building everything else to let me start spamming Griffons.
 
@Papayaman1000 yeah, the trick is to not do it in too blatant a way, if they have infinite resoursces, people like me (who like to starve them) will find that out
 
3:50 AM
I liked going undead and starting with Lich + Frost Shield. +7 armor & move/attack speed slow was ridiculously strong before your enemy could counteract it with dispellers.
 
@trogdor My favorite thing to do is make one massive unkillable army that will incinerate smaller raider bands and steamroll anyone who uses them
 
@CTWind sometimes I died in Starcraft FFA's because 3 comps would attack me in sucession, that always sucked, but when it didn't happen it was fun to look at all the enemy bases later, which were all dried up husks with barely any units sitting around
 
It leaves you wide open, a failed attack leaves you all but defenseless, and it's unworkable beyond 1v1, but hey
 
"Playing night elves and spamming griffons" sounds like a euphemism to me.
 
I think I usually did 4v4 multiplayer when I actually played legit WC3 (TFT) and went siege tanks & spellbreakers as humans. They had some upgrade overlap (weirdly) and it let me be antiair & antimagic since siege tanks got their antiair splash attack.
 
3:52 AM
@BESW you can also mount the griffons XD
 
That's not a euphemism.
 
@BESW just saying man
 
The day I first realized the AI cheats is when the CPU made a beeline for my fleeing army of treants just after withdrawing with a near-wipe of my base. I'm sorry but just no
By the way, fishing for ideas for: Cleric-style spell effect about equivalent in power to extending melee range by 25% scaling with casting cost.
 
Hey guys, anybody ever thought about running a battle against an immortal being in 5e. Was listening to a song thats the boss theme for an immortal being who you literally have to beat until they fall unconscious (they still feel pain, think of it more like they CANT die) and I was wondering how you guys would translate that into 5e
 
@Skyler Perhaps challenge it to a fistfight. While it's locked in an unwinnable brawl with the monk, have the Rogue shove it in the bag of holding or something
Demilich + Bag of Holding = Easy Tomb of Horrors win.
 
3:59 AM
@Papayaman1000 well also, they know exactly when you expand
 
@trogdor Right. But still, "oh [redacted] all my troops are dead and I need those trees to GTFO" followed by "they literally turned around for no honest reason just to hit me with my pants down" felt a little... unfair.
 
@Papayaman1000 Isn't a demilich PC kinda overpowered for the Tomb of Horrors before you do the BoH win-button gimmick?
 
@BESW Who said anything about a PC? No, I'm talking the one you shove into the bag.
 
...why on earth would you put a demilich you don't like in a bag of holding? That's, like, the best possible place for a demilich and if he's not in one already you've probably got an idiot on your hands.
 
@BESW Because portable hole.
Fun fact: I once saw a party kill an Elder God by tossing the dwarf while he held the two fated items.
 
4:06 AM
Eh, the lich pops the bag from the inside and laughs at you as his phylactery is entombed in a nigh-impenetrable extradimensional space from which he can astrally project at will.
(Assuming, you know, that he wasn't just an astral projection already. cf maybe you've found an idiot.)
Demiliches. I played one.
 
Anyways, balance question: If an offensively-oriented caster can reliably deal x damage at y level, then about how much should a Clerical mage be able to heal, assuming the same level and cost to cast?
 
@Skyler What's the difference between "beating it into unconsciousness" and "beating it to death"?
 
@Miniman thats what im asking you guys, there can be a few interesting interpretations imo
 
@Miniman If you're playing D&D 4e, only player whim.
 
@BESW Same in 5e, too.
 
4:19 AM
maybe you have to consistently inflict high damage, give it a real jostling
or maybe it has a massive health meter
 
4:48 AM
@Skyler I think the thing to focus on is what you want the fight to feel like.
 
 
4 hours later…
8:25 AM
When my players are facing someone who know they can't kill him I usually make him show that he doesn't take the fight seriously: maybe he will just spend the firsts rounds boasting about how invincible he is, even stabbing himself.
 
@Miniman im taking a break from DMing to go back to my kickass tempest paladin sorcerer rogue so I don't really need to do much thinking on that end. Just wanted to see what others would do.
 
 
3 hours later…
11:52 AM
I keep looking at the lich and really wanting to introduce it into a fight, but if you play them right they are crazy good. I've got a group that's 4 level 12 characters
what level is appropriate for them to be at to give them a chance to win if i play the lich realistically (a lich that also happens to be a wizard from a different campaign that used to be in the party :) )
 
@NautArch A lich has an Intelligence of 20. It's literally as smart as it's possible to be without magical enhancement. Played realistically, no party should ever be able to defeat it.
Of course, this raises questions like "Why did it make such terrible choices when it was picking its spells?"
 
@Miniman Maybe spell-picking falls under Wisdom, not Intelligence :P
 
@ACuriousMind Hey, it's not like its Wisdom is too shabby either.
 
@miniman that was definitely the feel I got.
 
I once had a lich NPC do a stupid thing because her friend asked her to.
Another lich wasn't very good at gauging emotions and how far he'd pushed his allies, because he didn't have any friends. Got betrayed by a vampire minion.
...yet another lich had parallel goals to the party and didn't want to fight them, so pulled his punches until they would stop and talk.
(Almost every D&D 3.5 campaign I ever ran had a lich somewhere.)
Oh, and he's not technically a lich, but the yuan-ti Worm That Walks had too much self-loathing (because as a Worm That Walks he's not a yuan-ti anymore, and that's terrible for a yuan-ti to contemplate) to focus on all the right parts of his plan.
In other words, by my thinking "played realistically" includes having a personality with loyalties and foibles, blind spots and conflicting agendas.
 
12:16 PM
@Miniman Hmm... so does your average L8 wizard =\
 
@nitsua60 Yeah, but they don't have the resources to back it up :P
 
I like the idea of a minion betraying him. That's an interesting plot hook and rp device.
Sabotage seems the only realistic way to bring him down
Cue beastie boys
 
On a scale from "wouldn't waste the spell slot" to "too OP", about how powerful would a spell be that buffs its target so they can deflect beam and bolt spells with their weapon and potentially aim it at a new target[DC 15/DC 20 WIS check, respectively]?
For reference, at about the same level I'm putting a buff that allows 1:1 healing from melee strikes.
 
@Papayaman1000 5e?
 
@Papayaman1000 Both of those are incredibly powerful.
Also, you'll have a lot of work ahead of you defining "beam/bolt spells".
 
12:32 PM
The "off with their heads!" answer is getting a not-insignificant number of upvotes.... It makes me wish OP had actually engaged. I'm not saying I want the result, but I sure would appreciate sincere discussion of why it's a good or bad idea.
 
@Papayaman1000 in way it's counterspell+, but with a type limitation.
 
@Miniman Yeah, the "tilting-floor hallway over pit of lava" is a bit of a niche item. =D
 
@nitsua60 Seriously though, if anybody wants to engage with the ideas there in a useful way, I'd hope they're taking the time to say it again in a more communicative fashion.
 

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